我使用Firebug,并有一些语句像:
console.log("...");
在我的页面上。在IE8(可能是更早的版本),我得到脚本错误说“控制台”是未定义的。我试着把这个放在我页面的顶部:
<script type="text/javascript">
if (!console) console = {log: function() {}};
</script>
我还是会得到错误。有办法消除错误吗?
我使用Firebug,并有一些语句像:
console.log("...");
在我的页面上。在IE8(可能是更早的版本),我得到脚本错误说“控制台”是未定义的。我试着把这个放在我页面的顶部:
<script type="text/javascript">
if (!console) console = {log: function() {}};
</script>
我还是会得到错误。有办法消除错误吗?
当前回答
注意到OP在IE中使用Firebug,所以假设它是Firebug Lite。当调试器窗口打开时,在IE中定义控制台,这是一种奇怪的情况,但是当Firebug已经在运行时会发生什么呢?不确定,但在这种情况下,"firebugx.js"方法可能是一个很好的测试方法:
来源:
https://code.google.com/p/fbug/source/browse/branches/firebug1.2/lite/firebugx.js?r=187
if (!window.console || !console.firebug) {
var names = [
"log", "debug", "info", "warn", "error", "assert",
"dir","dirxml","group","groupEnd","time","timeEnd",
"count","trace","profile","profileEnd"
];
window.console = {};
for (var i = 0; i < names.length; ++i)
window.console[names[i]] = function() {}
}
(更新链接12/2014)
其他回答
在有这么多问题之后(很难调试错误,因为如果你打开开发人员控制台,错误就不再发生了!)我决定做一个多余的代码,这样就再也不用为这个问题烦恼了:
if (typeof window.console === "undefined")
window.console = {};
if (typeof window.console.debug === "undefined")
window.console.debug= function() {};
if (typeof window.console.log === "undefined")
window.console.log= function() {};
if (typeof window.console.error === "undefined")
window.console.error= function() {alert("error");};
if (typeof window.console.time === "undefined")
window.console.time= function() {};
if (typeof window.console.trace === "undefined")
window.console.trace= function() {};
if (typeof window.console.info === "undefined")
window.console.info= function() {};
if (typeof window.console.timeEnd === "undefined")
window.console.timeEnd= function() {};
if (typeof window.console.group === "undefined")
window.console.group= function() {};
if (typeof window.console.groupEnd === "undefined")
window.console.groupEnd= function() {};
if (typeof window.console.groupCollapsed === "undefined")
window.console.groupCollapsed= function() {};
if (typeof window.console.dir === "undefined")
window.console.dir= function() {};
if (typeof window.console.warn === "undefined")
window.console.warn= function() {};
我个人只使用console.log和console。错误,但这段代码处理所有其他函数显示在Mozzila开发者网络:https://developer.mozilla.org/en-US/docs/Web/API/console。 只要把代码放在页面的顶部,你就永远不用这样做了。
在IE9的子窗口中运行console.log时遇到类似问题,由window创建。打开功能。
在这种情况下,控制台似乎只在父窗口中定义,在刷新子窗口之前没有定义。同样适用于子窗口的子窗口。
我处理这个问题通过包装log在下一个函数(下面是模块的片段)
getConsole: function()
{
if (typeof console !== 'undefined') return console;
var searchDepthMax = 5,
searchDepth = 0,
context = window.opener;
while (!!context && searchDepth < searchDepthMax)
{
if (typeof context.console !== 'undefined') return context.console;
context = context.opener;
searchDepth++;
}
return null;
},
log: function(message){
var _console = this.getConsole();
if (!!_console) _console.log(message);
}
我使用的是fauxconsole;我修改了css一点,使它看起来更好,但工作得很好。
在我的脚本中,我要么使用速记:
window.console && console.log(...) // only log if the function exists
或者,如果不可能编辑每一个console.log行,我创建一个假控制台:
// check to see if console exists. If not, create an empty object for it,
// then create and empty logging function which does nothing.
//
// REMEMBER: put this before any other console.log calls
!window.console && (window.console = {} && window.console.log = function () {});
You can use the below to give an extra degree of insurance that you've got all bases covered. Using typeof first will avoid any undefined errors. Using === will also ensure that the name of the type is actually the string "undefined". Finally, you'll want to add a parameter to the function signature (I chose logMsg arbitrarily) to ensure consistency, since you do pass whatever you want printed to the console to the log function. This also keep you intellisense accurate and avoids any warnings/errors in your JS aware IDE.
if(!window.console || typeof console === "undefined") {
var console = { log: function (logMsg) { } };
}