我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。
示例:我如何使用#ffffff作为颜色?
我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。
示例:我如何使用#ffffff作为颜色?
当前回答
extension UIColor {
convenience init(hex: Int, alpha: Double = 1.0) {
self.init(red: CGFloat((hex>>16)&0xFF)/255.0, green:CGFloat((hex>>8)&0xFF)/255.0, blue: CGFloat((hex)&0xFF)/255.0, alpha: CGFloat(255 * alpha) / 255)
}
}
使用这个扩展像:
let selectedColor = UIColor(hex: 0xFFFFFF)
let selectedColor = UIColor(hex: 0xFFFFFF, alpha: 0.5)
其他回答
Swift 4:结合Sulthan和Luca Torella的回答:
extension UIColor {
convenience init(hexFromString:String, alpha:CGFloat = 1.0) {
var cString:String = hexFromString.trimmingCharacters(in: .whitespacesAndNewlines).uppercased()
var rgbValue:UInt32 = 10066329 //color #999999 if string has wrong format
if (cString.hasPrefix("#")) {
cString.remove(at: cString.startIndex)
}
if ((cString.count) == 6) {
Scanner(string: cString).scanHexInt32(&rgbValue)
}
self.init(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: alpha
)
}
}
使用例子:
let myColor = UIColor(hexFromString: "4F9BF5")
let myColor = UIColor(hexFromString: "#4F9BF5")
let myColor = UIColor(hexFromString: "#4F9BF5", alpha: 0.5)
斯威夫特2.0:
在viewDidLoad ()
var viewColor:UIColor
viewColor = UIColor()
let colorInt:UInt
colorInt = 0x000000
viewColor = UIColorFromRGB(colorInt)
self.View.backgroundColor=viewColor
func UIColorFromRGB(rgbValue: UInt) -> UIColor {
return UIColor(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: CGFloat(1.0)
)
}
你可以在UIColor上使用这个扩展,它将你的字符串(十六进制,RGBA)转换为UIColor,反之亦然。
extension UIColor {
//Convert RGBA String to UIColor object
//"rgbaString" must be separated by space "0.5 0.6 0.7 1.0" 50% of Red 60% of Green 70% of Blue Alpha 100%
public convenience init?(rgbaString : String){
self.init(ciColor: CIColor(string: rgbaString))
}
//Convert UIColor to RGBA String
func toRGBAString()-> String {
var r: CGFloat = 0
var g: CGFloat = 0
var b: CGFloat = 0
var a: CGFloat = 0
self.getRed(&r, green: &g, blue: &b, alpha: &a)
return "\(r) \(g) \(b) \(a)"
}
//return UIColor from Hexadecimal Color string
public convenience init?(hexString: String) {
let r, g, b, a: CGFloat
if hexString.hasPrefix("#") {
let start = hexString.index(hexString.startIndex, offsetBy: 1)
let hexColor = hexString.substring(from: start)
if hexColor.characters.count == 8 {
let scanner = Scanner(string: hexColor)
var hexNumber: UInt64 = 0
if scanner.scanHexInt64(&hexNumber) {
r = CGFloat((hexNumber & 0xff000000) >> 24) / 255
g = CGFloat((hexNumber & 0x00ff0000) >> 16) / 255
b = CGFloat((hexNumber & 0x0000ff00) >> 8) / 255
a = CGFloat(hexNumber & 0x000000ff) / 255
self.init(red: r, green: g, blue: b, alpha: a)
return
}
}
}
return nil
}
// Convert UIColor to Hexadecimal String
func toHexString() -> String {
var r: CGFloat = 0
var g: CGFloat = 0
var b: CGFloat = 0
var a: CGFloat = 0
self.getRed(&r, green: &g, blue: &b, alpha: &a)
return String(
format: "%02X%02X%02X",
Int(r * 0xff),
Int(g * 0xff),
Int(b * 0xff))
}
}
简单的颜色扩展Swift 5/SwiftUI
例子:
let myColor = Color(hex:0xF2C94C)
代码:
import Foundation
import SwiftUI
extension UIColor {
convenience init(hex: Int) {
let components = (
R: CGFloat((hex >> 16) & 0xff) / 255,
G: CGFloat((hex >> 08) & 0xff) / 255,
B: CGFloat((hex >> 00) & 0xff) / 255
)
self.init(red: components.R, green: components.G, blue: components.B, alpha: 1)
}
}
extension Color {
public init(hex: Int) {
self.init(UIColor(hex: hex))
}
}
斯威夫特4.0
使用这种单行方法
override func viewDidLoad() {
super.viewDidLoad()
let color = UIColor(hexColor: "FF00A0")
self.view.backgroundColor = color
}
你必须创建新的类或使用任何控制器,你需要使用十六进制颜色。这个扩展类为您提供UIColor,将十六进制转换为RGB颜色。
extension UIColor {
convenience init(hexColor: String) {
let scannHex = Scanner(string: hexColor)
var rgbValue: UInt64 = 0
scannHex.scanLocation = 0
scannHex.scanHexInt64(&rgbValue)
let r = (rgbValue & 0xff0000) >> 16
let g = (rgbValue & 0xff00) >> 8
let b = rgbValue & 0xff
self.init(
red: CGFloat(r) / 0xff,
green: CGFloat(g) / 0xff,
blue: CGFloat(b) / 0xff, alpha: 1
)
}
}