是否有办法确定当前设备的屏幕大小的类别,如小,正常,大,xlarge?
不是密度,而是屏幕尺寸。
是否有办法确定当前设备的屏幕大小的类别,如小,正常,大,xlarge?
不是密度,而是屏幕尺寸。
当前回答
试试这个函数isLayoutSizeAtLeast(int screenSize)
检查小屏幕,至少320x426 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_SMALL);
检查正常屏幕,至少320x470 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_NORMAL);
检查大屏幕,至少480x640 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_LARGE);
检查超大屏幕,至少720x960 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_XLARGE);
其他回答
难道不能使用字符串资源和枚举来做到这一点吗?您可以定义一个字符串资源,该资源具有屏幕大小的名称,例如SMALL、MEDIUM或LARGE。然后,您可以使用string资源的值来创建枚举的实例。
Define an Enum in your code for the different screen sizes you care about. public Enum ScreenSize { SMALL, MEDIUM, LARGE,; } Define a string resource, say screensize, whose value will be either SMALL, MEDIUM, or LARGE. <string name="screensize">MEDIUM</string> Put a copy of screensize in a string resource in each dimension you care about. For example, <string name="screensize">MEDIUM</string> would go in values-sw600dp/strings.xml and values-medium/strings.xml and <string name="screensize">LARGE</string> would go in sw720dp/strings.xml and values-large/strings.xml. In code, write ScreenSize size = ScreenSize.valueOf(getReources().getString(R.string.screensize);
Jeff Gilfelt对静态助手方法的回答是:
private static String getSizeName(Context context) {
int screenLayout = context.getResources().getConfiguration().screenLayout;
screenLayout &= Configuration.SCREENLAYOUT_SIZE_MASK;
switch (screenLayout) {
case Configuration.SCREENLAYOUT_SIZE_SMALL:
return "small";
case Configuration.SCREENLAYOUT_SIZE_NORMAL:
return "normal";
case Configuration.SCREENLAYOUT_SIZE_LARGE:
return "large";
case 4: // Configuration.SCREENLAYOUT_SIZE_XLARGE is API >= 9
return "xlarge";
default:
return "undefined";
}
}
您可以使用配置。screenLayout位掩码。
例子:
if ((getResources().getConfiguration().screenLayout &
Configuration.SCREENLAYOUT_SIZE_MASK) ==
Configuration.SCREENLAYOUT_SIZE_LARGE) {
// on a large screen device ...
}
试试这个函数isLayoutSizeAtLeast(int screenSize)
检查小屏幕,至少320x426 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_SMALL);
检查正常屏幕,至少320x470 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_NORMAL);
检查大屏幕,至少480x640 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_LARGE);
检查超大屏幕,至少720x960 dp及以上 .getConfiguration getresource () () .isLayoutSizeAtLeast (Configuration.SCREENLAYOUT_SIZE_XLARGE);
这是沙玛林。Tom McFarlin回答的Android版本
//Determine screen size
if ((Application.Context.Resources.Configuration.ScreenLayout & ScreenLayout.SizeMask) == ScreenLayout.SizeLarge) {
Toast.MakeText (this, "Large screen", ToastLength.Short).Show ();
} else if ((Application.Context.Resources.Configuration.ScreenLayout & ScreenLayout.SizeMask) == ScreenLayout.SizeNormal) {
Toast.MakeText (this, "Normal screen", ToastLength.Short).Show ();
} else if ((Application.Context.Resources.Configuration.ScreenLayout & ScreenLayout.SizeMask) == ScreenLayout.SizeSmall) {
Toast.MakeText (this, "Small screen", ToastLength.Short).Show ();
} else if ((Application.Context.Resources.Configuration.ScreenLayout & ScreenLayout.SizeMask) == ScreenLayout.SizeXlarge) {
Toast.MakeText (this, "XLarge screen", ToastLength.Short).Show ();
} else {
Toast.MakeText (this, "Screen size is neither large, normal or small", ToastLength.Short).Show ();
}
//Determine density
DisplayMetrics metrics = new DisplayMetrics();
WindowManager.DefaultDisplay.GetMetrics (metrics);
var density = metrics.DensityDpi;
if (density == DisplayMetricsDensity.High) {
Toast.MakeText (this, "DENSITY_HIGH... Density is " + density, ToastLength.Long).Show ();
} else if (density == DisplayMetricsDensity.Medium) {
Toast.MakeText (this, "DENSITY_MEDIUM... Density is " + density, ToastLength.Long).Show ();
} else if (density == DisplayMetricsDensity.Low) {
Toast.MakeText (this, "DENSITY_LOW... Density is " + density, ToastLength.Long).Show ();
} else if (density == DisplayMetricsDensity.Xhigh) {
Toast.MakeText (this, "DENSITY_XHIGH... Density is " + density, ToastLength.Long).Show ();
} else if (density == DisplayMetricsDensity.Xxhigh) {
Toast.MakeText (this, "DENSITY_XXHIGH... Density is " + density, ToastLength.Long).Show ();
} else if (density == DisplayMetricsDensity.Xxxhigh) {
Toast.MakeText (this, "DENSITY_XXXHIGH... Density is " + density, ToastLength.Long).Show ();
} else {
Toast.MakeText (this, "Density is neither HIGH, MEDIUM OR LOW. Density is " + density, ToastLength.Long).Show ();
}