用javascript实现数组交叉的最简单、无库代码是什么?我想写

intersection([1,2,3], [2,3,4,5])

并获得

[2, 3]

当前回答

我使用地图甚至对象可以使用。

//find intersection of 2 arrs
const intersections = (arr1,arr2) => {
  let arrf = arr1.concat(arr2)
  let map = new Map();
  let union = [];
  for(let i=0; i<arrf.length; i++){
    if(map.get(arrf[i])){
      map.set(arrf[i],false);
    }else{
      map.set(arrf[i],true);
    }
  }
 map.forEach((v,k)=>{if(!v){union.push(k);}})
 return union;
}

其他回答

这是我使用的一个非常简单的实现。它是无损的,也确保不复制整个。

Array.prototype.contains = function(elem) {
    return(this.indexOf(elem) > -1);
};

Array.prototype.intersect = function( array ) {
    // this is naive--could use some optimization
    var result = [];
    for ( var i = 0; i < this.length; i++ ) {
        if ( array.contains(this[i]) && !result.contains(this[i]) )
            result.push( this[i] );
    }
    return result;
}

ES2015的函数式方法

函数式方法必须考虑只使用没有副作用的纯函数,每个函数只与单个作业有关。

这些限制增强了所涉及函数的可组合性和可重用性。

//小的,可重用的辅助函数 const createSet = xs => new Set(xs); Const filter = f => xs => xs.filter(apply(f)); Const apply = f => x => f(x); / /十字路口 Const相交= xs => ys => { const zs =创建集(ys); 返回过滤器(x => zs.has(x)) ? 真正的 :假 ) (x); }; //模拟数据 Const xs = [1,2,2,3,4,5]; Const ys = [0,1,2,3,3,3,6,7,8,9]; //运行 Console.log (intersect(xs) (ys));

请注意,使用本机Set类型,这有一个优点 查找性能。

避免重复

显然,第一个数组中重复出现的项将被保留,而第二个数组将被去重。这可能是也可能不是理想的行为。如果你需要一个唯一的结果,只需对第一个参数应用重复数据删除:

// auxiliary functions const apply = f => x => f(x); const comp = f => g => x => f(g(x)); const afrom = apply(Array.from); const createSet = xs => new Set(xs); const filter = f => xs => xs.filter(apply(f)); // intersection const intersect = xs => ys => { const zs = createSet(ys); return filter(x => zs.has(x) ? true : false ) (xs); }; // de-duplication const dedupe = comp(afrom) (createSet); // mock data const xs = [1,2,2,3,4,5]; const ys = [0,1,2,3,3,3,6,7,8,9]; // unique result console.log( intersect(dedupe(xs)) (ys) );

计算任意数量数组的交集

如果你想计算任意数量的数组的交点,只需用compose intersect和foldl。这是一个方便函数:

// auxiliary functions const apply = f => x => f(x); const uncurry = f => (x, y) => f(x) (y); const createSet = xs => new Set(xs); const filter = f => xs => xs.filter(apply(f)); const foldl = f => acc => xs => xs.reduce(uncurry(f), acc); // intersection const intersect = xs => ys => { const zs = createSet(ys); return filter(x => zs.has(x) ? true : false ) (xs); }; // intersection of an arbitrarily number of Arrays const intersectn = (head, ...tail) => foldl(intersect) (head) (tail); // mock data const xs = [1,2,2,3,4,5]; const ys = [0,1,2,3,3,3,6,7,8,9]; const zs = [0,1,2,3,4,5,6]; // run console.log( intersectn(xs, ys, zs) );

破坏性似乎是最简单的,特别是如果我们可以假设输入是排序的:

/* destructively finds the intersection of 
 * two arrays in a simple fashion.  
 *
 * PARAMS
 *  a - first array, must already be sorted
 *  b - second array, must already be sorted
 *
 * NOTES
 *  State of input arrays is undefined when
 *  the function returns.  They should be 
 *  (prolly) be dumped.
 *
 *  Should have O(n) operations, where n is 
 *    n = MIN(a.length, b.length)
 */
function intersection_destructive(a, b)
{
  var result = [];
  while( a.length > 0 && b.length > 0 )
  {  
     if      (a[0] < b[0] ){ a.shift(); }
     else if (a[0] > b[0] ){ b.shift(); }
     else /* they're equal */
     {
       result.push(a.shift());
       b.shift();
     }
  }

  return result;
}

非破坏性的要稍微复杂一点,因为我们要跟踪指标:

/* finds the intersection of 
 * two arrays in a simple fashion.  
 *
 * PARAMS
 *  a - first array, must already be sorted
 *  b - second array, must already be sorted
 *
 * NOTES
 *
 *  Should have O(n) operations, where n is 
 *    n = MIN(a.length(), b.length())
 */
function intersect_safe(a, b)
{
  var ai=0, bi=0;
  var result = [];

  while( ai < a.length && bi < b.length )
  {
     if      (a[ai] < b[bi] ){ ai++; }
     else if (a[ai] > b[bi] ){ bi++; }
     else /* they're equal */
     {
       result.push(a[ai]);
       ai++;
       bi++;
     }
  }

  return result;
}

通过使用.pop而不是.shift可以提高@atk实现对原语排序数组的性能。

function intersect(array1, array2) {
   var result = [];
   // Don't destroy the original arrays
   var a = array1.slice(0);
   var b = array2.slice(0);
   var aLast = a.length - 1;
   var bLast = b.length - 1;
   while (aLast >= 0 && bLast >= 0) {
      if (a[aLast] > b[bLast] ) {
         a.pop();
         aLast--;
      } else if (a[aLast] < b[bLast] ){
         b.pop();
         bLast--;
      } else /* they're equal */ {
         result.push(a.pop());
         b.pop();
         aLast--;
         bLast--;
      }
   }
   return result;
}

我使用jsPerf创建了一个基准测试。使用。pop要快三倍。

我使用地图甚至对象可以使用。

//find intersection of 2 arrs
const intersections = (arr1,arr2) => {
  let arrf = arr1.concat(arr2)
  let map = new Map();
  let union = [];
  for(let i=0; i<arrf.length; i++){
    if(map.get(arrf[i])){
      map.set(arrf[i],false);
    }else{
      map.set(arrf[i],true);
    }
  }
 map.forEach((v,k)=>{if(!v){union.push(k);}})
 return union;
}