我有一个对话框与EditText进行输入。当我单击对话框上的“是”按钮时,它将验证输入,然后关闭对话框。但是,如果输入错误,我希望保持在同一对话框中。每次无论输入是什么,当我单击“否”按钮时,对话框都会自动关闭。如何禁用此功能?顺便说一句,我在对话框中使用了PositiveButton和NegativeButton。


当前回答

可以添加builder.show();在返回之前的验证消息之后;

这样地

    public void login()
{
    final AlertDialog.Builder builder = new AlertDialog.Builder(this);
    builder.setView(R.layout.login_layout);
    builder.setTitle("Login");



    builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
    {
        @Override
        public void onClick(DialogInterface dialog, int id)
        {
            dialog.cancel();
        }
    });// put the negative button before the positive button, so it will appear

    builder.setPositiveButton("Ok", new DialogInterface.OnClickListener()
    {
        @Override
        public void onClick(DialogInterface dialog, int id)
        {
            Dialog d = (Dialog) dialog;
            final EditText etUserName = (EditText) d.findViewById(R.id.etLoginName);
            final EditText etPassword = (EditText) d.findViewById(R.id.etLoginPassword);
            String userName = etUserName.getText().toString().trim();
            String password = etPassword.getText().toString().trim();

            if (userName.isEmpty() || password.isEmpty())
            {

                Toast.makeText(getApplicationContext(),
                        "Please Fill all fields", Toast.LENGTH_SHORT).show();
                builder.show();// here after validation message before retrun
                               //  it will reopen the dialog
                              // till the user enter the right condition
                return;
            }

            user = Manager.get(getApplicationContext()).getUserByName(userName);

            if (user == null)
            {
                Toast.makeText(getApplicationContext(),
                        "Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
                builder.show();
                return;
            }
            if (password.equals(user.getPassword()))
            {
                etPassword.setText("");
                etUserName.setText("");
                setLogged(1);
                setLoggedId(user.getUserId());
                Toast.makeText(getApplicationContext(),
                        "Successfully logged in", Toast.LENGTH_SHORT).show();
               dialog.dismiss();// if every thing is ok then dismiss the dialog
            }
            else
            {
                Toast.makeText(getApplicationContext(),
                        "Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
                builder.show();
                return;
            }

        }
    });

    builder.show();

}

其他回答

超简单的Kotlin方法

 with(AlertDialog.Builder(this)) {
        setTitle("Title")
        setView(R.layout.dialog_name)
        setPositiveButton("Ok", null)
        setNegativeButton("Cancel") { _, _ -> }
        create().apply {
            setOnShowListener {
                getButton(AlertDialog.BUTTON_POSITIVE).setOnClickListener {
                    //Validate and dismiss
                    dismiss()
                }
            }
        }
    }.show()

受汤姆的回答启发,我认为这里的想法是:

在创建对话框期间将onClickListener设置为null然后在显示对话框后设置onClickListener。

您可以像Tom一样重写onShowListener。或者,您可以

调用AlertDialog的show()后获取按钮按如下方式设置按钮的onClickListener(我认为稍微可读一些)。

代码:

AlertDialog.Builder builder = new AlertDialog.Builder(context);
// ...
final AlertDialog dialog = builder.create();
dialog.show();
// now you can override the default onClickListener
Button b = dialog.getButton(AlertDialog.BUTTON_POSITIVE);
b.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View view) {
        Log.i(TAG, "ok button is clicked");
        handleClick(dialog);
    }
});

可以添加builder.show();在返回之前的验证消息之后;

这样地

    public void login()
{
    final AlertDialog.Builder builder = new AlertDialog.Builder(this);
    builder.setView(R.layout.login_layout);
    builder.setTitle("Login");



    builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
    {
        @Override
        public void onClick(DialogInterface dialog, int id)
        {
            dialog.cancel();
        }
    });// put the negative button before the positive button, so it will appear

    builder.setPositiveButton("Ok", new DialogInterface.OnClickListener()
    {
        @Override
        public void onClick(DialogInterface dialog, int id)
        {
            Dialog d = (Dialog) dialog;
            final EditText etUserName = (EditText) d.findViewById(R.id.etLoginName);
            final EditText etPassword = (EditText) d.findViewById(R.id.etLoginPassword);
            String userName = etUserName.getText().toString().trim();
            String password = etPassword.getText().toString().trim();

            if (userName.isEmpty() || password.isEmpty())
            {

                Toast.makeText(getApplicationContext(),
                        "Please Fill all fields", Toast.LENGTH_SHORT).show();
                builder.show();// here after validation message before retrun
                               //  it will reopen the dialog
                              // till the user enter the right condition
                return;
            }

            user = Manager.get(getApplicationContext()).getUserByName(userName);

            if (user == null)
            {
                Toast.makeText(getApplicationContext(),
                        "Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
                builder.show();
                return;
            }
            if (password.equals(user.getPassword()))
            {
                etPassword.setText("");
                etUserName.setText("");
                setLogged(1);
                setLoggedId(user.getUserId());
                Toast.makeText(getApplicationContext(),
                        "Successfully logged in", Toast.LENGTH_SHORT).show();
               dialog.dismiss();// if every thing is ok then dismiss the dialog
            }
            else
            {
                Toast.makeText(getApplicationContext(),
                        "Error ethier username or password are wrong", Toast.LENGTH_SHORT).show();
                builder.show();
                return;
            }

        }
    });

    builder.show();

}

科特林

val dialogView = LayoutInflater.from(requireContext()).inflate(R.layout.dialog_userinput, null)
        val dialogBuilder = MaterialAlertDialogBuilder(requireContext(), R.style.AlertDialogTheme)
   
        dialogBuilder.setView(dialogView)
        dialogBuilder.setCancelable(false)
        dialogBuilder.setPositiveButton("send",null)
        dialogBuilder.setNegativeButton("cancel") { dialog,_ ->
        dialog.dismiss()
        }


        val alertDialog = dialogBuilder.create()
        alertDialog.show()

        val positiveButton = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE)
        positiveButton.setOnClickListener {
            val myInputText = dialogView.etxt_userinput.text.toString().trim()
            if(myInputText.isNotEmpty()){
             //Do something
            }else{
                //Prompt error
                dialogView.etxt_userinput.error = "Please fill this"
            }
        }

我们只需使用dialogBuilder创建一个AlertDialog,然后根据需要设置肯定按钮

防止对话框在单击时关闭,并且仅在internet可用时关闭

我也在尝试做同样的事情,因为我不希望对话框在互联网连接之前关闭。

这是我的代码:

AlertDialog.Builder builder=new AlertDialog.Builder(MainActivity.this); builder.setTitle("Internet Not Connected");
    if(ifConnected()){

        Toast.makeText(this, "Connected or not", Toast.LENGTH_LONG).show();
    }
    else{
        builder.setPositiveButton("Retry", new DialogInterface.OnClickListener() {
            @Override
            public void onClick(DialogInterface dialogInterface, int i) {
               if(!ifConnected())
               {
                   builder.show();
               }
            }
        }).setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
            @Override
            public void onClick(DialogInterface dialogInterface, int i) {
                finish();
            }
        });
        builder.show();

    }

这是我的连接管理器代码:

 private boolean ifConnected()
{
    ConnectivityManager connectivityManager= (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo=connectivityManager.getActiveNetworkInfo();
   return networkInfo!=null && networkInfo.isConnected();
}