许多应用程序都有文本,文本中是圆角矩形的web超链接,当我点击它们时,UIWebView就会打开。让我困惑的是,他们经常有自定义链接,例如,如果单词以#开头,它也是可点击的,应用程序通过打开另一个视图来响应。我该怎么做呢?是否可以用UILabel或者我需要UITextView或者其他什么?
当前回答
(我的回答建立在@NAlexN的精彩回答之上。我不会在这里重复他对每一步的详细解释。)
我发现这是最方便和直接的添加支持可点击的UILabel文本作为类别UITapGestureRecognizer。(你不必使用UITextView的数据检测器,就像一些答案所建议的那样。)
添加以下方法到你的UITapGestureRecognizer类别:
/**
Returns YES if the tap gesture was within the specified range of the attributed text of the label.
*/
- (BOOL)didTapAttributedTextInLabel:(UILabel *)label inRange:(NSRange)targetRange {
NSParameterAssert(label != nil);
CGSize labelSize = label.bounds.size;
// create instances of NSLayoutManager, NSTextContainer and NSTextStorage
NSLayoutManager *layoutManager = [[NSLayoutManager alloc] init];
NSTextContainer *textContainer = [[NSTextContainer alloc] initWithSize:CGSizeZero];
NSTextStorage *textStorage = [[NSTextStorage alloc] initWithAttributedString:label.attributedText];
// configure layoutManager and textStorage
[layoutManager addTextContainer:textContainer];
[textStorage addLayoutManager:layoutManager];
// configure textContainer for the label
textContainer.lineFragmentPadding = 0.0;
textContainer.lineBreakMode = label.lineBreakMode;
textContainer.maximumNumberOfLines = label.numberOfLines;
textContainer.size = labelSize;
// find the tapped character location and compare it to the specified range
CGPoint locationOfTouchInLabel = [self locationInView:label];
CGRect textBoundingBox = [layoutManager usedRectForTextContainer:textContainer];
CGPoint textContainerOffset = CGPointMake((labelSize.width - textBoundingBox.size.width) * 0.5 - textBoundingBox.origin.x,
(labelSize.height - textBoundingBox.size.height) * 0.5 - textBoundingBox.origin.y);
CGPoint locationOfTouchInTextContainer = CGPointMake(locationOfTouchInLabel.x - textContainerOffset.x,
locationOfTouchInLabel.y - textContainerOffset.y);
NSInteger indexOfCharacter = [layoutManager characterIndexForPoint:locationOfTouchInTextContainer
inTextContainer:textContainer
fractionOfDistanceBetweenInsertionPoints:nil];
if (NSLocationInRange(indexOfCharacter, targetRange)) {
return YES;
} else {
return NO;
}
}
示例代码
// (in your view controller)
// create your label, gesture recognizer, attributed text, and get the range of the "link" in your label
myLabel.userInteractionEnabled = YES;
[myLabel addGestureRecognizer:
[[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(handleTapOnLabel:)]];
// create your attributed text and keep an ivar of your "link" text range
NSAttributedString *plainText;
NSAttributedString *linkText;
plainText = [[NSMutableAttributedString alloc] initWithString:@"Add label links with UITapGestureRecognizer"
attributes:nil];
linkText = [[NSMutableAttributedString alloc] initWithString:@" Learn more..."
attributes:@{
NSForegroundColorAttributeName:[UIColor blueColor]
}];
NSMutableAttributedString *attrText = [[NSMutableAttributedString alloc] init];
[attrText appendAttributedString:plainText];
[attrText appendAttributedString:linkText];
// ivar -- keep track of the target range so you can compare in the callback
targetRange = NSMakeRange(plainText.length, linkText.length);
手势回调
// handle the gesture recognizer callback and call the category method
- (void)handleTapOnLabel:(UITapGestureRecognizer *)tapGesture {
BOOL didTapLink = [tapGesture didTapAttributedTextInLabel:myLabel
inRange:targetRange];
NSLog(@"didTapLink: %d", didTapLink);
}
其他回答
基于Charles Gamble的答案,这是我使用的(我删除了一些让我困惑并给我错误索引的行):
- (BOOL)didTapAttributedTextInLabel:(UILabel *)label inRange:(NSRange)targetRange TapGesture:(UIGestureRecognizer*) gesture{
NSParameterAssert(label != nil);
// create instances of NSLayoutManager, NSTextContainer and NSTextStorage
NSLayoutManager *layoutManager = [[NSLayoutManager alloc] init];
NSTextStorage *textStorage = [[NSTextStorage alloc] initWithAttributedString:label.attributedText];
// configure layoutManager and textStorage
[textStorage addLayoutManager:layoutManager];
// configure textContainer for the label
NSTextContainer *textContainer = [[NSTextContainer alloc] initWithSize:CGSizeMake(label.frame.size.width, label.frame.size.height)];
textContainer.lineFragmentPadding = 0.0;
textContainer.lineBreakMode = label.lineBreakMode;
textContainer.maximumNumberOfLines = label.numberOfLines;
// find the tapped character location and compare it to the specified range
CGPoint locationOfTouchInLabel = [gesture locationInView:label];
[layoutManager addTextContainer:textContainer]; //(move here, not sure it that matter that calling this line after textContainer is set
NSInteger indexOfCharacter = [layoutManager characterIndexForPoint:locationOfTouchInLabel
inTextContainer:textContainer
fractionOfDistanceBetweenInsertionPoints:nil];
if (NSLocationInRange(indexOfCharacter, targetRange)) {
return YES;
} else {
return NO;
}
}
翻译@samwize的扩展到Swift 4:
extension UITapGestureRecognizer {
func didTapAttributedTextInLabel(label: UILabel, inRange targetRange: NSRange) -> Bool {
guard let attrString = label.attributedText else {
return false
}
let layoutManager = NSLayoutManager()
let textContainer = NSTextContainer(size: .zero)
let textStorage = NSTextStorage(attributedString: attrString)
layoutManager.addTextContainer(textContainer)
textStorage.addLayoutManager(layoutManager)
textContainer.lineFragmentPadding = 0
textContainer.lineBreakMode = label.lineBreakMode
textContainer.maximumNumberOfLines = label.numberOfLines
let labelSize = label.bounds.size
textContainer.size = labelSize
let locationOfTouchInLabel = self.location(in: label)
let textBoundingBox = layoutManager.usedRect(for: textContainer)
let textContainerOffset = CGPoint(x: (labelSize.width - textBoundingBox.size.width) * 0.5 - textBoundingBox.origin.x, y: (labelSize.height - textBoundingBox.size.height) * 0.5 - textBoundingBox.origin.y)
let locationOfTouchInTextContainer = CGPoint(x: locationOfTouchInLabel.x - textContainerOffset.x, y: locationOfTouchInLabel.y - textContainerOffset.y)
let indexOfCharacter = layoutManager.characterIndex(for: locationOfTouchInTextContainer, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
return NSLocationInRange(indexOfCharacter, targetRange)
}
}
要设置识别器(一旦你给文本和东西上色):
lblTermsOfUse.isUserInteractionEnabled = true
lblTermsOfUse.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleTapOnLabel(_:))))
...然后是手势识别器:
@objc func handleTapOnLabel(_ recognizer: UITapGestureRecognizer) {
guard let text = lblAgreeToTerms.attributedText?.string else {
return
}
if let range = text.range(of: NSLocalizedString("_onboarding_terms", comment: "terms")),
recognizer.didTapAttributedTextInLabel(label: lblAgreeToTerms, inRange: NSRange(range, in: text)) {
goToTermsAndConditions()
} else if let range = text.range(of: NSLocalizedString("_onboarding_privacy", comment: "privacy")),
recognizer.didTapAttributedTextInLabel(label: lblAgreeToTerms, inRange: NSRange(range, in: text)) {
goToPrivacyPolicy()
}
}
Drop-in解决方案作为UILabel上的一个类别(这假设你的UILabel使用一个带有NSLinkAttributeName属性的带属性字符串):
@implementation UILabel (Support)
- (BOOL)openTappedLinkAtLocation:(CGPoint)location {
CGSize labelSize = self.bounds.size;
NSTextContainer* textContainer = [[NSTextContainer alloc] initWithSize:CGSizeZero];
textContainer.lineFragmentPadding = 0.0;
textContainer.lineBreakMode = self.lineBreakMode;
textContainer.maximumNumberOfLines = self.numberOfLines;
textContainer.size = labelSize;
NSLayoutManager* layoutManager = [[NSLayoutManager alloc] init];
[layoutManager addTextContainer:textContainer];
NSTextStorage* textStorage = [[NSTextStorage alloc] initWithAttributedString:self.attributedText];
[textStorage addAttribute:NSFontAttributeName value:self.font range:NSMakeRange(0, textStorage.length)];
[textStorage addLayoutManager:layoutManager];
CGRect textBoundingBox = [layoutManager usedRectForTextContainer:textContainer];
CGPoint textContainerOffset = CGPointMake((labelSize.width - textBoundingBox.size.width) * 0.5 - textBoundingBox.origin.x,
(labelSize.height - textBoundingBox.size.height) * 0.5 - textBoundingBox.origin.y);
CGPoint locationOfTouchInTextContainer = CGPointMake(location.x - textContainerOffset.x, location.y - textContainerOffset.y);
NSInteger indexOfCharacter = [layoutManager characterIndexForPoint:locationOfTouchInTextContainer inTextContainer:textContainer fractionOfDistanceBetweenInsertionPoints:nullptr];
if (indexOfCharacter >= 0) {
NSURL* url = [textStorage attribute:NSLinkAttributeName atIndex:indexOfCharacter effectiveRange:nullptr];
if (url) {
[[UIApplication sharedApplication] openURL:url];
return YES;
}
}
return NO;
}
@end
用下面的.h和.m文件创建类。在.m文件中有以下函数
- (void)linkAtPoint:(CGPoint)location
在这个函数中,我们将检查需要给予操作的子字符串的范围。使用你自己的逻辑来设置你的范围。
下面是子类的用法
TaggedLabel *label = [[TaggedLabel alloc] initWithFrame:CGRectMake(100, 100, 100, 100)];
[self.view addSubview:label];
label.numberOfLines = 0;
NSMutableAttributedString *attributtedString = [[NSMutableAttributedString alloc] initWithString : @"My name is @jjpp" attributes : @{ NSFontAttributeName : [UIFont systemFontOfSize:10],}];
//Do not forget to add the font attribute.. else it wont work.. it is very important
[attributtedString addAttribute:NSForegroundColorAttributeName
value:[UIColor redColor]
range:NSMakeRange(11, 5)];//you can give this range inside the .m function mentioned above
下面是.h文件
#import <UIKit/UIKit.h>
@interface TaggedLabel : UILabel<NSLayoutManagerDelegate>
@property(nonatomic, strong)NSLayoutManager *layoutManager;
@property(nonatomic, strong)NSTextContainer *textContainer;
@property(nonatomic, strong)NSTextStorage *textStorage;
@property(nonatomic, strong)NSArray *tagsArray;
@property(readwrite, copy) tagTapped nameTagTapped;
@end
下面是.m文件
#import "TaggedLabel.h"
@implementation TaggedLabel
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
self.userInteractionEnabled = YES;
}
return self;
}
- (id)initWithCoder:(NSCoder *)aDecoder
{
self = [super initWithCoder:aDecoder];
if (self)
{
self.userInteractionEnabled = YES;
}
return self;
}
- (void)setupTextSystem
{
_layoutManager = [[NSLayoutManager alloc] init];
_textContainer = [[NSTextContainer alloc] initWithSize:CGSizeZero];
_textStorage = [[NSTextStorage alloc] initWithAttributedString:self.attributedText];
// Configure layoutManager and textStorage
[_layoutManager addTextContainer:_textContainer];
[_textStorage addLayoutManager:_layoutManager];
// Configure textContainer
_textContainer.lineFragmentPadding = 0.0;
_textContainer.lineBreakMode = NSLineBreakByWordWrapping;
_textContainer.maximumNumberOfLines = 0;
self.userInteractionEnabled = YES;
self.textContainer.size = self.bounds.size;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
if (!_layoutManager)
{
[self setupTextSystem];
}
// Get the info for the touched link if there is one
CGPoint touchLocation = [[touches anyObject] locationInView:self];
[self linkAtPoint:touchLocation];
}
- (void)linkAtPoint:(CGPoint)location
{
// Do nothing if we have no text
if (_textStorage.string.length == 0)
{
return;
}
// Work out the offset of the text in the view
CGPoint textOffset = [self calcGlyphsPositionInView];
// Get the touch location and use text offset to convert to text cotainer coords
location.x -= textOffset.x;
location.y -= textOffset.y;
NSUInteger touchedChar = [_layoutManager glyphIndexForPoint:location inTextContainer:_textContainer];
// If the touch is in white space after the last glyph on the line we don't
// count it as a hit on the text
NSRange lineRange;
CGRect lineRect = [_layoutManager lineFragmentUsedRectForGlyphAtIndex:touchedChar effectiveRange:&lineRange];
if (CGRectContainsPoint(lineRect, location) == NO)
{
return;
}
// Find the word that was touched and call the detection block
NSRange range = NSMakeRange(11, 5);//for this example i'm hardcoding the range here. In a real scenario it should be iterated through an array for checking all the ranges
if ((touchedChar >= range.location) && touchedChar < (range.location + range.length))
{
NSLog(@"range-->>%@",self.tagsArray[i][@"range"]);
}
}
- (CGPoint)calcGlyphsPositionInView
{
CGPoint textOffset = CGPointZero;
CGRect textBounds = [_layoutManager usedRectForTextContainer:_textContainer];
textBounds.size.width = ceil(textBounds.size.width);
textBounds.size.height = ceil(textBounds.size.height);
if (textBounds.size.height < self.bounds.size.height)
{
CGFloat paddingHeight = (self.bounds.size.height - textBounds.size.height) / 2.0;
textOffset.y = paddingHeight;
}
if (textBounds.size.width < self.bounds.size.width)
{
CGFloat paddingHeight = (self.bounds.size.width - textBounds.size.width) / 2.0;
textOffset.x = paddingHeight;
}
return textOffset;
}
@end
斯威夫特5.2
我在之前的回答中发现了多行文本标签的几个问题,所以我给出了我最终的工作解决方案。
它解决了多行和文本对齐的问题。
func didTapAttributedTextInLabel(label: UILabel, inRange targetRange: NSRange) -> Bool {
// Create instances of NSLayoutManager, NSTextContainer and NSTextStorage
let layoutManager = NSLayoutManager()
let textContainer = NSTextContainer(size: CGSize.zero)
let textStorage = NSTextStorage(attributedString: label.attributedText!)
// Configure layoutManager and textStorage
layoutManager.addTextContainer(textContainer)
textStorage.addLayoutManager(layoutManager)
// Configure textContainer
textContainer.lineFragmentPadding = 0.0
textContainer.lineBreakMode = label.lineBreakMode
textContainer.maximumNumberOfLines = label.numberOfLines
let labelSize = label.bounds.size
textContainer.size = labelSize
// Find the tapped character location and compare it to the specified range
let locationOfTouchInLabel = self.location(in: label)
let textBoundingBox = layoutManager.usedRect(for: textContainer)
let textAligmentOffset = aligmentOffset(for: label)
let textContainerOffset = CGPoint(x: (labelSize.width - textBoundingBox.size.width) * textAligmentOffset - textBoundingBox.origin.x,
y: (labelSize.height - textBoundingBox.size.height) * textAligmentOffset - textBoundingBox.origin.y)
let locationOfTouchInTextContainer = CGPoint(x: (locationOfTouchInLabel.x - textContainerOffset.x),
y: 0 )
// Adjust for multiple lines of text
let lineModifier = Int(floor(locationOfTouchInLabel.y / label.font.lineHeight)) - 1
let rightMostFirstLinePoint = CGPoint(x: labelSize.width,
y: 0)
let charsPerLine = layoutManager.characterIndex(for: rightMostFirstLinePoint, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
let indexOfCharacter = layoutManager.characterIndex(for: locationOfTouchInTextContainer, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
let adjustedRange = indexOfCharacter + (lineModifier * charsPerLine)
return NSLocationInRange(adjustedRange, targetRange)
}
private func aligmentOffset(for label: UILabel) -> CGFloat {
switch label.textAlignment {
case .left, .natural, .justified:
return 0.0
case .center:
return 0.5
case .right:
return 1.0
@unknown default:
return 0.0
}
}
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