我正在寻找一种最佳的方法来调整包装文本在一个TextView,使它将适合它的getHeight和getWidth界限。我不是简单地寻找一种方法来包装文本-我想确保它既包装,又足够小,完全适合在屏幕上。

我在StackOverflow上看到了一些需要自动调整大小的情况,但它们要么是非常特殊的情况下的hack解决方案,没有解决方案,或涉及重新绘制TextView递归直到它足够小(这是内存紧张,迫使用户观看文本收缩一步一步与每次递归)。

但我相信有人已经找到了一个很好的解决方案,它不涉及我正在做的事情:编写几个繁重的例程来解析和测量文本,调整文本的大小,然后重复,直到找到一个合适的小尺寸。

TextView使用什么例程来包装文本?难道这些不能用来预测文本是否足够小吗?

是否有一个最佳实践的方法来自动调整TextView的大小,以适应,包装,在它的getHeight和getWidth边界?


当前回答

实际上解决方案是在谷歌的DialogTitle类…虽然它不如公认的方法有效,但它更简单,也更容易适应。

public class SingleLineTextView extends TextView {

  public SingleLineTextView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    setSingleLine();
    setEllipsize(TruncateAt.END);
  }

  public SingleLineTextView(Context context, AttributeSet attrs) {
    super(context, attrs);
    setSingleLine();
    setEllipsize(TruncateAt.END);
  }

  public SingleLineTextView(Context context) {
    super(context);
    setSingleLine();
    setEllipsize(TruncateAt.END);
  }

  @Override
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

    final Layout layout = getLayout();
    if (layout != null) {
      final int lineCount = layout.getLineCount();
      if (lineCount > 0) {
        final int ellipsisCount = layout.getEllipsisCount(lineCount - 1);
        if (ellipsisCount > 0) {

          final float textSize = getTextSize();

          // textSize is already expressed in pixels
          setTextSize(TypedValue.COMPLEX_UNIT_PX, (textSize - 1));

          super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        }
      }
    }
  }

}

其他回答

以下是我采取的方法。这很简单。它使用连续逼近来集中于字体大小,通常可以在不到10次迭代中计算出来。只需将“activityWidth”替换为你用来显示文本的视图的宽度。在我的示例中,它被设置为与屏幕宽度相同的私有字段。初始fontsize 198只在该方法产生异常的情况下设置(这真的不应该发生):

  private float GetFontSizeForScreenWidth(String text)
  {
    float fontsize = 198;

    try
    {
      Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
      paint.setColor(Color.RED);
      Typeface typeface = Typeface.create("Helvetica", Typeface.BOLD);
      paint.setTypeface(typeface);
      paint.setTextAlign(Align.CENTER);

      int lowVal = 0;
      int highVal = 2000;
      int currentVal = highVal;

      /*
       * Successively approximate the screen size until it is 
       * within 2 pixels of the maximum screen width. Generally
       * this will get you to the closest font size within about 10
       * iterations.
       */

      do
      {
        paint.setTextSize(currentVal);
        float textWidth = paint.measureText(text);

        float diff = activityWidth - textWidth;

        if ((diff >= 0) && (diff <= 2))
        {
          fontsize = paint.getTextSize();
          return fontsize;
        }

        if (textWidth > activityWidth)
          highVal = currentVal;
        else if (textWidth < activityWidth)
          lowVal = currentVal;
        else
        {
          fontsize = paint.getTextSize();
          return fontsize;
        }

        currentVal = (highVal - lowVal) / 2 + lowVal;

      } while (true);      
    }
    catch (Exception ex)
    {
      return fontsize;
    }
  }

在2017年谷歌IO大会上,谷歌介绍了TextView的autoSize属性

https://youtu.be/fjUdJ2aVqE4

<android.support.v7.widget.AppCompatTextView
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:text="@string/my_text"
        app:autoSizeTextType="uniform"
        app:autoSizeMaxTextSize="10sp"
        app:autoSizeMinTextSize="6sp"
        app:autoSizeStepGranularity="1sp"/>

如果有人需要它,这里是相同的代码片段,但Xamarin.Android。

/**
 *               DO WHAT YOU WANT TO PUBLIC LICENSE
 *                    Version 1, December 2017
 * 
 * Copyright (C) 2017 Nathan Westfall
 * 
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 * 
 *            DO WHAT YOU WANT TO PUBLIC LICENSE
 *   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 * 
 *  0. You just DO WHAT YOU WANT TO.
 */

using Android.Content;
using Android.Runtime;
using Android.Widget;
using Android.Util;
using Android.Text;

using Java.Lang;

namespace My.Text
{
    public class AutoResizeTextView : TextView
    {
        public const float MIN_TEXT_SIZE = 20;

        public interface OnTextResizeListener
        {
            void OnTextResize(TextView textView, float oldSize, float newSize);
        }

        private const string mEllipsis = "...";

        private OnTextResizeListener mTextResizeListener;

        private bool mNeedsResize = false;

        private float mTextSize;

        private float mMaxTextSize = 0;

        private float mMinTextSize = MIN_TEXT_SIZE;

        private float mSpacingMult = 1.0f;

        private float mSpacingAdd = 0.0f;

        public bool AddEllipsis { get; set; } = true;

        public AutoResizeTextView(Context context) : this(context, null) { }

        public AutoResizeTextView(Context context, IAttributeSet attrs) : this(context, attrs, 0) { }

        public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyle): base(context, attrs, defStyle)
        {
            mTextSize = TextSize;
        }

        protected override void OnTextChanged(ICharSequence text, int start, int lengthBefore, int lengthAfter)
        {
            base.OnTextChanged(text, start, lengthBefore, lengthAfter);

            mNeedsResize = true;

            ResetTextSize();
        }

        protected override void OnSizeChanged(int w, int h, int oldw, int oldh)
        {
            base.OnSizeChanged(w, h, oldw, oldh);

            if (w != oldw || h != oldh)
                mNeedsResize = true;
        }

        public void SetOnResizeListener(OnTextResizeListener listener)
        {
            mTextResizeListener = listener;
        }

        public override void SetTextSize([GeneratedEnum] ComplexUnitType unit, float size)
        {
            base.SetTextSize(unit, size);

            mTextSize = TextSize;
        }

        public override void SetLineSpacing(float add, float mult)
        {
            base.SetLineSpacing(add, mult);

            mSpacingMult = mult;
            mSpacingAdd = add;
        }

        public void SetMaxTextSize(float maxTextSize)
        {
            mMaxTextSize = maxTextSize;
            RequestLayout();
            Invalidate();
        }

        public float GetMaxTextSize()
        {
            return mMaxTextSize;
        }

        public void SetMinTextSize(float minTextSize)
        {
            mMinTextSize = minTextSize;
            RequestLayout();
            Invalidate();
        }

        public float GetMinTextSize()
        {
            return mMinTextSize;
        }

        public void ResetTextSize()
        {
            if(mTextSize > 0)
            {
                base.SetTextSize(ComplexUnitType.Px, mTextSize);
                mMaxTextSize = mTextSize;
            }
        }

        protected override void OnLayout(bool changed, int left, int top, int right, int bottom)
        {
            if(changed || mNeedsResize)
            {
                int widthLimit = (right - left) - CompoundPaddingLeft - CompoundPaddingRight;
                int heightLimit = (bottom - top) - CompoundPaddingBottom - CompoundPaddingTop;
                ResizeText(widthLimit, heightLimit);
            }
            base.OnLayout(changed, left, top, right, bottom);

            base.OnLayout(changed, left, top, right, bottom);
        }

        public void ResizeText()
        {
            int heightLimit = Height - PaddingBottom - PaddingTop;
            int widthLimit = Width - PaddingLeft - PaddingRight;
            ResizeText(widthLimit, heightLimit);
        }

        public void ResizeText(int width, int height)
        {
            var text = TextFormatted;
            if (text == null || text.Length() == 0 || height <= 0 || width <= 0 || mTextSize == 0)
                return;

            if (TransformationMethod != null)
                text = TransformationMethod.GetTransformationFormatted(TextFormatted, this);

            TextPaint textPaint = Paint;

            float oldTextSize = textPaint.TextSize;
            float targetTextSize = mMaxTextSize > 0 ? System.Math.Min(mTextSize, mMaxTextSize) : mTextSize;

            int textHeight = GetTextHeight(text, textPaint, width, targetTextSize);

            while(textHeight > height && targetTextSize > mMinTextSize)
            {
                targetTextSize = System.Math.Max(targetTextSize - 2, mMinTextSize);
                textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
            }

            if(AddEllipsis && targetTextSize == mMinTextSize && textHeight > height)
            {
                TextPaint paint = new TextPaint(textPaint);

                StaticLayout layout = new StaticLayout(text, paint, width, Layout.Alignment.AlignNormal, mSpacingMult, mSpacingAdd, false);
                if(layout.LineCount > 0)
                {
                    int lastLine = layout.GetLineForVertical(height) - 1;
                    if (lastLine < 0)
                        SetText("", BufferType.Normal);
                    else
                    {
                        int start = layout.GetLineStart(lastLine);
                        int end = layout.GetLineEnd(lastLine);
                        float lineWidth = layout.GetLineWidth(lastLine);
                        float ellipseWidth = textPaint.MeasureText(mEllipsis);

                        while (width < lineWidth + ellipseWidth)
                            lineWidth = textPaint.MeasureText(text.SubSequence(start, --end + 1).ToString());
                        SetText(text.SubSequence(0, end) + mEllipsis, BufferType.Normal);
                    }
                }
            }

            SetTextSize(ComplexUnitType.Px, targetTextSize);
            SetLineSpacing(mSpacingAdd, mSpacingMult);

            mTextResizeListener?.OnTextResize(this, oldTextSize, targetTextSize);

            mNeedsResize = false;
        }

        private int GetTextHeight(ICharSequence source, TextPaint paint, int width, float textSize)
        {
            TextPaint paintCopy = new TextPaint(paint);
            paintCopy.TextSize = textSize;
            StaticLayout layout = new StaticLayout(source, paintCopy, width, Layout.Alignment.AlignNormal, mSpacingMult, mSpacingAdd, false);
            return layout.Height;
        }
    }
}

这个解决方案适合我们:

public class CustomFontButtonTextFit extends CustomFontButton
{
    private final float DECREMENT_FACTOR = .1f;

    public CustomFontButtonTextFit(Context context) {
        super(context);
    }

    public CustomFontButtonTextFit(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public CustomFontButtonTextFit(Context context, AttributeSet attrs,
            int defStyle) {
        super(context, attrs, defStyle);
    }

    private synchronized void refitText(String text, int textWidth) {
        if (textWidth > 0) 
        {
            float availableWidth = textWidth - this.getPaddingLeft()
                    - this.getPaddingRight();

            TextPaint tp = getPaint();
            Rect rect = new Rect();
            tp.getTextBounds(text, 0, text.length(), rect);
            float size = rect.width();

            while(size > availableWidth)
            {
                setTextSize( getTextSize() - DECREMENT_FACTOR );
                tp = getPaint();

                tp.getTextBounds(text, 0, text.length(), rect);
                size = rect.width();
            }
        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) 
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);

        int parentWidth = MeasureSpec.getSize(widthMeasureSpec);
        int parentHeight = MeasureSpec.getSize(heightMeasureSpec);

        refitText(this.getText().toString(), parentWidth);

        if(parentWidth < getSuggestedMinimumWidth())
            parentWidth = getSuggestedMinimumWidth();

        if(parentHeight < getSuggestedMinimumHeight())
            parentHeight = getSuggestedMinimumHeight();

        this.setMeasuredDimension(parentWidth, parentHeight);
    }

    @Override
    protected void onTextChanged(final CharSequence text, final int start,
            final int before, final int after) 
    {
        super.onTextChanged(text, start, before, after);

        refitText(text.toString(), this.getWidth());
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh)
    {
        super.onSizeChanged(w, h, oldw, oldh);

        if (w != oldw) 
            refitText(this.getText().toString(), w);
    }
}

我已经使用代码从追逐和M-WaJeEh 我发现了一些优点和缺点

从追逐

优势: 这是完美的1行TextView 劣势: 如果它超过1行自定义字体,一些文本将消失 如果它是使能椭圆,它没有为椭圆准备空间 如果是自定义字体(字体),则不支持

从M-WaJeEh

优势: 非常适合多线使用 劣势: 如果将height设置为wrap-content,这段代码将从最小大小开始,并尽可能减小到最小,而不是从setSize开始并减小有限的宽度 如果是自定义字体(字体),则不支持