我正在寻找一种最佳的方法来调整包装文本在一个TextView,使它将适合它的getHeight和getWidth界限。我不是简单地寻找一种方法来包装文本-我想确保它既包装,又足够小,完全适合在屏幕上。

我在StackOverflow上看到了一些需要自动调整大小的情况,但它们要么是非常特殊的情况下的hack解决方案,没有解决方案,或涉及重新绘制TextView递归直到它足够小(这是内存紧张,迫使用户观看文本收缩一步一步与每次递归)。

但我相信有人已经找到了一个很好的解决方案,它不涉及我正在做的事情:编写几个繁重的例程来解析和测量文本,调整文本的大小,然后重复,直到找到一个合适的小尺寸。

TextView使用什么例程来包装文本?难道这些不能用来预测文本是否足够小吗?

是否有一个最佳实践的方法来自动调整TextView的大小,以适应,包装,在它的getHeight和getWidth边界?


当前回答

为那些在Xamarin.Android上编码的人提供了这个用c#重写的顶级答案版本。对我来说很管用。

 /**
 *               DO WHAT YOU WANT TO PUBLIC LICENSE
 *                    Version 2, December 2004
 * 
 * Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 * 
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 * 
 *            DO WHAT YOU WANT TO PUBLIC LICENSE
 *   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 * 
 *  0. You just DO WHAT YOU WANT TO.
 */


using System;
using Android.Content;
using Android.Runtime;
using Android.Text;
using Android.Util;
using Android.Widget;
using Java.Lang;

namespace App.GuestGuide.Droid.Controls
{
    public class OnTextResizeEventArgs : EventArgs
    {
        public TextView TextView { get; set; }
        public float OldSize { get; set; }
        public float NewSize { get; set; }
    }

    /// <inheritdoc />
    /// <summary>
    /// Text view that auto adjusts text size to fit within the view.
    /// If the text size equals the minimum text size and still does not
    /// fit, append with an ellipsis.
    /// </summary>
    public class AutoResizeTextView : TextView
    {
        /// <summary>
        /// Minimum text size for this text view
        /// </summary>
        public static float MIN_TEXT_SIZE = 10;

        /// <summary>
        /// Our ellipse string
        /// </summary>
        private const string Ellipsis = "...";


        private float _mMaxTextSize;

        private float _mMinTextSize = MIN_TEXT_SIZE;

        /// <summary>
        /// Register subscriber to receive resize notifications
        /// </summary>
        public event EventHandler<OnTextResizeEventArgs> OnTextResize;

        /// <summary>
        /// Flag for text and/or size changes to force a resize
        /// </summary>
        private bool _needsResize;

        /// <summary>
        /// Text size that is set from code. This acts as a starting point for resizing
        /// </summary>
        private float _textSize;

        /// <summary>
        /// Text view line spacing multiplier
        /// </summary>
        private float _spacingMult = 1.0f;

        /// <summary>
        /// Text view additional line spacing
        /// </summary>
        private float _spacingAdd;

        /// <summary>
        /// Add ellipsis to text that overflows at the smallest text size
        /// </summary>
        public bool ShouldAddEllipsis { get; set; }

        /// <inheritdoc />
        /// <summary>
        /// Override the set text size to update our internal reference values
        /// </summary>
        public override float TextSize
        {
            get => base.TextSize;
            set
            {
                base.TextSize = value;
                _textSize = TextSize;
            }
        }

        /// <summary>
        /// Temporary upper bounds on the starting text size
        /// </summary>
        public float MaxTextSize
        {
            get => _mMaxTextSize;
            // Set the upper text size limit and invalidate the view
            set
            {
                _mMaxTextSize = value;
                RequestLayout();
                Invalidate();
            }
        }

        /// <summary>
        /// Lower bounds for text size
        /// </summary>
        public float MinTextSize
        {
            get => _mMinTextSize;
            //Set the lower text size limit and invalidate the view
            set
            {
                _mMinTextSize = value;
                RequestLayout();
                Invalidate();
            }
        }

        public AutoResizeTextView(Context context) : this(context, null)
        {
        }

        public AutoResizeTextView(Context context, IAttributeSet attrs) : this(context, attrs, 0)
        {
        }

        public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyleAttr) : base(context, attrs, defStyleAttr)
        {
            _textSize = TextSize;
        }

        public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyleAttr, int defStyleRes) : base(context, attrs, defStyleAttr, defStyleRes)
        {
            _textSize = TextSize;
        }

        protected AutoResizeTextView(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
        {
            _textSize = TextSize;
        }

        /// <inheritdoc />
        /// <summary>
        /// When text changes, set the force resize flag to true and reset the text size.
        /// </summary>
        /// <param name="text"></param>
        /// <param name="start"></param>
        /// <param name="lengthBefore"></param>
        /// <param name="lengthAfter"></param>
        protected override void OnTextChanged(ICharSequence text, int start, int lengthBefore, int lengthAfter)
        {
            _needsResize = true;
            // Since this view may be reused, it is good to reset the text size
            ResetTextSize();
        }

        /// <inheritdoc />
        /// <summary>
        /// If the text view size changed, set the force resize flag to true
        /// </summary>
        /// <param name="w"></param>
        /// <param name="h"></param>
        /// <param name="oldw"></param>
        /// <param name="oldh"></param>
        protected override void OnSizeChanged(int w, int h, int oldw, int oldh)
        {
            if (w != oldw || h != oldh)
            {
                _needsResize = true;
            }
        }

        public override void SetTextSize([GeneratedEnum] ComplexUnitType unit, float size)
        {
            base.SetTextSize(unit, size);
            _textSize = TextSize;
        }

        /// <inheritdoc />
        /// <summary>
        /// Override the set line spacing to update our internal reference values
        /// </summary>
        /// <param name="add"></param>
        /// <param name="mult"></param>
        public override void SetLineSpacing(float add, float mult)
        {
            base.SetLineSpacing(add, mult);
            _spacingMult = mult;
            _spacingAdd = add;
        }

        /// <summary>
        /// Reset the text to the original size
        /// </summary>
        public void ResetTextSize()
        {
            if (_textSize > 0)
            {
                base.SetTextSize(ComplexUnitType.Px, _textSize);
                _mMaxTextSize = _textSize;
            }
        }

        /// <inheritdoc />
        /// <summary>
        /// Resize text after measuring
        /// </summary>
        /// <param name="changed"></param>
        /// <param name="left"></param>
        /// <param name="top"></param>
        /// <param name="right"></param>
        /// <param name="bottom"></param>
        protected override void OnLayout(bool changed, int left, int top, int right, int bottom)
        {
            if (changed || _needsResize)
            {
                var widthLimit = (right - left) - CompoundPaddingLeft - CompoundPaddingRight;
                var heightLimit = (bottom - top) - CompoundPaddingBottom - CompoundPaddingTop;
                ResizeText(widthLimit, heightLimit);
            }

            base.OnLayout(changed, left, top, right, bottom);
        }

        /// <summary>
        /// Resize the text size with default width and height
        /// </summary>
        public void ResizeText()
        {
            var heightLimit = Height - PaddingBottom - PaddingTop;
            var widthLimit = Width - PaddingLeft - PaddingRight;
            ResizeText(widthLimit, heightLimit);
        }

        /// <summary>
        /// Resize the text size with specified width and height
        /// </summary>
        /// <param name="width"></param>
        /// <param name="height"></param>
        public void ResizeText(int width, int height)
        {
            ICharSequence text = null;

            if (!string.IsNullOrEmpty(Text))
            {
                text = new Java.Lang.String(Text);
            }

            // Do not resize if the view does not have dimensions or there is no text
            if (text == null || text.Length() == 0 || height <= 0 || width <= 0 || _textSize == 0)
            {
                return;
            }

            if (TransformationMethod != null)
            {
                text = TransformationMethod.GetTransformationFormatted(text, this);
            }

            // Get the text view's paint object
            var textPaint = Paint;
            // Store the current text size
            var oldTextSize = textPaint.TextSize;
            // If there is a max text size set, use the lesser of that and the default text size
            var targetTextSize = _mMaxTextSize > 0 ? System.Math.Min(_textSize, _mMaxTextSize) : _textSize;

            // Get the required text height
            var textHeight = GetTextHeight(text, textPaint, width, targetTextSize);

            // Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
            while (textHeight > height && targetTextSize > _mMinTextSize)
            {
                targetTextSize = System.Math.Max(targetTextSize - 2, _mMinTextSize);
                textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
            }

            // If we had reached our minimum text size and still don't fit, append an ellipsis
            if (ShouldAddEllipsis && targetTextSize == _mMinTextSize && textHeight > height)
            {
                // Draw using a static layout
                // modified: use a copy of TextPaint for measuring
                var paint = new TextPaint(textPaint);
                // Draw using a static layout
                var layout = new StaticLayout(text, paint, width, Layout.Alignment.AlignNormal, _spacingMult, _spacingAdd, false);

                // Check that we have a least one line of rendered text
                if (layout.LineCount > 0)
                {
                    // Since the line at the specific vertical position would be cut off,
                    // we must trim up to the previous line
                    var lastLine = layout.GetLineForVertical(height) - 1;
                    // If the text would not even fit on a single line, clear it
                    if (lastLine < 0)
                    {
                        Text = string.Empty;
                    }
                    // Otherwise, trim to the previous line and add an ellipsis
                    else
                    {
                        var start = layout.GetLineStart(lastLine);
                        var end = layout.GetLineEnd(lastLine);
                        var lineWidth = layout.GetLineWidth(lastLine);
                        var ellipseWidth = textPaint.MeasureText(Ellipsis);

                        // Trim characters off until we have enough room to draw the ellipsis
                        while (width < lineWidth + ellipseWidth)
                        {
                            lineWidth = textPaint.MeasureText(text.SubSequence(start, --end + 1));
                        }

                        Text = text.SubSequence(0, end) + Ellipsis;
                    }
                }
            }

            // Some devices try to auto adjust line spacing, so force default line spacing
            // and invalidate the layout as a side effect
            SetTextSize(ComplexUnitType.Px, targetTextSize);
            SetLineSpacing(_spacingAdd, _spacingMult);

            var notifyArgs = new OnTextResizeEventArgs
            {
                TextView = this,
                NewSize = targetTextSize,
                OldSize = oldTextSize
            };

            // Notify the listener if registered
            OnTextResize?.Invoke(this, notifyArgs);

            // Reset force resize flag
            _needsResize = false;
        }

        /// <summary>
        /// Set the text size of the text paint object and use a static layout to render text off screen before measuring
        /// </summary>
        /// <param name="source"></param>
        /// <param name="paint"></param>
        /// <param name="width"></param>
        /// <param name="textSize"></param>
        /// <returns></returns>
        private int GetTextHeight(ICharSequence source, TextPaint paint, int width, float textSize)
        {
            // modified: make a copy of the original TextPaint object for measuring
            // (apparently the object gets modified while measuring, see also the
            // docs for TextView.getPaint() (which states to access it read-only)
            // Update the text paint object
            var paintCopy = new TextPaint(paint)
            {
                TextSize = textSize
            };

            // Measure using a static layout
            var layout = new StaticLayout(source, paintCopy, width, Layout.Alignment.AlignNormal, _spacingMult, _spacingAdd, true);

            return layout.Height;
        }
    }
}

其他回答

AppcompatTextView现在支持从支持库26.0开始自动调整大小。TextView在Android O也以同样的方式工作。更多信息可以在这里找到。一个简单的演示程序可以在这里找到。

<LinearLayout
      xmlns:android="http://schemas.android.com/apk/res/android"
      xmlns:app="http://schemas.android.com/apk/res-auto"
      android:layout_width="match_parent"
      android:layout_height="wrap_content">

      <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        app:autoSizeTextType="uniform"
        app:autoSizeMinTextSize="12sp"
        app:autoSizeMaxTextSize="100sp"
        app:autoSizeStepGranularity="2sp"
      />

</LinearLayout>

警告,Android蜂巢和冰淇淋三明治有bug

android版本:3.1 - 4.04有一个错误,setTextSize()内部的TextView只工作第一次(第一次调用)。

Bug描述如下:http://code.google.com/p/android/issues/detail?id=22493 http://code.google.com/p/android/issues/detail?id=17343#c9

解决方法是添加新的行字符文本分配给TextView之前改变大小:

final String DOUBLE_BYTE_SPACE = "\u3000";
textView.append(DOUBLE_BYTE_SPACE);

我在我的代码中使用它如下:

final String DOUBLE_BYTE_SPACE = "\u3000";
AutoResizeTextView textView = (AutoResizeTextView) view.findViewById(R.id.aTextView);
String fixString = "";
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.HONEYCOMB_MR1
   && android.os.Build.VERSION.SDK_INT <= android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH_MR1) {  
    fixString = DOUBLE_BYTE_SPACE;
}
textView.setText(fixString + "The text" + fixString);

我将这个“\u3000”字符添加到文本的左侧和右侧,以保持文本居中。如果你把它对齐到左边,那么只追加到右边。当然,它也可以嵌入到AutoResizeTextView小部件中,但我希望将修复代码保留在外部。

问题是关于如何在Button上有这个功能;对于TextView来说,它很容易,并且通过遵循这里的官方文档可以很好地工作。

Style.xml:

    <style name="Widget.Button.CustomStyle" parent="Widget.MaterialComponents.Button">
        <item name="android:minHeight">50dp</item>
        <item name="android:maxWidth">300dp</item>
        <item name="android:textStyle">bold</item>
        <item name="android:textSize">16sp</item>
        <item name="backgroundTint">@color/white</item>
        <item name="cornerRadius">25dp</item>
        <item name="autoSizeTextType">uniform</item>
        <item name="autoSizeMinTextSize">10sp</item>
        <item name="autoSizeMaxTextSize">16sp</item>
        <item name="autoSizeStepGranularity">2sp</item>
        <item name="android:maxLines">1</item>
        <item name="android:textColor">@color/colorPrimary</item>
        <item name="android:insetTop">0dp</item>
        <item name="android:insetBottom">0dp</item>
        <item name="android:lineSpacingExtra">4sp</item>
        <item name="android:gravity">center</item>
    </style>

用法:

<com.google.android.material.button.MaterialButton
            android:id="@+id/blah"
            style="@style/Widget.Button.CustomStyle"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_marginStart="16dp"
            android:layout_marginEnd="16dp"
            android:text="Your long text, to the infinity and beyond!!! Why not :)" />

结果:

我结合了上面的一些建议,用二分法制作了一个上下伸缩的图。它还在宽度范围内缩放。

/**
 *               DO WHAT YOU WANT TO PUBLIC LICENSE
 *                    Version 2, December 2004
 *
 * Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 *
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 *
 *            DO WHAT YOU WANT TO PUBLIC LICENSE
 *   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 *
 *  0. You just DO WHAT YOU WANT TO.
 */

import android.content.Context;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;

/**
 * Text view that auto adjusts text size to fit within the view. If the text
 * size equals the minimum text size and still does not fit, append with an
 * ellipsis.
 * 
 * @author Chase Colburn
 * @since Apr 4, 2011
 */
public class AutoResizeTextView extends TextView {

    // Minimum text size for this text view
    public static final float MIN_TEXT_SIZE = 10;

    // Minimum text size for this text view
    public static final float MAX_TEXT_SIZE = 128;

    private static final int BISECTION_LOOP_WATCH_DOG = 30;

    // Interface for resize notifications
    public interface OnTextResizeListener {
        public void onTextResize(TextView textView, float oldSize, float newSize);
    }

    // Our ellipse string
    private static final String mEllipsis = "...";

    // Registered resize listener
    private OnTextResizeListener mTextResizeListener;

    // Flag for text and/or size changes to force a resize
    private boolean mNeedsResize = false;

    // Text size that is set from code. This acts as a starting point for
    // resizing
    private float mTextSize;

    // Temporary upper bounds on the starting text size
    private float mMaxTextSize = MAX_TEXT_SIZE;

    // Lower bounds for text size
    private float mMinTextSize = MIN_TEXT_SIZE;

    // Text view line spacing multiplier
    private float mSpacingMult = 1.0f;

    // Text view additional line spacing
    private float mSpacingAdd = 0.0f;

    // Add ellipsis to text that overflows at the smallest text size
    private boolean mAddEllipsis = true;

    // Default constructor override
    public AutoResizeTextView(Context context) {
        this(context, null);
    }

    // Default constructor when inflating from XML file
    public AutoResizeTextView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    // Default constructor override
    public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mTextSize = getTextSize();
    }

    /**
     * When text changes, set the force resize flag to true and reset the text
     * size.
     */
    @Override
    protected void onTextChanged(final CharSequence text, final int start,
            final int before, final int after) {
        mNeedsResize = true;
        // Since this view may be reused, it is good to reset the text size
        resetTextSize();
    }

    /**
     * If the text view size changed, set the force resize flag to true
     */
    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        if (w != oldw || h != oldh) {
            mNeedsResize = true;
        }
    }

    /**
     * Register listener to receive resize notifications
     * 
     * @param listener
     */
    public void setOnResizeListener(OnTextResizeListener listener) {
        mTextResizeListener = listener;
    }

    /**
     * Override the set text size to update our internal reference values
     */
    @Override
    public void setTextSize(float size) {
        super.setTextSize(size);
        mTextSize = getTextSize();
    }

    /**
     * Override the set text size to update our internal reference values
     */
    @Override
    public void setTextSize(int unit, float size) {
        super.setTextSize(unit, size);
        mTextSize = getTextSize();
    }

    /**
     * Override the set line spacing to update our internal reference values
     */
    @Override
    public void setLineSpacing(float add, float mult) {
        super.setLineSpacing(add, mult);
        mSpacingMult = mult;
        mSpacingAdd = add;
    }

    /**
     * Set the upper text size limit and invalidate the view
     * 
     * @param maxTextSize
     */
    public void setMaxTextSize(float maxTextSize) {
        mMaxTextSize = maxTextSize;
        requestLayout();
        invalidate();
    }

    /**
     * Return upper text size limit
     * 
     * @return
     */
    public float getMaxTextSize() {
        return mMaxTextSize;
    }

    /**
     * Set the lower text size limit and invalidate the view
     * 
     * @param minTextSize
     */
    public void setMinTextSize(float minTextSize) {
        mMinTextSize = minTextSize;
        requestLayout();
        invalidate();
    }

    /**
     * Return lower text size limit
     * 
     * @return
     */
    public float getMinTextSize() {
        return mMinTextSize;
    }

    /**
     * Set flag to add ellipsis to text that overflows at the smallest text size
     * 
     * @param addEllipsis
     */
    public void setAddEllipsis(boolean addEllipsis) {
        mAddEllipsis = addEllipsis;
    }

    /**
     * Return flag to add ellipsis to text that overflows at the smallest text
     * size
     * 
     * @return
     */
    public boolean getAddEllipsis() {
        return mAddEllipsis;
    }

    /**
     * Reset the text to the original size
     */
    public void resetTextSize() {
        if (mTextSize > 0) {
            super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
            // mMaxTextSize = mTextSize;
        }
    }

    /**
     * Resize text after measuring
     */

    @Override
    protected void onLayout(boolean changed, int left, int top, int right,
            int bottom) {
        if (changed || mNeedsResize) {
            int widthLimit = (right - left) - getCompoundPaddingLeft()
                    - getCompoundPaddingRight();
            int heightLimit = (bottom - top) - getCompoundPaddingBottom()
                    - getCompoundPaddingTop();
            resizeText(widthLimit, heightLimit);
        }
        super.onLayout(changed, left, top, right, bottom);
    }

    /**
     * Resize the text size with default width and height
     */
    public void resizeText() {

        // Height and width with a padding as a percentage of height
        int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
        int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
        resizeText(widthLimit, heightLimit);
    }

    /**
     * Resize the text size with specified width and height
     * 
     * @param width
     * @param height
     */
    public void resizeText(int width, int height) {
        CharSequence text = getText();

        // Do not resize if the view does not have dimensions or there is no
        // text
        if (text == null || text.length() == 0 || height <= 0 || width <= 0
                || mTextSize == 0) {
            return;
        }

        // Get the text view's paint object
        TextPaint textPaint = getPaint();

        // Store the current text size
        float oldTextSize = textPaint.getTextSize();

        // Bisection method: fast & precise
        float lower = mMinTextSize;
        float upper = mMaxTextSize;
        int loop_counter = 1;
        float targetTextSize = (lower + upper) / 2;
        int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
        int textWidth = getTextWidth(text, textPaint, width, targetTextSize);

        while (loop_counter < BISECTION_LOOP_WATCH_DOG && upper - lower > 1) {
            targetTextSize = (lower + upper) / 2;
            textHeight = getTextHeight(text, textPaint, width, targetTextSize);
            textWidth = getTextWidth(text, textPaint, width, targetTextSize);
            if (textHeight > (height) || textWidth > (width))
                upper = targetTextSize;
            else
                lower = targetTextSize;
            loop_counter++;
        }

        targetTextSize = lower;
        textHeight = getTextHeight(text, textPaint, width, targetTextSize);

        // If we had reached our minimum text size and still don't fit, append
        // an ellipsis
        if (mAddEllipsis && targetTextSize == mMinTextSize
                && textHeight > height) {
            // Draw using a static layout
            // modified: use a copy of TextPaint for measuring
            TextPaint paintCopy = new TextPaint(textPaint);
            paintCopy.setTextSize(targetTextSize);
            StaticLayout layout = new StaticLayout(text, paintCopy, width,
                    Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
            // Check that we have a least one line of rendered text
            if (layout.getLineCount() > 0) {
                // Since the line at the specific vertical position would be cut
                // off,
                // we must trim up to the previous line
                int lastLine = layout.getLineForVertical(height) - 1;
                // If the text would not even fit on a single line, clear it
                if (lastLine < 0) {
                    setText("");
                }
                // Otherwise, trim to the previous line and add an ellipsis
                else {
                    int start = layout.getLineStart(lastLine);
                    int end = layout.getLineEnd(lastLine);
                    float lineWidth = layout.getLineWidth(lastLine);
                    float ellipseWidth = paintCopy.measureText(mEllipsis);

                    // Trim characters off until we have enough room to draw the
                    // ellipsis
                    while (width < lineWidth + ellipseWidth) {
                        lineWidth = paintCopy.measureText(text.subSequence(
                                start, --end + 1).toString());
                    }
                    setText(text.subSequence(0, end) + mEllipsis);
                }
            }
        }

        // Some devices try to auto adjust line spacing, so force default line
        // spacing
        // and invalidate the layout as a side effect
        setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
        setLineSpacing(mSpacingAdd, mSpacingMult);

        // Notify the listener if registered
        if (mTextResizeListener != null) {
            mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
        }

        // Reset force resize flag
        mNeedsResize = false;
    }

    // Set the text size of the text paint object and use a static layout to
    // render text off screen before measuring
    private int getTextHeight(CharSequence source, TextPaint originalPaint,
            int width, float textSize) {
        // modified: make a copy of the original TextPaint object for measuring
        // (apparently the object gets modified while measuring, see also the
        // docs for TextView.getPaint() (which states to access it read-only)
        TextPaint paint = new TextPaint(originalPaint);
        // Update the text paint object
        paint.setTextSize(textSize);
        // Measure using a static layout
        StaticLayout layout = new StaticLayout(source, paint, width,
                Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
        return layout.getHeight();
    }

    // Set the text size of the text paint object and use a static layout to
    // render text off screen before measuring
    private int getTextWidth(CharSequence source, TextPaint originalPaint,
            int width, float textSize) {
        // Update the text paint object
        TextPaint paint = new TextPaint(originalPaint);
        // Draw using a static layout
        paint.setTextSize(textSize);

        StaticLayout layout = new StaticLayout(source, paint, width,
                Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);

        return (int) layout.getLineWidth(0);
    }
}

以下是我采取的方法。这很简单。它使用连续逼近来集中于字体大小,通常可以在不到10次迭代中计算出来。只需将“activityWidth”替换为你用来显示文本的视图的宽度。在我的示例中,它被设置为与屏幕宽度相同的私有字段。初始fontsize 198只在该方法产生异常的情况下设置(这真的不应该发生):

  private float GetFontSizeForScreenWidth(String text)
  {
    float fontsize = 198;

    try
    {
      Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
      paint.setColor(Color.RED);
      Typeface typeface = Typeface.create("Helvetica", Typeface.BOLD);
      paint.setTypeface(typeface);
      paint.setTextAlign(Align.CENTER);

      int lowVal = 0;
      int highVal = 2000;
      int currentVal = highVal;

      /*
       * Successively approximate the screen size until it is 
       * within 2 pixels of the maximum screen width. Generally
       * this will get you to the closest font size within about 10
       * iterations.
       */

      do
      {
        paint.setTextSize(currentVal);
        float textWidth = paint.measureText(text);

        float diff = activityWidth - textWidth;

        if ((diff >= 0) && (diff <= 2))
        {
          fontsize = paint.getTextSize();
          return fontsize;
        }

        if (textWidth > activityWidth)
          highVal = currentVal;
        else if (textWidth < activityWidth)
          lowVal = currentVal;
        else
        {
          fontsize = paint.getTextSize();
          return fontsize;
        }

        currentVal = (highVal - lowVal) / 2 + lowVal;

      } while (true);      
    }
    catch (Exception ex)
    {
      return fontsize;
    }
  }