我正在寻找一种最佳的方法来调整包装文本在一个TextView,使它将适合它的getHeight和getWidth界限。我不是简单地寻找一种方法来包装文本-我想确保它既包装,又足够小,完全适合在屏幕上。

我在StackOverflow上看到了一些需要自动调整大小的情况,但它们要么是非常特殊的情况下的hack解决方案,没有解决方案,或涉及重新绘制TextView递归直到它足够小(这是内存紧张,迫使用户观看文本收缩一步一步与每次递归)。

但我相信有人已经找到了一个很好的解决方案,它不涉及我正在做的事情:编写几个繁重的例程来解析和测量文本,调整文本的大小,然后重复,直到找到一个合适的小尺寸。

TextView使用什么例程来包装文本?难道这些不能用来预测文本是否足够小吗?

是否有一个最佳实践的方法来自动调整TextView的大小,以适应,包装,在它的getHeight和getWidth边界?


当前回答

我只是借用了一些其他人的想法,并在下面写了一些代码,可能会有帮助。

import android.content.Context;
import android.graphics.Canvas;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;

public class AutoResizeTextView extends TextView {
    private static final int MAX_SIZE = 1000;

    private static final int MIN_SIZE = 5;

    private TextPaint mTextPaint;

    private float mSpacingMult = 1.0f;

    private float mSpacingAdd = 0.0f;

    private boolean needAdapt = false;

    private boolean adapting = false;

    public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        init();
    }

    public AutoResizeTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public AutoResizeTextView(Context context) {
        super(context);
        init();
    }

    private void init() {
        mTextPaint = new TextPaint();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        if (adapting) {
            return;
        }
        if (needAdapt) {
            adaptTextSize();
        } else {
            super.onDraw(canvas);
        }
    }

    private void adaptTextSize() {
        CharSequence text = getText();
        int viewWidth = getMeasuredWidth();
        int viewHeight = getMeasuredHeight();

        if (viewWidth==0 || viewHeight==0
                || TextUtils.isEmpty(text)) {
            return;
        }

        adapting = true;
        /* binary search */
        int bottom=MIN_SIZE, top=MAX_SIZE, mid = 0;
        while (bottom <= top) {
            mid = (bottom + top)/2;
            mTextPaint.setTextSize(mid);
            int textWidth = (int) mTextPaint.measureText(text, 0, text.length());
            int textHeight = getTextHeight(text, viewWidth);
            if (textWidth<viewWidth && textHeight<viewHeight) {
                bottom = mid+1;
            } else {
                top = mid-1;
            }
        }

        int newSize = mid-1;
        setTextSize(TypedValue.COMPLEX_UNIT_PX, newSize);

        adapting=false;
        needAdapt = false;

        invalidate();
    }

    private int getTextHeight(CharSequence text, int targetWidth) {
        StaticLayout layout = new StaticLayout(text, mTextPaint, targetWidth,
                Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
        return layout.getHeight();
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        needAdapt = true;
    }

    @Override
    protected void onTextChanged(CharSequence text, int start,
            int lengthBefore, int lengthAfter) {
        super.onTextChanged(text, start, lengthBefore, lengthAfter);
        needAdapt = true;
    }

    @Override
    public void setLineSpacing(float add, float mult) {
        super.setLineSpacing(add, mult);
        mSpacingMult = mult;
        mSpacingAdd = add;
    }
}

其他回答

这里还有另一个解决方案,只是为了好玩。它可能不是很有效,但它确实处理了文本的高度和宽度,以及有标记的文本。

@Override
protected void onMeasure(final int widthMeasureSpec, final int heightMeasureSpec)
{
    if ((MeasureSpec.getMode(widthMeasureSpec) != MeasureSpec.UNSPECIFIED)
            && (MeasureSpec.getMode(heightMeasureSpec) != MeasureSpec.UNSPECIFIED)) {

        final float desiredWidth = MeasureSpec.getSize(widthMeasureSpec);
        final float desiredHeight = MeasureSpec.getSize(heightMeasureSpec);

        float textSize = getTextSize();
        float lastScale = Float.NEGATIVE_INFINITY;
        while (textSize > MINIMUM_AUTO_TEXT_SIZE_PX) {
            // Measure how big the textview would like to be with the current text size.
            super.onMeasure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED);

            // Calculate how much we'd need to scale it to fit the desired size, and
            // apply that scaling to the text size as an estimate of what we need.
            final float widthScale = desiredWidth / getMeasuredWidth();
            final float heightScale = desiredHeight / getMeasuredHeight();
            final float scale = Math.min(widthScale, heightScale);

            // If we don't need to shrink the text, or we don't seem to be converging, we're done.
            if ((scale >= 1f) || (scale <= lastScale)) {
                break;
            }

            // Shrink the text size and keep trying.
            textSize = Math.max((float) Math.floor(scale * textSize), MINIMUM_AUTO_TEXT_SIZE_PX);
            setTextSize(TypedValue.COMPLEX_UNIT_PX, textSize);
            lastScale = scale;
        }
    }
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}

我只是借用了一些其他人的想法,并在下面写了一些代码,可能会有帮助。

import android.content.Context;
import android.graphics.Canvas;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;

public class AutoResizeTextView extends TextView {
    private static final int MAX_SIZE = 1000;

    private static final int MIN_SIZE = 5;

    private TextPaint mTextPaint;

    private float mSpacingMult = 1.0f;

    private float mSpacingAdd = 0.0f;

    private boolean needAdapt = false;

    private boolean adapting = false;

    public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        init();
    }

    public AutoResizeTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public AutoResizeTextView(Context context) {
        super(context);
        init();
    }

    private void init() {
        mTextPaint = new TextPaint();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        if (adapting) {
            return;
        }
        if (needAdapt) {
            adaptTextSize();
        } else {
            super.onDraw(canvas);
        }
    }

    private void adaptTextSize() {
        CharSequence text = getText();
        int viewWidth = getMeasuredWidth();
        int viewHeight = getMeasuredHeight();

        if (viewWidth==0 || viewHeight==0
                || TextUtils.isEmpty(text)) {
            return;
        }

        adapting = true;
        /* binary search */
        int bottom=MIN_SIZE, top=MAX_SIZE, mid = 0;
        while (bottom <= top) {
            mid = (bottom + top)/2;
            mTextPaint.setTextSize(mid);
            int textWidth = (int) mTextPaint.measureText(text, 0, text.length());
            int textHeight = getTextHeight(text, viewWidth);
            if (textWidth<viewWidth && textHeight<viewHeight) {
                bottom = mid+1;
            } else {
                top = mid-1;
            }
        }

        int newSize = mid-1;
        setTextSize(TypedValue.COMPLEX_UNIT_PX, newSize);

        adapting=false;
        needAdapt = false;

        invalidate();
    }

    private int getTextHeight(CharSequence text, int targetWidth) {
        StaticLayout layout = new StaticLayout(text, mTextPaint, targetWidth,
                Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
        return layout.getHeight();
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        needAdapt = true;
    }

    @Override
    protected void onTextChanged(CharSequence text, int start,
            int lengthBefore, int lengthAfter) {
        super.onTextChanged(text, start, lengthBefore, lengthAfter);
        needAdapt = true;
    }

    @Override
    public void setLineSpacing(float add, float mult) {
        super.setLineSpacing(add, mult);
        mSpacingMult = mult;
        mSpacingAdd = add;
    }
}

我发现下面的方法对我很有用。它不循环,同时考虑高度和宽度。注意,在视图上调用setTextSize时指定PX单位是很重要的。

Paint paint = adjustTextSize(getPaint(), numChars, maxWidth, maxHeight);
setTextSize(TypedValue.COMPLEX_UNIT_PX,paint.getTextSize());

下面是我使用的例程,从视图中传入getPaint()。带有'wide'字符的10个字符的字符串用于估计独立于实际字符串的宽度。

private static final String text10="OOOOOOOOOO";
public static Paint adjustTextSize(Paint paint, int numCharacters, int widthPixels, int heightPixels) {
    float width = paint.measureText(text10)*numCharacters/text10.length();
    float newSize = (int)((widthPixels/width)*paint.getTextSize());
    paint.setTextSize(newSize);

    // remeasure with font size near our desired result
    width = paint.measureText(text10)*numCharacters/text10.length();
    newSize = (int)((widthPixels/width)*paint.getTextSize());
    paint.setTextSize(newSize);

    // Check height constraints
    FontMetricsInt metrics = paint.getFontMetricsInt();
    float textHeight = metrics.descent-metrics.ascent;
    if (textHeight > heightPixels) {
        newSize = (int)(newSize * (heightPixels/textHeight));
        paint.setTextSize(newSize);
    }

    return paint;
}

我从Chase的解决方案开始,但在我的设备(Galaxy Nexus, Android 4.1)上正常工作之前,我必须调整两件事:

using a copy of TextPaint for measuring layout The documentation for TextView.getPaint() states that it should be used read-only, so I made a copy in both places where we use the paint object for measuring: // 1. in resizeText() if (mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) { // Draw using a static layout // modified: use a copy of TextPaint for measuring TextPaint paint = new TextPaint(textPaint); // 2. in getTextHeight() private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) { // modified: make a copy of the original TextPaint object for measuring // (apparently the object gets modified while measuring, see also the // docs for TextView.getPaint() (which states to access it read-only) TextPaint paint = new TextPaint(originalPaint); // Update the text paint object paint.setTextSize(textSize); ... adding a unit to setting the text size // modified: setting text size via this.setTextSize (instead of textPaint.setTextSize(targetTextSize)) setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize); setLineSpacing(mSpacingAdd, mSpacingMult);

With these two modifications the solution is working perfectly for me, thanks Chase! I don't know whether it is due to Android 4.x that the original solution was not working. In case you want to see it in action or test whether it really works on your device, you can have a look at my flashcard app Flashcards ToGo where I use this solution to scale the text of a flashcard. The text can have arbitrary length, and the flashcards are displayed in different activities, sometimes smaller sometimes bigger, plus in landscape + portrait mode, and I haven't found any corner case where the solution would not work properly...

I needed a specific solution. I have got an edittext and textview in my layout. The textview is fixed height and width. When the user starts to type in the edittext, the text should immediately appear in the textview. The text in the textfield should auto - resize to fit the textview. So I updated Chase's solution to work for me. So when the text changes in the textview, resizing starts. The difference between mine and Chase's soluton: resizing is done even if the user DELETE some chars. I hope it can help someone.

public class TextFitTextView extends TextView {

// Minimum text size for this text view
public static final float MIN_TEXT_SIZE = 10;

// Maximum text size for this text view - if it is 0, then the text acts
// like match_parent
public static final float MAX_TEXT_SIZE = 0;

// Our ellipse string
private static final String mEllipsis = "...";

// Text size that is set from code. This acts as a starting point for
// resizing
private float mTextSize;

// Lower bounds for text size
private float mMinTextSize = MIN_TEXT_SIZE;

// Max bounds for text size
private float mMaxTextSize = MAX_TEXT_SIZE;

// Text view line spacing multiplier
private float mSpacingMult = 1.0f;

// Text view additional line spacing
private float mSpacingAdd = 0.0f;

// Add ellipsis to text that overflows at the smallest text size
private boolean mAddEllipsis = true;

// Add ellipsis to text that overflows at the smallest text size
private int heightLimit;
private int widthLimit;

// Default constructor override
public TextFitTextView(Context context) {
    this(context, null);
}

// Default constructor when inflating from XML file
public TextFitTextView(Context context, AttributeSet attrs) {
    this(context, attrs, 0);
}

// Default constructor override
public TextFitTextView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    mTextSize = getTextSize();
}

/**
 * When text changes resize the text size.
 */
@Override
protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
    // if we are adding new chars to text
    if (before <= after && after != 1) {
        resizeText(true);
        // now we are deleting chars
    } else {
        resizeText(false);
    }
}

/**
 * Override the set text size to update our internal reference values
 */
@Override
public void setTextSize(float size) {
    super.setTextSize(size);
    mTextSize = getTextSize();
}

/**
 * Override the set text size to update our internal reference values
 */
@Override
public void setTextSize(int unit, float size) {
    super.setTextSize(unit, size);
    mTextSize = getTextSize();
}

/**
 * Override the set line spacing to update our internal reference values
 */
@Override
public void setLineSpacing(float add, float mult) {
    super.setLineSpacing(add, mult);
    mSpacingMult = mult;
    mSpacingAdd = add;
}

/**
 * Set the lower text size limit and invalidate the view
 * 
 * @param minTextSize
 */
public void setMinTextSize(float minTextSize) {
    mMinTextSize = minTextSize;
    requestLayout();
    invalidate();
}

/**
 * Return lower text size limit
 * 
 * @return
 */
public float getMinTextSize() {
    return mMinTextSize;
}

/**
 * Set flag to add ellipsis to text that overflows at the smallest text size
 * 
 * @param addEllipsis
 */
public void setAddEllipsis(boolean addEllipsis) {
    mAddEllipsis = addEllipsis;
}

/**
 * Return flag to add ellipsis to text that overflows at the smallest text
 * size
 * 
 * @return
 */
public boolean getAddEllipsis() {
    return mAddEllipsis;
}

/**
 * Get width and height limits
 */
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
    if (widthLimit == 0 && heightLimit == 0) {
        widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
        heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
    }
    super.onLayout(changed, left, top, right, bottom);
}

/**
 * Resize the text size with specified width and height
 * 
 * @param width
 * @param height
 */
public void resizeText(boolean increase) {
    CharSequence text = getText();
    // Do not resize if the view does not have dimensions or there is no
    // text
    if (text == null || text.length() == 0 || heightLimit <= 0 || widthLimit <= 0 || mTextSize == 0) {
        return;
    }

    // Get the text view's paint object
    TextPaint textPaint = getPaint();

    // Get the required text height
    int textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);


    // If the text length is increased 
    // Until we either fit within our text view or we had reached our min
    // text size, incrementally try smaller sizes
    if (increase) {
        while (textHeight > heightLimit && mTextSize > mMinTextSize) {
            mTextSize = Math.max(mTextSize - 2, mMinTextSize);
            textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
        }
    } 
//      text length has been decreased
    else {
//          if max test size is set then add it to while condition
        if (mMaxTextSize != 0) {
            while (textHeight < heightLimit && mTextSize <= mMaxTextSize) {
                mTextSize = mTextSize + 2;
                textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
            }
        } else {
            while (textHeight < heightLimit) {
                mTextSize = mTextSize + 2;
                textHeight = getTextHeight(text, textPaint, widthLimit, mTextSize);
            }
        }
        mTextSize = textHeight > heightLimit ? mTextSize - 2 : mTextSize;
    }

    // If we had reached our minimum text size and still don't fit, append
    // an ellipsis
    if (mAddEllipsis && mTextSize == mMinTextSize && textHeight > heightLimit) {
        // Draw using a static layout
        TextPaint paint = new TextPaint(textPaint);
        StaticLayout layout = new StaticLayout(text, paint, widthLimit, Alignment.ALIGN_NORMAL, mSpacingMult,
                mSpacingAdd, false);
        // Check that we have a least one line of rendered text
        if (layout.getLineCount() > 0) {
            // Since the line at the specific vertical position would be cut
            // off,
            // we must trim up to the previous line
            int lastLine = layout.getLineForVertical(heightLimit) - 1;
            // If the text would not even fit on a single line, clear it
            if (lastLine < 0) {
                setText("");
            }
            // Otherwise, trim to the previous line and add an ellipsis
            else {
                int start = layout.getLineStart(lastLine);
                int end = layout.getLineEnd(lastLine);
                float lineWidth = layout.getLineWidth(lastLine);
                float ellipseWidth = paint.measureText(mEllipsis);

                // Trim characters off until we have enough room to draw the
                // ellipsis
                while (widthLimit < lineWidth + ellipseWidth) {
                    lineWidth = paint.measureText(text.subSequence(start, --end + 1).toString());
                }
                setText(text.subSequence(0, end) + mEllipsis);
            }
        }
    }

    // Some devices try to auto adjust line spacing, so force default line
    // spacing
    // and invalidate the layout as a side effect
    setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
    setLineSpacing(mSpacingAdd, mSpacingMult);

}

// Set the text size of the text paint object and use a static layout to
// render text off screen before measuring
private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) {
    // Update the text paint object
    TextPaint paint = new TextPaint(originalPaint);
    paint.setTextSize(textSize);
    // Measure using a static layout
    StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd,
            true);
    return layout.getHeight();
}

}