我正在寻找一种最佳的方法来调整包装文本在一个TextView,使它将适合它的getHeight和getWidth界限。我不是简单地寻找一种方法来包装文本-我想确保它既包装,又足够小,完全适合在屏幕上。

我在StackOverflow上看到了一些需要自动调整大小的情况,但它们要么是非常特殊的情况下的hack解决方案,没有解决方案,或涉及重新绘制TextView递归直到它足够小(这是内存紧张,迫使用户观看文本收缩一步一步与每次递归)。

但我相信有人已经找到了一个很好的解决方案,它不涉及我正在做的事情:编写几个繁重的例程来解析和测量文本,调整文本的大小,然后重复,直到找到一个合适的小尺寸。

TextView使用什么例程来包装文本?难道这些不能用来预测文本是否足够小吗?

是否有一个最佳实践的方法来自动调整TextView的大小,以适应,包装,在它的getHeight和getWidth边界?


当前回答

感谢Chase和onoelle,对于懒惰的程序员,让我在这里发布一个他们神奇的合并代码的工作版本,在一个按钮上改编,而不是一个TextView。

用AutoResizeTextButtons替换所有的按钮(不是ImageButtons),同样无聊的问题也得到了解决。

这是代码。我只是删除了导入。

/**
 *            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
 *                    Version 2, December 2004
 * 
 * Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 * 
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 * 
 *            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
 *   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 * 
 *  0. You just DO WHAT THE FUCK YOU WANT TO.
 *  made better by onoelle
 *  adapted for button by beppi
 */

/**
 * Text Button that auto adjusts text size to fit within the view.
 * If the text size equals the minimum text size and still does not
 * fit, append with an ellipsis.
 * 
 * @author Chase Colburn
 * @since Apr 4, 2011
 */
public class AutoResizeTextButton extends Button {

    // Minimum text size for this text view
    public static final float MIN_TEXT_SIZE = 20;

    // Interface for resize notifications
    public interface OnTextResizeListener {
        public void onTextResize(Button textView, float oldSize, float newSize);
    }

    // Our ellipse string
    private static final String mEllipsis = "...";

    // Registered resize listener
    private OnTextResizeListener mTextResizeListener;

    // Flag for text and/or size changes to force a resize
    private boolean mNeedsResize = false;

    // Text size that is set from code. This acts as a starting point for resizing
    private float mTextSize;

    // Temporary upper bounds on the starting text size
    private float mMaxTextSize = 0;

    // Lower bounds for text size
    private float mMinTextSize = MIN_TEXT_SIZE;

    // Text view line spacing multiplier
    private float mSpacingMult = 1.0f;

    // Text view additional line spacing
    private float mSpacingAdd = 0.0f;

    // Add ellipsis to text that overflows at the smallest text size
    private boolean mAddEllipsis = true;

    // Default constructor override
    public AutoResizeTextButton(Context context) {
        this(context, null);
    }

    // Default constructor when inflating from XML file
    public AutoResizeTextButton(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    // Default constructor override
    public AutoResizeTextButton(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mTextSize = getTextSize();
    }

    /**
     * When text changes, set the force resize flag to true and reset the text size.
     */
    @Override
    protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
        mNeedsResize = true;
        // Since this view may be reused, it is good to reset the text size
        resetTextSize();
    }

    /**
     * If the text view size changed, set the force resize flag to true
     */
    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        if (w != oldw || h != oldh) {
            mNeedsResize = true;
        }
    }

    /**
     * Register listener to receive resize notifications
     * @param listener
     */
    public void setOnResizeListener(OnTextResizeListener listener) {
        mTextResizeListener = listener;
    }

    /**
     * Override the set text size to update our internal reference values
     */
    @Override
    public void setTextSize(float size) {
        super.setTextSize(size);
        mTextSize = getTextSize();
    }

    /**
     * Override the set text size to update our internal reference values
     */
    @Override
    public void setTextSize(int unit, float size) {
        super.setTextSize(unit, size);
        mTextSize = getTextSize();
    }

    /**
     * Override the set line spacing to update our internal reference values
     */
    @Override
    public void setLineSpacing(float add, float mult) {
        super.setLineSpacing(add, mult);
        mSpacingMult = mult;
        mSpacingAdd = add;
    }

    /**
     * Set the upper text size limit and invalidate the view
     * @param maxTextSize
     */
    public void setMaxTextSize(float maxTextSize) {
        mMaxTextSize = maxTextSize;
        requestLayout();
        invalidate();
    }

    /**
     * Return upper text size limit
     * @return
     */
    public float getMaxTextSize() {
        return mMaxTextSize;
    }

    /**
     * Set the lower text size limit and invalidate the view
     * @param minTextSize
     */
    public void setMinTextSize(float minTextSize) {
        mMinTextSize = minTextSize;
        requestLayout();
        invalidate();
    }

    /**
     * Return lower text size limit
     * @return
     */
    public float getMinTextSize() {
        return mMinTextSize;
    }

    /**
     * Set flag to add ellipsis to text that overflows at the smallest text size
     * @param addEllipsis
     */
    public void setAddEllipsis(boolean addEllipsis) {
        mAddEllipsis = addEllipsis;
    }

    /**
     * Return flag to add ellipsis to text that overflows at the smallest text size
     * @return
     */
    public boolean getAddEllipsis() {
        return mAddEllipsis;
    }

    /**
     * Reset the text to the original size
     */
    public void resetTextSize() {
        if(mTextSize > 0) {
            super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
            mMaxTextSize = mTextSize;
        }
    }

    /**
     * Resize text after measuring
     */
    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        if(changed || mNeedsResize) {
            int widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
            int heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
            resizeText(widthLimit, heightLimit);
        }
        super.onLayout(changed, left, top, right, bottom);
    }


    /**
     * Resize the text size with default width and height
     */
    public void resizeText() {
        int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
        int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
        resizeText(widthLimit, heightLimit);
    }

    /**
     * Resize the text size with specified width and height
     * @param width
     * @param height
     */
    public void resizeText(int width, int height) {
        CharSequence text = getText();
        // Do not resize if the view does not have dimensions or there is no text
        if(text == null || text.length() == 0 || height <= 0 || width <= 0 || mTextSize == 0) {
            return;
        }

        // Get the text view's paint object
        TextPaint textPaint = getPaint();

        // Store the current text size
        float oldTextSize = textPaint.getTextSize();
        // If there is a max text size set, use the lesser of that and the default text size
        float targetTextSize = mMaxTextSize > 0 ? Math.min(mTextSize, mMaxTextSize) : mTextSize;

        // Get the required text height
        int textHeight = getTextHeight(text, textPaint, width, targetTextSize);

        // Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
        while(textHeight > height && targetTextSize > mMinTextSize) {
            targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
            textHeight = getTextHeight(text, textPaint, width, targetTextSize);
        }

        // If we had reached our minimum text size and still don't fit, append an ellipsis
        if(mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) {
            // Draw using a static layout
            // modified: use a copy of TextPaint for measuring
            TextPaint paint = new TextPaint(textPaint);
            StaticLayout layout = new StaticLayout(text, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
            // Check that we have a least one line of rendered text
            if(layout.getLineCount() > 0) {
                // Since the line at the specific vertical position would be cut off,
                // we must trim up to the previous line
                int lastLine = layout.getLineForVertical(height) - 1;
                // If the text would not even fit on a single line, clear it
                if(lastLine < 0) {
                    setText("");
                }
                // Otherwise, trim to the previous line and add an ellipsis
                else {
                    int start = layout.getLineStart(lastLine);
                    int end = layout.getLineEnd(lastLine);
                    float lineWidth = layout.getLineWidth(lastLine);
                    float ellipseWidth = textPaint.measureText(mEllipsis);

                    // Trim characters off until we have enough room to draw the ellipsis
                    while(width < lineWidth + ellipseWidth) {
                        lineWidth = textPaint.measureText(text.subSequence(start, --end + 1).toString());
                    }
                    setText(text.subSequence(0, end) + mEllipsis);
                }
            }
        }

        // Some devices try to auto adjust line spacing, so force default line spacing
        // and invalidate the layout as a side effect
//      textPaint.setTextSize(targetTextSize);
     // modified: setting text size via this.setTextSize (instead of textPaint.setTextSize(targetTextSize))
        setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
        setLineSpacing(mSpacingAdd, mSpacingMult);

        // Notify the listener if registered
        if(mTextResizeListener != null) {
            mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
        }

        // Reset force resize flag
        mNeedsResize = false;
    }

    // Set the text size of the text paint object and use a static layout to render text off screen before measuring
    private int getTextHeight(CharSequence source, TextPaint originalPaint, int width, float textSize) {
          // modified: make a copy of the original TextPaint object for measuring
          // (apparently the object gets modified while measuring, see also the
          // docs for TextView.getPaint() (which states to access it read-only)
        // Update the text paint object
          TextPaint paint = new TextPaint(originalPaint);
        paint.setTextSize(textSize);
        // Measure using a static layout
        StaticLayout layout = new StaticLayout(source, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
        return layout.getHeight();
    }

}

用法:

把一个AutoResizeTextButton在你的xml中代替一个正常的按钮,没有改变 一切。 在onCreate()中放置(例如):

    myButton = (AutoResizeTextButton)getView().findViewById(id.myButton);
    myButton.setMinTextSize(8f);
    myButton.resizeText();

其他回答

我结合了上面的一些建议,用二分法制作了一个上下伸缩的图。它还在宽度范围内缩放。

/**
 *               DO WHAT YOU WANT TO PUBLIC LICENSE
 *                    Version 2, December 2004
 *
 * Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 *
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 *
 *            DO WHAT YOU WANT TO PUBLIC LICENSE
 *   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 *
 *  0. You just DO WHAT YOU WANT TO.
 */

import android.content.Context;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;

/**
 * Text view that auto adjusts text size to fit within the view. If the text
 * size equals the minimum text size and still does not fit, append with an
 * ellipsis.
 * 
 * @author Chase Colburn
 * @since Apr 4, 2011
 */
public class AutoResizeTextView extends TextView {

    // Minimum text size for this text view
    public static final float MIN_TEXT_SIZE = 10;

    // Minimum text size for this text view
    public static final float MAX_TEXT_SIZE = 128;

    private static final int BISECTION_LOOP_WATCH_DOG = 30;

    // Interface for resize notifications
    public interface OnTextResizeListener {
        public void onTextResize(TextView textView, float oldSize, float newSize);
    }

    // Our ellipse string
    private static final String mEllipsis = "...";

    // Registered resize listener
    private OnTextResizeListener mTextResizeListener;

    // Flag for text and/or size changes to force a resize
    private boolean mNeedsResize = false;

    // Text size that is set from code. This acts as a starting point for
    // resizing
    private float mTextSize;

    // Temporary upper bounds on the starting text size
    private float mMaxTextSize = MAX_TEXT_SIZE;

    // Lower bounds for text size
    private float mMinTextSize = MIN_TEXT_SIZE;

    // Text view line spacing multiplier
    private float mSpacingMult = 1.0f;

    // Text view additional line spacing
    private float mSpacingAdd = 0.0f;

    // Add ellipsis to text that overflows at the smallest text size
    private boolean mAddEllipsis = true;

    // Default constructor override
    public AutoResizeTextView(Context context) {
        this(context, null);
    }

    // Default constructor when inflating from XML file
    public AutoResizeTextView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    // Default constructor override
    public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mTextSize = getTextSize();
    }

    /**
     * When text changes, set the force resize flag to true and reset the text
     * size.
     */
    @Override
    protected void onTextChanged(final CharSequence text, final int start,
            final int before, final int after) {
        mNeedsResize = true;
        // Since this view may be reused, it is good to reset the text size
        resetTextSize();
    }

    /**
     * If the text view size changed, set the force resize flag to true
     */
    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        if (w != oldw || h != oldh) {
            mNeedsResize = true;
        }
    }

    /**
     * Register listener to receive resize notifications
     * 
     * @param listener
     */
    public void setOnResizeListener(OnTextResizeListener listener) {
        mTextResizeListener = listener;
    }

    /**
     * Override the set text size to update our internal reference values
     */
    @Override
    public void setTextSize(float size) {
        super.setTextSize(size);
        mTextSize = getTextSize();
    }

    /**
     * Override the set text size to update our internal reference values
     */
    @Override
    public void setTextSize(int unit, float size) {
        super.setTextSize(unit, size);
        mTextSize = getTextSize();
    }

    /**
     * Override the set line spacing to update our internal reference values
     */
    @Override
    public void setLineSpacing(float add, float mult) {
        super.setLineSpacing(add, mult);
        mSpacingMult = mult;
        mSpacingAdd = add;
    }

    /**
     * Set the upper text size limit and invalidate the view
     * 
     * @param maxTextSize
     */
    public void setMaxTextSize(float maxTextSize) {
        mMaxTextSize = maxTextSize;
        requestLayout();
        invalidate();
    }

    /**
     * Return upper text size limit
     * 
     * @return
     */
    public float getMaxTextSize() {
        return mMaxTextSize;
    }

    /**
     * Set the lower text size limit and invalidate the view
     * 
     * @param minTextSize
     */
    public void setMinTextSize(float minTextSize) {
        mMinTextSize = minTextSize;
        requestLayout();
        invalidate();
    }

    /**
     * Return lower text size limit
     * 
     * @return
     */
    public float getMinTextSize() {
        return mMinTextSize;
    }

    /**
     * Set flag to add ellipsis to text that overflows at the smallest text size
     * 
     * @param addEllipsis
     */
    public void setAddEllipsis(boolean addEllipsis) {
        mAddEllipsis = addEllipsis;
    }

    /**
     * Return flag to add ellipsis to text that overflows at the smallest text
     * size
     * 
     * @return
     */
    public boolean getAddEllipsis() {
        return mAddEllipsis;
    }

    /**
     * Reset the text to the original size
     */
    public void resetTextSize() {
        if (mTextSize > 0) {
            super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
            // mMaxTextSize = mTextSize;
        }
    }

    /**
     * Resize text after measuring
     */

    @Override
    protected void onLayout(boolean changed, int left, int top, int right,
            int bottom) {
        if (changed || mNeedsResize) {
            int widthLimit = (right - left) - getCompoundPaddingLeft()
                    - getCompoundPaddingRight();
            int heightLimit = (bottom - top) - getCompoundPaddingBottom()
                    - getCompoundPaddingTop();
            resizeText(widthLimit, heightLimit);
        }
        super.onLayout(changed, left, top, right, bottom);
    }

    /**
     * Resize the text size with default width and height
     */
    public void resizeText() {

        // Height and width with a padding as a percentage of height
        int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
        int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
        resizeText(widthLimit, heightLimit);
    }

    /**
     * Resize the text size with specified width and height
     * 
     * @param width
     * @param height
     */
    public void resizeText(int width, int height) {
        CharSequence text = getText();

        // Do not resize if the view does not have dimensions or there is no
        // text
        if (text == null || text.length() == 0 || height <= 0 || width <= 0
                || mTextSize == 0) {
            return;
        }

        // Get the text view's paint object
        TextPaint textPaint = getPaint();

        // Store the current text size
        float oldTextSize = textPaint.getTextSize();

        // Bisection method: fast & precise
        float lower = mMinTextSize;
        float upper = mMaxTextSize;
        int loop_counter = 1;
        float targetTextSize = (lower + upper) / 2;
        int textHeight = getTextHeight(text, textPaint, width, targetTextSize);
        int textWidth = getTextWidth(text, textPaint, width, targetTextSize);

        while (loop_counter < BISECTION_LOOP_WATCH_DOG && upper - lower > 1) {
            targetTextSize = (lower + upper) / 2;
            textHeight = getTextHeight(text, textPaint, width, targetTextSize);
            textWidth = getTextWidth(text, textPaint, width, targetTextSize);
            if (textHeight > (height) || textWidth > (width))
                upper = targetTextSize;
            else
                lower = targetTextSize;
            loop_counter++;
        }

        targetTextSize = lower;
        textHeight = getTextHeight(text, textPaint, width, targetTextSize);

        // If we had reached our minimum text size and still don't fit, append
        // an ellipsis
        if (mAddEllipsis && targetTextSize == mMinTextSize
                && textHeight > height) {
            // Draw using a static layout
            // modified: use a copy of TextPaint for measuring
            TextPaint paintCopy = new TextPaint(textPaint);
            paintCopy.setTextSize(targetTextSize);
            StaticLayout layout = new StaticLayout(text, paintCopy, width,
                    Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
            // Check that we have a least one line of rendered text
            if (layout.getLineCount() > 0) {
                // Since the line at the specific vertical position would be cut
                // off,
                // we must trim up to the previous line
                int lastLine = layout.getLineForVertical(height) - 1;
                // If the text would not even fit on a single line, clear it
                if (lastLine < 0) {
                    setText("");
                }
                // Otherwise, trim to the previous line and add an ellipsis
                else {
                    int start = layout.getLineStart(lastLine);
                    int end = layout.getLineEnd(lastLine);
                    float lineWidth = layout.getLineWidth(lastLine);
                    float ellipseWidth = paintCopy.measureText(mEllipsis);

                    // Trim characters off until we have enough room to draw the
                    // ellipsis
                    while (width < lineWidth + ellipseWidth) {
                        lineWidth = paintCopy.measureText(text.subSequence(
                                start, --end + 1).toString());
                    }
                    setText(text.subSequence(0, end) + mEllipsis);
                }
            }
        }

        // Some devices try to auto adjust line spacing, so force default line
        // spacing
        // and invalidate the layout as a side effect
        setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
        setLineSpacing(mSpacingAdd, mSpacingMult);

        // Notify the listener if registered
        if (mTextResizeListener != null) {
            mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);
        }

        // Reset force resize flag
        mNeedsResize = false;
    }

    // Set the text size of the text paint object and use a static layout to
    // render text off screen before measuring
    private int getTextHeight(CharSequence source, TextPaint originalPaint,
            int width, float textSize) {
        // modified: make a copy of the original TextPaint object for measuring
        // (apparently the object gets modified while measuring, see also the
        // docs for TextView.getPaint() (which states to access it read-only)
        TextPaint paint = new TextPaint(originalPaint);
        // Update the text paint object
        paint.setTextSize(textSize);
        // Measure using a static layout
        StaticLayout layout = new StaticLayout(source, paint, width,
                Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
        return layout.getHeight();
    }

    // Set the text size of the text paint object and use a static layout to
    // render text off screen before measuring
    private int getTextWidth(CharSequence source, TextPaint originalPaint,
            int width, float textSize) {
        // Update the text paint object
        TextPaint paint = new TextPaint(originalPaint);
        // Draw using a static layout
        paint.setTextSize(textSize);

        StaticLayout layout = new StaticLayout(source, paint, width,
                Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);

        return (int) layout.getLineWidth(0);
    }
}

我发现下面的方法对我很有用。它不循环,同时考虑高度和宽度。注意,在视图上调用setTextSize时指定PX单位是很重要的。

Paint paint = adjustTextSize(getPaint(), numChars, maxWidth, maxHeight);
setTextSize(TypedValue.COMPLEX_UNIT_PX,paint.getTextSize());

下面是我使用的例程,从视图中传入getPaint()。带有'wide'字符的10个字符的字符串用于估计独立于实际字符串的宽度。

private static final String text10="OOOOOOOOOO";
public static Paint adjustTextSize(Paint paint, int numCharacters, int widthPixels, int heightPixels) {
    float width = paint.measureText(text10)*numCharacters/text10.length();
    float newSize = (int)((widthPixels/width)*paint.getTextSize());
    paint.setTextSize(newSize);

    // remeasure with font size near our desired result
    width = paint.measureText(text10)*numCharacters/text10.length();
    newSize = (int)((widthPixels/width)*paint.getTextSize());
    paint.setTextSize(newSize);

    // Check height constraints
    FontMetricsInt metrics = paint.getFontMetricsInt();
    float textHeight = metrics.descent-metrics.ascent;
    if (textHeight > heightPixels) {
        newSize = (int)(newSize * (heightPixels/textHeight));
        paint.setTextSize(newSize);
    }

    return paint;
}

以下是我为那些还在找工作的人找到的一些东西:

1)这里有一个解决方案,递归重新绘制的textview,直到它适合。这意味着字面上看着你的文本缩小到合适的位置,但至少当它完成时它是合适的。代码需要一些调整才能实现,但基本上已经完成了。

2)你可以试着把一个自定义的解决方案像这样,或dunni的类在这里,这是我所做的使用getPaint().measureText(str)来搜索正确的大小,但它得到了很多混乱,因为我需要它只包装在空白…

3)你可以继续寻找——我已经尝试了数不清的选择。泰德关于StaticLayout的建议对我来说没有回报,但也许有一些东西;我尝试使用StaticLayout.getEllipsis(line)来确定文本是否离开屏幕,但没有效果。在这里可以看到我的帖子(目前没有回复)。

参考ScalableTextView.java这里自动适合Android的TextView。我已经添加了代码来根据文本长度收缩和扩展TextView

适合边界的文本(1行)

让文本缩小到适合一行的边界:

<TextView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:autoSizeTextType="uniform"
    android:lines:"1"
/>