什么是等价的UI_USER_INTERFACE_IDIOM()在Swift检测之间的iPhone和iPad?

我得到一个使用未解决的标识符错误时,在Swift编译。


当前回答

在swift 4和Xcode 9.2中,你可以通过以下方法来检测设备是否是iPhone/iPad。

if (UIDevice.current.userInterfaceIdiom == .pad){
   print("iPad")
}
else{
   print("iPhone")
}

另一种方式

    let deviceName = UIDevice.current.model
    print(deviceName);
    if deviceName == "iPhone"{
        print("iPhone")
    }
    else{
        print("iPad")
    }

其他回答

试试这个检查当前设备是iPhone还是iPad:

斯威夫特5

struct Device {
    static let IS_IPAD = UIDevice.current.userInterfaceIdiom == .pad
    static let IS_IPHONE = UIDevice.current.userInterfaceIdiom == .phone
}

Use:

if(Device.IS_IPHONE){
    // device is iPhone
}if(Device.IS_IPAD){
    // device is iPad (or a Mac running under macOS Catalyst)
}else{
    // other
}

当使用Swift时,你可以使用enum UIUserInterfaceIdiom,定义为:

enum UIUserInterfaceIdiom : Int {
    case unspecified
    
    case phone // iPhone and iPod touch style UI
    case pad   // iPad style UI (also includes macOS Catalyst)
}

所以你可以这样使用它:

UIDevice.current.userInterfaceIdiom == .pad
UIDevice.current.userInterfaceIdiom == .phone
UIDevice.current.userInterfaceIdiom == .unspecified

或者使用Switch语句:

    switch UIDevice.current.userInterfaceIdiom {
    case .phone:
        // It's an iPhone
    case .pad:
        // It's an iPad (or macOS Catalyst)

     @unknown default:
        // Uh, oh! What could it be?
    }

UI_USER_INTERFACE_IDIOM()是一个Objective-C宏,它被定义为:

#define UI_USER_INTERFACE_IDIOM() \ ([[UIDevice currentDevice] respondsToSelector:@selector(userInterfaceIdiom)] ? \ [[UIDevice currentDevice] userInterfaceIdiom] : \ UIUserInterfaceIdiomPhone)

还要注意,即使在使用Objective-C时,UI_USER_INTERFACE_IDIOM()宏也只在针对iOS 3.2及以下时才需要。当部署到iOS 3.2及以上版本时,可以直接使用[UIDevice userInterfaceIdiom]。

你应该使用这个GBDeviceInfo框架或者…

苹果公司这样定义:

public enum UIUserInterfaceIdiom : Int {

    case unspecified

    case phone // iPhone and iPod touch style UI

    case pad // iPad style UI

    @available(iOS 9.0, *)
    case tv // Apple TV style UI

    @available(iOS 9.0, *)
    case carPlay // CarPlay style UI
}

所以对于严格定义的设备可以使用本代码

struct ScreenSize
{
    static let SCREEN_WIDTH         = UIScreen.main.bounds.size.width
    static let SCREEN_HEIGHT        = UIScreen.main.bounds.size.height
    static let SCREEN_MAX_LENGTH    = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
    static let SCREEN_MIN_LENGTH    = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}

struct DeviceType
{
    static let IS_IPHONE_4_OR_LESS  = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
    static let IS_IPHONE_5          = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
    static let IS_IPHONE_6_7          = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
    static let IS_IPHONE_6P_7P         = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
    static let IS_IPAD              = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
    static let IS_IPAD_PRO          = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
}

如何使用

if DeviceType.IS_IPHONE_6P_7P {
    print("IS_IPHONE_6P_7P")
}

检测iOS版本

struct Version{
    static let SYS_VERSION_FLOAT = (UIDevice.current.systemVersion as NSString).floatValue
    static let iOS7 = (Version.SYS_VERSION_FLOAT < 8.0 && Version.SYS_VERSION_FLOAT >= 7.0)
    static let iOS8 = (Version.SYS_VERSION_FLOAT >= 8.0 && Version.SYS_VERSION_FLOAT < 9.0)
    static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0 && Version.SYS_VERSION_FLOAT < 10.0)
}

如何使用

if Version.iOS8 {
    print("iOS8")
}

Swift 2.0 & iOS 9 & Xcode 7.1

// 1. request an UITraitCollection instance
let deviceIdiom = UIScreen.mainScreen().traitCollection.userInterfaceIdiom

// 2. check the idiom
switch (deviceIdiom) {

case .Pad:
    print("iPad style UI")
case .Phone:
    print("iPhone and iPod touch style UI")
case .TV: 
    print("tvOS style UI")
default:
    print("Unspecified UI idiom")

}

Swift 3.0和Swift 4.0

// 1. request an UITraitCollection instance
let deviceIdiom = UIScreen.main.traitCollection.userInterfaceIdiom

// 2. check the idiom
switch (deviceIdiom) {

case .pad:
    print("iPad style UI")
case .phone:
    print("iPhone and iPod touch style UI")
case .tv: 
    print("tvOS style UI")
default:
    print("Unspecified UI idiom")
}

使用UITraitCollection。 iOS trait环境是通过UITraitEnvironment协议的traitCollection属性公开的。以下类采用此协议:

UIScreen ui窗口 ui UIPresentationController UIView

如果寇/换:

 if UIDevice.current.userInterfaceIdiom == .pad {
     // iPad
 } else {
     // not iPad (iPhone, mac, tv, carPlay, unspecified)
 }