给定以下代码:

import SwiftUI

struct ContentView: View {
  var body: some View {
    VStack(alignment: .leading) {
      Text("Title")
        .font(.title)

      Text("Content")
        .lineLimit(nil)
        .font(.body)

      Spacer()
    }
    .background(Color.red)
  }
}

#if DEBUG
struct ContentView_Previews : PreviewProvider {
  static var previews: some View {
    ContentView()
  }
}
#endif

它的结果是这个接口:

我怎样才能使VStack填充屏幕的宽度,即使标签/文本组件不需要全宽度?


我发现的一个技巧是在结构中插入一个空的HStack,如下所示:

VStack(alignment: .leading) {
  HStack {
    Spacer()
  }
  Text("Title")
    .font(.title)

  Text("Content")
    .lineLimit(nil)
    .font(.body)

  Spacer()
}

产生所需的设计:

有没有更好的办法?


当前回答

使用这个

.edgesIgnoringSafeArea(.all)

其他回答

另一种选择是在HStack中放置一个子视图,并在它之后放置一个Spacer():

struct ContentView : View {
    var body: some View {
        VStack(alignment: .leading) {

            HStack {
                Text("Title")
                    .font(.title)
                    .background(Color.yellow)
                Spacer()
            }

            Text("Content")
                .lineLimit(nil)
                .font(.body)
                .background(Color.blue)

            Spacer()
            }

            .background(Color.red)
    }
}

导致:

我设法解决这个问题的最简单的方法是使用ZStack + .edgesIgnoringSafeArea(.all)

struct TestView : View {

    var body: some View {
        ZStack() {
            Color.yellow.edgesIgnoringSafeArea(.all)
            VStack {
                Text("Hello World")
            }
        }
    }
}

你可以通过使用几何阅读器来实现

GeometryReader

代码:

struct ContentView : View {
    var body: some View {
        GeometryReader { geometry in
            VStack {
               Text("Turtle Rock").frame(width: geometry.size.width, height: geometry.size.height, alignment: .topLeading).background(Color.red)
            }
        }
    }
}

你的输出如下:

方法1 ->使用MaxWidth和MaxHeight

import SwiftUI

struct SomeView: View {
    var body: some View {
        VStack {
            Text("Hello, World!")
        }
        .frame(maxWidth: .infinity, maxHeight: .infinity)
        .background(.red)
    }
}

struct SomeView_Previews: PreviewProvider {
    static var previews: some View {
        SomeView()
    }
}

方法2 ->使用主屏幕边界

import SwiftUI

struct SomeView: View {
    var body: some View {
        VStack {
            Text("Hello, World!")
        }
        .frame(maxWidth: UIScreen.main.bounds.width, maxHeight: UIScreen.main.bounds.height)
        .background(.red)
    }
}

struct SomeView_Previews: PreviewProvider {
    static var previews: some View {
        SomeView()
    }
}

方法3 ->使用几何阅读器

import SwiftUI

struct SomeView: View {
    var body: some View {
        GeometryReader { geometryReader in
            VStack {
                Text("Hello, World!")
            }
            .frame(maxWidth: geometryReader.size.width, maxHeight: geometryReader.size.height)
            .background(.red)
        }
    }
}

struct SomeView_Previews: PreviewProvider {
    static var previews: some View {
        SomeView()
    }
}

方法4 ->使用间隔

import SwiftUI

struct SomeView: View {
    var body: some View {
        VStack {
            Text("Hello, World!")
            HStack{
                Spacer()
            }
            Spacer()
        }
        .background(.red)
    }
}

struct SomeView_Previews: PreviewProvider {
    static var previews: some View {
        SomeView()
    }
}

只需添加颜色。清除到VStack的底部,就这么简单:)

struct ContentView: View {
   var body: some View {
     VStack(alignment: .leading) {
       Text("Title")

       Color.clear
     }
     .background(Color.red)
   }
 }