在iPhone上NSLocalizedString返回iPhone语言的字符串。 是否有可能强制NSLocalizedString使用特定语言来拥有应用程序 用不同的语言吗?


当前回答

你觉得Swift 3的这个解决方案怎么样?

extension String {

    func localized(forLanguage language: String = Locale.preferredLanguages.first!.components(separatedBy: "-").first!) -> String {

        guard let path = Bundle.main.path(forResource: language == "en" ? "Base" : language, ofType: "lproj") else {

            let basePath = Bundle.main.path(forResource: "Base", ofType: "lproj")!

            return Bundle(path: basePath)!.localizedString(forKey: self, value: "", table: nil)
        }

        return Bundle(path: path)!.localizedString(forKey: self, value: "", table: nil)
    }
}

简单的用法:

"report".localized(forLanguage: "pl") //forced language
"report".localized() //default language selected by user in settings, in case when your app doesnt support selected lanaguage, the default one is selected, here is an english.

其他回答

斯威夫特版本:

NSUserDefaults.standardUserDefaults().setObject(["fr"], forKey: "AppleLanguages")
NSUserDefaults.standardUserDefaults().synchronize()

Swift 3扩展:

extension Locale {
    static var preferredLanguage: String {
        get {
            return self.preferredLanguages.first ?? "en"
        }
        set {
            UserDefaults.standard.set([newValue], forKey: "AppleLanguages")
            UserDefaults.standard.synchronize()
        }
    }
}

extension String {
    var localized: String {

    var result: String

    let languageCode = Locale.preferredLanguage //en-US

    var path = Bundle.main.path(forResource: languageCode, ofType: "lproj")

    if path == nil, let hyphenRange = languageCode.range(of: "-") {
        let languageCodeShort = languageCode.substring(to: hyphenRange.lowerBound) // en
        path = Bundle.main.path(forResource: languageCodeShort, ofType: "lproj")
    }

    if let path = path, let locBundle = Bundle(path: path) {
        result = locBundle.localizedString(forKey: self, value: nil, table: nil)
    } else {
        result = NSLocalizedString(self, comment: "")
    }
        return result
    }
}

用法:

Locale.preferredLanguage = "uk"

label.text = "localizedKey".localized

这个函数将尝试获取当前语言的本地化字符串,如果没有找到,它将使用英语语言获取它。

- (NSString*)L:(NSString*)key
{
    static NSString* valueNotFound = @"VALUE_NOT_FOUND";
    static NSBundle* enBundle = nil;

    NSString* pl = [NSLocale preferredLanguages][0];
    NSString* bp = [[NSBundle mainBundle] pathForResource:pl ofType:@"lproj"];
    NSBundle* b = [NSBundle bundleWithPath:bp];

    NSString* s = [b localizedStringForKey:key value:valueNotFound table:nil];
    if ( [s isEqualToString:valueNotFound] ) {
        if ( !enBundle ) {
            bp = [[NSBundle mainBundle] pathForResource:@"en" ofType:@"lproj"];
            enBundle = [NSBundle bundleWithPath:bp];
        }
        s = [enBundle localizedStringForKey:key value:key table:nil];
    }

    return s;
}

简而言之:

本地化应用程序

你要做的第一件事就是用至少两种语言(本例中是英语和法语)来本地化你的应用程序。

覆盖NSLocalizedString

在你的代码中,不是使用NSLocalizedString(key, comment),而是使用一个宏MYLocalizedString(key, comment),定义如下: #定义MYLocalizedString(key, comment) [[MYLocalizationSystem sharedInstance] localizedStringForKey:(key) value:(comment)];

这个MYLocalizationSystem单例将:

通过设置正确的本地化NSBundle用户请求来设置语言 根据之前设置的语言返回本地化的NSString

设置用户语言

当用户在法语中更改应用程序语言时,调用[[MYLocalizationSystem sharedInstance] setLanguage:@"fr"];

- (void)setLanguage:(NSString *)lang
{
    NSString *path = [[NSBundle mainBundle] pathForResource:lang ofType:@"lproj"];
    if (!path)
    {
        _bundle = [NSBundle mainBundle];
        NSLog(@"Warning: No lproj for %@, system default set instead !", lang);
        return;
    }

    _bundle = [NSBundle bundleWithPath:path];
}

在这个例子中,这个方法将本地化的bundle设置为fr.lproj

返回本地化字符串

一旦你设置了本地化的bundle,你就可以通过下面的方法从他那里得到正确的本地化字符串:

- (NSString *)localizedStringForKey:(NSString *)key value:(NSString *)value
{
    // bundle was initialized with [NSBundle mainBundle] as default and modified in setLanguage method
    return [self.bundle localizedStringForKey:key value:value table:nil];
}

希望这对你有所帮助。

您可以在NSWinery.io的这篇文章中找到更多详细信息

你觉得Swift 3的这个解决方案怎么样?

extension String {

    func localized(forLanguage language: String = Locale.preferredLanguages.first!.components(separatedBy: "-").first!) -> String {

        guard let path = Bundle.main.path(forResource: language == "en" ? "Base" : language, ofType: "lproj") else {

            let basePath = Bundle.main.path(forResource: "Base", ofType: "lproj")!

            return Bundle(path: basePath)!.localizedString(forKey: self, value: "", table: nil)
        }

        return Bundle(path: path)!.localizedString(forKey: self, value: "", table: nil)
    }
}

简单的用法:

"report".localized(forLanguage: "pl") //forced language
"report".localized() //default language selected by user in settings, in case when your app doesnt support selected lanaguage, the default one is selected, here is an english.