在我的iPhone应用程序中,我用相机拍了一张照片,然后我想把它调整为290*390像素。我用这个方法来调整图像的大小:

UIImage *newImage = [image _imageScaledToSize:CGSizeMake(290, 390)
                         interpolationQuality:1];    

它工作得很好,但它是一个没有记录的功能,所以我不能再在iPhone OS4上使用它了。

所以…调整UIImage大小最简单的方法是什么?


当前回答

快速解决方案的拉伸填充,方面填补和方面适合

extension UIImage {
    enum ContentMode {
        case contentFill
        case contentAspectFill
        case contentAspectFit
    }
    
    func resize(withSize size: CGSize, contentMode: ContentMode = .contentAspectFill) -> UIImage? {
        let aspectWidth = size.width / self.size.width
        let aspectHeight = size.height / self.size.height
        
        switch contentMode {
        case .contentFill:
            return resize(withSize: size)
        case .contentAspectFit:
            let aspectRatio = min(aspectWidth, aspectHeight)
            return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
        case .contentAspectFill:
            let aspectRatio = max(aspectWidth, aspectHeight)
            return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
        }
    }
    
    private func resize(withSize size: CGSize) -> UIImage? {
        UIGraphicsBeginImageContextWithOptions(size, false, self.scale)
        defer { UIGraphicsEndImageContext() }
        draw(in: CGRect(x: 0.0, y: 0.0, width: size.width, height: size.height))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}

要使用,您可以执行以下操作:

let image = UIImage(named: "image.png")!
let newImage = image.resize(withSize: CGSize(width: 200, height: 150), contentMode: .contentAspectFill)

感谢abdullahselek最初的解决方案。

其他回答

为什么这么复杂?我认为使用系统API可以达到同样的效果:

UIImage *largeImage;
CGFloat ratio = 0.4; // you want to get a new image that is 40% the size of large image.
UIImage *newImage = [UIImage imageWithCGImage:largeImage.CGImage
                                        scale:1/ratio
                                  orientation:largeImage.imageOrientation];
// notice the second argument, it is 1/ratio, not ratio.

唯一的问题是你应该传递目标比率的倒数作为第二个参数,因为根据文档,第二个参数指定原始图像与新缩放图像的比率。

最简单的方法是设置UIImageView的框架,并将contentMode设置为其中一个调整大小的选项。

或者你可以使用这个实用工具方法,如果你真的需要调整图像的大小:

+ (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize {
    //UIGraphicsBeginImageContext(newSize);
    // In next line, pass 0.0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
    // Pass 1.0 to force exact pixel size.
    UIGraphicsBeginImageContextWithOptions(newSize, NO, 0.0);
    [image drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newImage;
}

使用示例:

#import "MYUtil.h"
…
UIImage *myIcon = [MYUtil imageWithImage:myUIImageInstance scaledToSize:CGSizeMake(20, 20)];

快速解决方案的拉伸填充,方面填补和方面适合

extension UIImage {
    enum ContentMode {
        case contentFill
        case contentAspectFill
        case contentAspectFit
    }
    
    func resize(withSize size: CGSize, contentMode: ContentMode = .contentAspectFill) -> UIImage? {
        let aspectWidth = size.width / self.size.width
        let aspectHeight = size.height / self.size.height
        
        switch contentMode {
        case .contentFill:
            return resize(withSize: size)
        case .contentAspectFit:
            let aspectRatio = min(aspectWidth, aspectHeight)
            return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
        case .contentAspectFill:
            let aspectRatio = max(aspectWidth, aspectHeight)
            return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
        }
    }
    
    private func resize(withSize size: CGSize) -> UIImage? {
        UIGraphicsBeginImageContextWithOptions(size, false, self.scale)
        defer { UIGraphicsEndImageContext() }
        draw(in: CGRect(x: 0.0, y: 0.0, width: size.width, height: size.height))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}

要使用,您可以执行以下操作:

let image = UIImage(named: "image.png")!
let newImage = image.resize(withSize: CGSize(width: 200, height: 150), contentMode: .contentAspectFill)

感谢abdullahselek最初的解决方案。

以下是斯威夫特版的保罗·林奇的回答

func imageWithImage(image:UIImage, scaledToSize newSize:CGSize) -> UIImage{
    UIGraphicsBeginImageContextWithOptions(newSize, false, 0.0);
    image.drawInRect(CGRectMake(0, 0, newSize.width, newSize.height))
    let newImage:UIImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    return newImage
}

作为延伸:

public extension UIImage {
    func copy(newSize: CGSize, retina: Bool = true) -> UIImage? {
        // In next line, pass 0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
        // Pass 1 to force exact pixel size.
        UIGraphicsBeginImageContextWithOptions(
            /* size: */ newSize,
            /* opaque: */ false,
            /* scale: */ retina ? 0 : 1
        )
        defer { UIGraphicsEndImageContext() }

        self.draw(in: CGRect(origin: .zero, size: newSize))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}

有时你的图像的比例大于1,所以调整图像大小会使图像意想不到。这就是这种情况下的解。

extension UIImage {
    func resizeTo(newSize: CGSize) -> UIImage {
        // Important thing here
        let format = UIGraphicsImageRendererFormat()
        format.scale = 1
        
        let image = UIGraphicsImageRenderer(size: newSize, format: format).image { _ in
            draw(in: CGRect(origin: .zero, size: newSize))
        }
            
        return image.withRenderingMode(renderingMode)
    }
}