在我的iPhone应用程序中,我用相机拍了一张照片,然后我想把它调整为290*390像素。我用这个方法来调整图像的大小:

UIImage *newImage = [image _imageScaledToSize:CGSizeMake(290, 390)
                         interpolationQuality:1];    

它工作得很好,但它是一个没有记录的功能,所以我不能再在iPhone OS4上使用它了。

所以…调整UIImage大小最简单的方法是什么?


当前回答

Swift 4和iOS 10+的更紧凑版本:

extension UIImage {
    func resized(to size: CGSize) -> UIImage {
        return UIGraphicsImageRenderer(size: size).image { _ in
            draw(in: CGRect(origin: .zero, size: size))
        }
    }
}

用法:

let resizedImage = image.resized(to: CGSize(width: 50, height: 50))

其他回答

如果你只想要一个更小的图像,不关心确切的大小:

+ (UIImage *)imageWithImage:(UIImage *)image scaledToScale:(CGFloat)scale
{
    UIGraphicsBeginImageContextWithOptions(self.size, YES, scale);
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
    [self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return newImage;
}

将比例设置为0.25f将从800万相机中获得816 * 612的图像。

这里有一个UIImage+Scale的分类。

我也见过这样做(我在UIButtons的正常和选定状态下使用,因为按钮不会调整大小来适应)。功劳归于原作者。

首先创建一个空的。h和。m文件,分别命名为uiimageresize .h和uiimageresize .m

// Put this in UIImageResizing.h
@interface UIImage (Resize)
- (UIImage*)scaleToSize:(CGSize)size;
@end

// Put this in UIImageResizing.m
@implementation UIImage (Resize)

- (UIImage*)scaleToSize:(CGSize)size {
UIGraphicsBeginImageContext(size);

CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 0.0, size.height);
CGContextScaleCTM(context, 1.0, -1.0);

CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), self.CGImage);

UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return scaledImage;
}

@end

将.h文件包含在你将要使用该函数的.m文件中,然后像这样调用它:

UIImage* image = [UIImage imageNamed:@"largeImage.png"];
UIImage* smallImage = [image scaleToSize:CGSizeMake(100.0f,100.0f)];

下面是iwasrob对上述类别的修改。它保持原始图像的纵横比,而不是扭曲它。

- (UIImage*)scaleToSizeKeepAspect:(CGSize)size {
    UIGraphicsBeginImageContext(size);

    CGFloat ws = size.width/self.size.width;
    CGFloat hs = size.height/self.size.height;

    if (ws > hs) {
        ws = hs/ws;
        hs = 1.0;
    } else {
        hs = ws/hs;
        ws = 1.0;
    }

    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextTranslateCTM(context, 0.0, size.height);
    CGContextScaleCTM(context, 1.0, -1.0);

    CGContextDrawImage(context, CGRectMake(size.width/2-(size.width*ws)/2,
        size.height/2-(size.height*hs)/2, size.width*ws,
        size.height*hs), self.CGImage);

    UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();

    return scaledImage;
}

使用这个扩展

extension UIImage {
    public func resize(size:CGSize, completionHandler:(resizedImage:UIImage, data:NSData?)->()) {
        dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0), { () -> Void in
            let newSize:CGSize = size
            let rect = CGRectMake(0, 0, newSize.width, newSize.height)
            UIGraphicsBeginImageContextWithOptions(newSize, false, 1.0)
            self.drawInRect(rect)
            let newImage = UIGraphicsGetImageFromCurrentImageContext()
            UIGraphicsEndImageContext()
            let imageData = UIImageJPEGRepresentation(newImage, 0.5)
            dispatch_async(dispatch_get_main_queue(), { () -> Void in
                completionHandler(resizedImage: newImage, data:imageData)
            })
        })
    }
}

快速解决方案的拉伸填充,方面填补和方面适合

extension UIImage {
    enum ContentMode {
        case contentFill
        case contentAspectFill
        case contentAspectFit
    }
    
    func resize(withSize size: CGSize, contentMode: ContentMode = .contentAspectFill) -> UIImage? {
        let aspectWidth = size.width / self.size.width
        let aspectHeight = size.height / self.size.height
        
        switch contentMode {
        case .contentFill:
            return resize(withSize: size)
        case .contentAspectFit:
            let aspectRatio = min(aspectWidth, aspectHeight)
            return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
        case .contentAspectFill:
            let aspectRatio = max(aspectWidth, aspectHeight)
            return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
        }
    }
    
    private func resize(withSize size: CGSize) -> UIImage? {
        UIGraphicsBeginImageContextWithOptions(size, false, self.scale)
        defer { UIGraphicsEndImageContext() }
        draw(in: CGRect(x: 0.0, y: 0.0, width: size.width, height: size.height))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}

要使用,您可以执行以下操作:

let image = UIImage(named: "image.png")!
let newImage = image.resize(withSize: CGSize(width: 200, height: 150), contentMode: .contentAspectFill)

感谢abdullahselek最初的解决方案。