我有一个UILabel,我想在顶部和底部添加空格。在限制最小高度的情况下,我将其修改为:
为了做到这一点,我使用了:
override func drawTextInRect(rect: CGRect) {
var insets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 10.0, bottom: 0.0, right: 10.0)
super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
}
但我必须找到不同的方法,因为如果我写了超过两行,问题是一样的:
objective - c
基于Tai Le的回答,它在一个Interface Builder Designable中实现了这个特性,下面是Objective-C版本。
把这个放在YourLabel.h文件中:
@interface YourLabel : UILabel
@property IBInspectable CGFloat topInset;
@property IBInspectable CGFloat bottomInset;
@property IBInspectable CGFloat leftInset;
@property IBInspectable CGFloat rightInset;
@end
这个会放在yourlabel。m文件中:
IB_DESIGNABLE
@implementation YourLabel
#pragma mark - Super
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
self.topInset = 0;
self.bottomInset = 0;
self.leftInset = 0;
self.rightInset = 0;
}
return self;
}
- (void)drawTextInRect:(CGRect)rect {
UIEdgeInsets insets = UIEdgeInsetsMake(self.topInset, self.leftInset, self.bottomInset, self.rightInset);
[super drawTextInRect:UIEdgeInsetsInsetRect(rect, insets)];
}
- (CGSize)intrinsicContentSize {
CGSize size = [super intrinsicContentSize];
return CGSizeMake(size.width + self.leftInset + self.rightInset,
size.height + self.topInset + self.bottomInset);
}
@end
然后,在XIB文件或故事板中指定类后,您可以直接在Interface Builder中修改YourLabel嵌入,嵌入的默认值为零。
类似于其他答案,但使用func类来动态地设置填充:
class UILabelExtendedView: UILabel
{
var topInset: CGFloat = 4.0
var bottomInset: CGFloat = 4.0
var leftInset: CGFloat = 8.0
var rightInset: CGFloat = 8.0
override func drawText(in rect: CGRect)
{
let insets: UIEdgeInsets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override public var intrinsicContentSize: CGSize
{
var contentSize = super.intrinsicContentSize
contentSize.height += topInset + bottomInset
contentSize.width += leftInset + rightInset
return contentSize
}
func setPadding(top: CGFloat, left: CGFloat, bottom: CGFloat, right: CGFloat){
self.topInset = top
self.bottomInset = bottom
self.leftInset = left
self.rightInset = right
let insets: UIEdgeInsets = UIEdgeInsets(top: top, left: left, bottom: bottom, right: right)
super.drawText(in: UIEdgeInsetsInsetRect(self.frame, insets))
}
}
如果在应用填充时遇到文本修剪问题,请使用此代码。
@IBDesignable class PaddingLabel: UILabel {
@IBInspectable var topInset: CGFloat = 5.0
@IBInspectable var bottomInset: CGFloat = 5.0
@IBInspectable var leftInset: CGFloat = 5.0
@IBInspectable var rightInset: CGFloat = 5.0
override func drawText(in rect: CGRect) {
let insets = UIEdgeInsets.init(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
}
override var intrinsicContentSize: CGSize {
var intrinsicSuperViewContentSize = super.intrinsicContentSize
let textWidth = frame.size.width - (self.leftInset + self.rightInset)
let newSize = self.text!.boundingRect(with: CGSize(textWidth, CGFloat.greatestFiniteMagnitude), options: NSStringDrawingOptions.usesLineFragmentOrigin, attributes: [NSFontAttributeName: self.font], context: nil)
intrinsicSuperViewContentSize.height = ceil(newSize.size.height) + self.topInset + self.bottomInset
return intrinsicSuperViewContentSize
}
}
extension CGSize{
init(_ width:CGFloat,_ height:CGFloat) {
self.init(width:width,height:height)
}
}
简单的方法
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.view.addSubview(makeLabel("my title",x: 0, y: 100, w: 320, h: 30))
}
func makeLabel(title:String, x:CGFloat, y:CGFloat, w:CGFloat, h:CGFloat)->UILabel{
var myLabel : UILabel = UILabel(frame: CGRectMake(x,y,w,h))
myLabel.textAlignment = NSTextAlignment.Right
// inser last char to right
var titlePlus1char = "\(title)1"
myLabel.text = titlePlus1char
var titleSize:Int = count(titlePlus1char)-1
myLabel.textColor = UIColor(red:1.0, green:1.0,blue:1.0,alpha:1.0)
myLabel.backgroundColor = UIColor(red: 214/255, green: 167/255, blue: 0/255,alpha:1.0)
// create myMutable String
var myMutableString = NSMutableAttributedString()
// create myMutable font
myMutableString = NSMutableAttributedString(string: titlePlus1char, attributes: [NSFontAttributeName:UIFont(name: "HelveticaNeue", size: 20)!])
// set margin size
myMutableString.addAttribute(NSFontAttributeName, value: UIFont(name: "HelveticaNeue", size: 10)!, range: NSRange(location: titleSize,length: 1))
// set last char to alpha 0
myMutableString.addAttribute(NSForegroundColorAttributeName, value: UIColor(red:1.0, green:1.0,blue:1.0,alpha:0), range: NSRange(location: titleSize,length: 1))
myLabel.attributedText = myMutableString
return myLabel
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}