我有一个UILabel,我想在顶部和底部添加空格。在限制最小高度的情况下,我将其修改为:

为了做到这一点,我使用了:

override func drawTextInRect(rect: CGRect) {
    var insets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 10.0, bottom: 0.0, right: 10.0)
    super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
}

但我必须找到不同的方法,因为如果我写了超过两行,问题是一样的:


当前回答

Swift 3代码及其实现示例

class UIMarginLabel: UILabel {

    var topInset:       CGFloat = 0
    var rightInset:     CGFloat = 0
    var bottomInset:    CGFloat = 0
    var leftInset:      CGFloat = 0

    override func drawText(in rect: CGRect) {
        let insets: UIEdgeInsets = UIEdgeInsets(top: self.topInset, left: self.leftInset, bottom: self.bottomInset, right: self.rightInset)
        self.setNeedsLayout()
        return super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }
}

class LabelVC: UIViewController {

    //Outlets
    @IBOutlet weak var labelWithMargin: UIMarginLabel!

    override func viewDidLoad() {
        super.viewDidLoad()

        //Label settings.
        labelWithMargin.leftInset = 10
        view.layoutIfNeeded()
    }
}

不要忘记在故事板标签对象中添加类名UIMarginLabel。 编码快乐!

其他回答

详细阐述Mundi的回答。

例如,在UIView中嵌入一个标签,并通过自动布局强制填充。例子:

概述:

创建一个UIView(面板),并设置它的外观。 创建一个UILabel并将其添加到面板中。 添加约束以强制填充。 将面板添加到视图层次结构中,然后定位面板。

细节:

创建面板视图。 let panel = UIView() 面板。backgroundColor = .green panel.layer.cornerRadius = 12 创建标签,将其作为子视图添加到面板。 let label = UILabel() panel.addSubview(标签) 在标签的边缘和面板之间添加约束。这迫使面板与标签保持一定距离。也就是说,“填充”。

编辑:手工完成所有这些是超级乏味、冗长和容易出错的。我建议你从GitHub中选择一个自动布局包装器或自己写一个

label.panel.translatesAutoresizingMaskIntoConstraints = false
label.topAnchor.constraint(equalTo: panel.topAnchor,
    constant: vPadding).isActive = true
label.bottomAnchor.constraint(equalTo: panel.bottomAnchor,
    constant: -vPadding).isActive = true
label.leadingAnchor.constraint(equalTo: panel.leadingAnchor,
    constant: hPadding).isActive = true
label.trailingAnchor.constraint(equalTo: panel.trailingAnchor,
    constant: -hPadding).isActive = true

label.textAlignment = .center

将面板添加到视图层次结构中,然后添加定位约束。例如,拥抱tableViewCell的右侧,如示例图像中所示。

注意:您只需要添加位置约束,而不是尺寸约束:Auto Layout将基于标签的intrinsicContentSize和前面添加的约束来解决布局问题。

hostView.addSubview(panel)
panel.translatesAutoresizingMaskIntoConstraints = false
panel.trailingAnchor.constraint(equalTo: hostView.trailingAnchor,
    constant: -16).isActive = true
panel.centerYAnchor.constraint(equalTo: hostView.centerYAnchor).isActive = true

简单的填充:

import UIKit

    class NewLabel: UILabel {

        override func textRectForBounds(bounds: CGRect, limitedToNumberOfLines numberOfLines: Int) -> CGRect {

            return CGRectInset(self.bounds, CGFloat(15.0), CGFloat(15.0))
        }

        override func drawRect(rect: CGRect) {

            super.drawTextInRect(CGRectInset(self.bounds,CGFloat(5.0), CGFloat(5.0)))
        }

    }

斯威夫特 4+

let paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.firstLineHeadIndent = 10

// Swift 4.2++
label.attributedText = NSAttributedString(string: "Your text", attributes: [NSAttributedString.Key.paragraphStyle: paragraphStyle])

// Swift 4.1--
label.attributedText = NSAttributedString(string: "Your text", attributes: [NSAttributedStringKey.paragraphStyle: paragraphStyle])

Swift 3代码及其实现示例

class UIMarginLabel: UILabel {

    var topInset:       CGFloat = 0
    var rightInset:     CGFloat = 0
    var bottomInset:    CGFloat = 0
    var leftInset:      CGFloat = 0

    override func drawText(in rect: CGRect) {
        let insets: UIEdgeInsets = UIEdgeInsets(top: self.topInset, left: self.leftInset, bottom: self.bottomInset, right: self.rightInset)
        self.setNeedsLayout()
        return super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }
}

class LabelVC: UIViewController {

    //Outlets
    @IBOutlet weak var labelWithMargin: UIMarginLabel!

    override func viewDidLoad() {
        super.viewDidLoad()

        //Label settings.
        labelWithMargin.leftInset = 10
        view.layoutIfNeeded()
    }
}

不要忘记在故事板标签对象中添加类名UIMarginLabel。 编码快乐!

就像其他答案一样,但它修复了一个bug:

当标签。宽度由自动布局控制,有时文本会被裁剪。

@IBDesignable
class InsetLabel: UILabel {

    @IBInspectable var topInset: CGFloat = 4.0
    @IBInspectable var leftInset: CGFloat = 4.0
    @IBInspectable var bottomInset: CGFloat = 4.0
    @IBInspectable var rightInset: CGFloat = 4.0

    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsets.init(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }

    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        return adjSize
    }

    override var intrinsicContentSize: CGSize {
        let systemContentSize = super.intrinsicContentSize
        let adjustSize = CGSize(width: systemContentSize.width + leftInset + rightInset, height: systemContentSize.height + topInset +     bottomInset)
        if adjustSize.width > preferredMaxLayoutWidth && preferredMaxLayoutWidth != 0 {
            let constraintSize = CGSize(width: bounds.width - (leftInset + rightInset), height: .greatestFiniteMagnitude)
            let newSize = super.sizeThatFits(constraintSize)
            return CGSize(width: systemContentSize.width, height: ceil(newSize.height) + topInset + bottomInset)
        } else {
            return adjustSize
        }
    }

    override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: insets))
    }
}