我需要在许多地方获得用户对象,其中包含许多字段。登录后,我想保存/存储这些用户对象。我们如何实现这种场景?
我不能这样存储它:
SharedPreferences.Editor prefsEditor = myPrefs.edit();
prefsEditor.putString("BusinessUnit", strBusinessUnit);
我需要在许多地方获得用户对象,其中包含许多字段。登录后,我想保存/存储这些用户对象。我们如何实现这种场景?
我不能这样存储它:
SharedPreferences.Editor prefsEditor = myPrefs.edit();
prefsEditor.putString("BusinessUnit", strBusinessUnit);
当前回答
我在使用已接受的答案访问跨活动的共享首选项数据时遇到了麻烦。在这些步骤中,您将为getSharedPreferences提供一个名称以访问它。
在构建中添加以下依赖项。Gradle脚本下的gradel (Module: app)文件:
implementation 'com.google.code.gson:gson:2.8.5'
保存:
MyObject myObject = new MyObject;
//set variables of 'myObject', etc.
SharedPreferences mPrefs = getSharedPreferences("Name", Context.MODE_PRIVATE);
Editor prefsEditor = mPrefs.edit();
Gson gson = new Gson();
String json = gson.toJson(myObject);
prefsEditor.putString("Key", json);
prefsEditor.commit();
在不同的活动中检索:
SharedPreferences mPrefs = getSharedPreferences("Name", Context.MODE_PRIVATE);
Gson gson = new Gson();
String json = mPrefs.getString("Key", "");
MyObject obj = gson.fromJson(json, MyObject.class);
其他回答
你还没有说明在这之后你对prefsEditor对象做了什么,但是为了持久化首选项数据,你还需要使用:
prefsEditor.commit();
你可以保存对象在首选项不使用任何库,首先你的对象类必须实现Serializable:
public class callModel implements Serializable {
private long pointTime;
private boolean callisConnected;
public callModel(boolean callisConnected, long pointTime) {
this.callisConnected = callisConnected;
this.pointTime = pointTime;
}
public boolean isCallisConnected() {
return callisConnected;
}
public long getPointTime() {
return pointTime;
}
}
然后你可以很容易地使用这两个方法来转换对象到字符串和字符串到对象:
public static <T extends Serializable> T stringToObjectS(String string) {
byte[] bytes = Base64.decode(string, 0);
T object = null;
try {
ObjectInputStream objectInputStream = new ObjectInputStream(new ByteArrayInputStream(bytes));
object = (T) objectInputStream.readObject();
} catch (Exception e) {
e.printStackTrace();
}
return object;
}
public static String objectToString(Parcelable object) {
String encoded = null;
try {
ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
ObjectOutputStream objectOutputStream = new ObjectOutputStream(byteArrayOutputStream);
objectOutputStream.writeObject(object);
objectOutputStream.close();
encoded = new String(Base64.encodeToString(byteArrayOutputStream.toByteArray(), 0));
} catch (IOException e) {
e.printStackTrace();
}
return encoded;
}
保存:
SharedPreferences mPrefs = getPreferences(MODE_PRIVATE);
Editor prefsEditor = mPrefs.edit();
prefsEditor.putString("MyObject", objectToString(callModelObject));
prefsEditor.commit();
阅读
String value= mPrefs.getString("MyObject", "");
MyObject obj = stringToObjectS(value);
看这里,这可以帮助你:
public static boolean setObject(Context context, Object o) {
Field[] fields = o.getClass().getFields();
SharedPreferences sp = context.getSharedPreferences(o.getClass()
.getName(), Context.MODE_PRIVATE);
Editor editor = sp.edit();
for (int i = 0; i < fields.length; i++) {
Class<?> type = fields[i].getType();
if (isSingle(type)) {
try {
final String name = fields[i].getName();
if (type == Character.TYPE || type.equals(String.class)) {
Object value = fields[i].get(o);
if (null != value)
editor.putString(name, value.toString());
} else if (type.equals(int.class)
|| type.equals(Short.class))
editor.putInt(name, fields[i].getInt(o));
else if (type.equals(double.class))
editor.putFloat(name, (float) fields[i].getDouble(o));
else if (type.equals(float.class))
editor.putFloat(name, fields[i].getFloat(o));
else if (type.equals(long.class))
editor.putLong(name, fields[i].getLong(o));
else if (type.equals(Boolean.class))
editor.putBoolean(name, fields[i].getBoolean(o));
} catch (IllegalAccessException e) {
LogUtils.e(TAG, e);
} catch (IllegalArgumentException e) {
LogUtils.e(TAG, e);
}
} else {
// FIXME 是对象则不写入
}
}
return editor.commit();
}
https://github.com/AltasT/PreferenceVObjectFile/blob/master/PreferenceVObjectFile/src/com/altas/lib/PreferenceUtils.java
这么多好答案,她是我的2美分
我更喜欢使用内联函数和旧风格的put和get值
object PreferenceHelper {
private const val PREFERENCES_KEY = "MyLocalPreference"
private fun getPreference(context: Context): SharedPreferences {
return context.getSharedPreferences(
PREFERENCES_KEY,
Context.MODE_PRIVATE
)
}
fun setBoolean(appContext: Context, key: String?, value: Boolean?) =
getPreference(appContext).edit().putBoolean(key, value!!).apply()
fun setInteger(appContext: Context, key: String?, value: Int) =
getPreference(appContext).edit().putInt(key, value).apply()
fun setFloat(appContext: Context, key: String?, value: Float) =
getPreference(appContext).edit().putFloat(key, value).apply()
fun setString(appContext: Context, key: String?, value: String?) =
getPreference(appContext).edit().putString(key, value).apply()
// To retrieve values from shared preferences:
fun getBoolean(appContext: Context, key: String?, defaultValue: Boolean?): Boolean =
getPreference(appContext).getBoolean(key, defaultValue!!)
fun getInteger(appContext: Context, key: String?, defaultValue: Int): Int =
getPreference(appContext)
.getInt(key, defaultValue)
fun getString(appContext: Context, key: String?, defaultValue: String?): String? =
getPreference(appContext)
.getString(key, defaultValue)
}
使用
PreferenceHelper.setString(context,"CUSTOMER_NAME", "HITESH")
Toast.makeText(context, "Hello " + PreferenceHelper.getString(context,"CUSTOMER_NAME", "User"), Toast.LENGTH_LONG).show()
如果你想存储你从响应中得到的整个对象,它可以通过这样做来实现,
首先,在util类中创建一个将JSON转换为字符串的方法,如下所示。
public static <T> T fromJson(String jsonString, Class<T> theClass) {
return new Gson().fromJson(jsonString, theClass);
}
然后在共享偏好类中执行如下操作,
public void storeLoginResponse(yourResponseClass objName) {
String loginJSON = UtilClass.toJson(customer);
if (!TextUtils.isEmpty(customerJSON)) {
editor.putString(AppConst.PREF_CUSTOMER, customerJSON);
editor.commit();
}
}
然后为getPreferences创建一个方法
public Customer getCustomerDetails() {
String customerDetail = pref.getString(AppConst.PREF_CUSTOMER, null);
if (!TextUtils.isEmpty(customerDetail)) {
return GSONConverter.fromJson(customerDetail, Customer.class);
} else {
return new Customer();
}
}
然后只是调用第一个方法时,你得到的响应和 其次,当你需要从分享偏好中获取数据时
String token = SharedPrefHelper.get().getCustomerDetails().getAccessToken();
这是所有。
希望对你有所帮助。
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