我刚刚升级到xcode 4.0,我不能再部署到iPhone,我得到一个苹果Mach-O链接器错误,它仍然适用于模拟器。

    Ld /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Intermediates/iParcel.build/Debug-iphoneos/iParcel.build/Objects-normal/armv7/iParcel normal armv7
    cd /Users/yveswheeler/iParcel
    setenv IPHONEOS_DEPLOYMENT_TARGET 3.2
    setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++-4.2 -arch armv7 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk -L/Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos -F/Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos -filelist /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Intermediates/iParcel.build/Debug-iphoneos/iParcel.build/Objects-normal/armv7/iParcel.LinkFileList -dead_strip -all_load -ObjC -lxml2 -miphoneos-version-min=3.2 -framework UIKit -framework CoreGraphics -framework QuartzCore /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20.a /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20Core.a /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20Network.a /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20Style.a /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20UI.a /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20UICommon.a /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20UINavigator.a -framework AddressBook -lz.1.2.3 -framework Foundation -framework CFNetwork -framework MobileCoreServices -framework SystemConfiguration -framework MessageUI -framework AudioToolbox -o /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Intermediates/iParcel.build/Debug-iphoneos/iParcel.build/Objects-normal/armv7/iParcel

arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20.a: No such file or directory
arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20Core.a: No such file or directory
arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20Network.a: No such file or directory
arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20Style.a: No such file or directory
arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20UI.a: No such file or directory
arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20UICommon.a: No such file or directory
arm-apple-darwin10-g++-4.2.1: /Users/yveswheeler/Library/Developer/Xcode/DerivedData/iParcel-fkeqjcjcbbhjwhdssjptkdxzzzxh/Build/Products/Debug-iphoneos/libThree20UINavigator.a: No such file or directory
Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++-4.2 failed with exit code 1

当前回答

My problem was that in multiple class.m files I had created an NSString named TAG, and I had set the value of TAG to the String name of each class (Ex: NSString * TAG = HWGuiControl). I had done so that then it was easy to prepend my NSLog statements with the name of the class. (I have used this system in Android with great success, great for analyzing program flow 2 years later). Deploying to a device, this all works great. But when its time to create an Archive for distribution, apparently the linker cannot contend with the NSString named TAG appearing in multiple files. Modifying the name(s) of TAG to HWGTAG, etc, did the trick.

其他回答

我也遇到了同样的问题。

解决方案(对我来说)=检查你的框架。

在我的例子中,我添加了与CoreData相关的类,没有“CoreData.framework”。添加它解决了MACH_O的抱怨。

一分钟前我也遇到了同样的问题。把我引到这里,但没什么用。但我找到了问题所在并解决了它。问题是在我的头文件中,我已经声明了一个名为trig_node[SIZE]的struct类的实例。

我的头…

struct TrigNode
{
    float msin;
    float mcos;
    float mtan;
}trig_node[SIZE];

在我的.cpp文件中,我有一个函数来访问这个实例并返回答案。

float cos_table_(float deg)
{
    uint n = ((SIZE/DEGRE)*deg);
    return trig_node[n % DEGRE].mcos;
}

这就是导致我的链接错误。 因此,为了解决这个问题,我将三角表类“trig_node[SIZE]”的实例放在了.cpp文件中,该文件清除了错误。所以现在新的修复看起来是这样的

我的头…

struct TrigNode
{
    float msin;
    float mcos;
    float mtan;
};

我的。cpp文件 trig_node(大小)

float cos_table_(float deg)
{
    uint n = ((SIZE/DEGRE)*deg);
    return trig_node[n % DEGRE].mcos;
}

我有同样的问题,当我拖一些文件。h和。m到我的项目和Xcode开始显示我这个错误clang: error:链接器命令失败,退出代码1(使用-v查看调用)而运行。

后来我发现我已经在我的Xcode项目的一些其他子文件夹下有。h和。m。所以我删除了额外的。h和。m,清洁我的项目和它的工作现在。

clang: error: linker command failed with exit code 1(使用-v查看调用)这个错误有很多原因,这就是为什么这个问题有这么多答案。你只需要看和检查;你是什么情况。

在我的情况下,我复制了一个类文件!通过使用Xcode右侧栏的底部搜索字段找到它,因此要解决它,请删除其中一个引用

我只是需要用main()方法来文件,Xcode对此并不满意。