我正在对初级(也许是高级)软件工程师所犯的常见错误和错误假设进行一些研究。

你坚持时间最长、最终被纠正的假设是什么?

例如,我误解了整数的大小不是标准的,而是取决于语言和目标。说起来有点尴尬,但事实就是这样。

坦率地说;你有什么坚定的信念?你大概坚持了多长时间?它可以是关于一种算法、一种语言、一个编程概念、测试,或者任何关于编程、编程语言或计算机科学的东西。


当前回答

我仍然对以下的一些误解感到困扰——尽管我知道这些误解是正确的,但我仍然试图抓住它们不放:

All stakeholders will make decisions about software design objectively. Those that aren't embroiled in writing the code make all sorts of decisions based entirely on emotion that don't always make sense to us developers. Project budgets always make sense - I've seen companies that are quite happy to drop [just for example] $50,000 a month for years rather than pay $250,000 to have a project completed in 6 months. The government for one loses their annual budget if they don't spend it - so spend it they will, come hell or high water. It astounds me at how many project dollars are wasted on things like this. You should always use the right tools for the right job - sometimes this decision is not in your hands. Sometimes it comes down from on high that "thou shalt use X technology" for this project, leaving you thinking "WTF! Who came up with that ridiculous idea?"... the guy paying your paycheque, that's who, now get it done. Programming ideology comes first and foremost, everything else is secondary. In reality, deadlines and business objectives need to be met in order to get your paycheque. Sometimes you make the worst decisions because you just don't have time to do it the right way... just as sometimes that word is on the tip of your tongue but the minute it takes to recall it makes you choose a different and less ideal word. There isn't always time to do it right, sometimes there is only time to do it - however that may be. Hence oft' seen anti-patterns used by so called experienced developers who have to knock out a solution to a problem 10 minutes before the presentation deadline for the software being delivered to your best client tomorrow.

其他回答

学习一门全新的语言真的很难。

我认为我应该尽可能地进行抽象。我的脑袋被这个撞了,因为太多交织在一起的小功能。

现在我试着让事情尽可能的简单和分离。重构使事物抽象比预测需要如何抽象要容易得多。

因此,我从开发规则它们的框架转移到完成工作的功能片段。从来没有回头,除了当我想起那段时间,我天真地认为我会是那个开发下一个大东西的人。

我曾经认为编写Win32应用程序就足够了。

而且每个程序都必须有一个GUI,因为命令行已经“过时”了。

那是朝九晚五的工作

用汇编语言进行优化=重写。

When I first really understood assembly (coming from BASIC) it seemed that the only way to make code run faster was to rewrite it in assembly. Took quite a few years to realize that compilers can be very good at optimization and especially with CPUs with branch prediction etc they can probably do a better job than a human can do in a reasonable amount of time. Also that spending time on optimizing the algorithm is likely to give you a better win than spending time converting from a high to a low level language. Also that premature optimization is the root of all evil...