我如何添加一个触摸事件到一个UIView?
我试一试:
UIView *headerView = [[[UIView alloc] initWithFrame:CGRectMake(0, 0, tableView.bounds.size.width, nextY)] autorelease];
[headerView addTarget:self action:@selector(myEvent:) forControlEvents:UIControlEventTouchDown];
// ERROR MESSAGE: UIView may not respond to '-addTarget:action:forControlEvents:'
我不想创建一个子类然后重写
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
objective - c:
UIControl *headerView = [[UIControl alloc] initWithFrame:CGRectMake(0, 0, tableView.bounds.size.width, nextY)];
[headerView addTarget:self action:@selector(myEvent:) forControlEvents:UIControlEventTouchDown];
迅速:
let headerView = UIControl(frame: CGRect(x: 0, y: 0, width: tableView.bounds.size.width, height: nextY))
headerView.addTarget(self, action: #selector(myEvent(_:)), for: .touchDown)
问题是:
我如何添加一个触摸事件到一个UIView?
它并不是在请求一个点击事件。
特别是OP想要实现UIControlEventTouchDown
切换UIView到UIControl是正确的答案,因为手势识别器不知道。touchdown。touchupinside,。touchupoutside等等。
此外,UIControl继承自UIView,所以你不会失去任何功能。
如果你想要的只是轻敲一下,那么你可以使用手势识别器。但如果你想要更好的控制,就像这个问题要求的,你需要UIControl。
https://developer.apple.com/documentation/uikit/uicontrol?language=objc
https://developer.apple.com/documentation/uikit/uigesturerecognizer?language=objc
斯威夫特和斯威夫特
import UIKit
extension UIView {
func addTapGesture(tapNumber: Int, target: Any, action: Selector) {
let tap = UITapGestureRecognizer(target: target, action: action)
tap.numberOfTapsRequired = tapNumber
addGestureRecognizer(tap)
isUserInteractionEnabled = true
}
}
Use
yourView.addTapGesture(tapNumber: 1, target: self, action: #selector(yourMethod))