有人能给出一个简单的例子,每秒钟更新一个文本框左右?

我想要制作一个飞行的球,并需要每秒计算/更新球的坐标,这就是为什么我需要某种计时器。

我从这里什么也得不到。


当前回答

enter code here
Thread th=new Thread(new Runnable() {
        @Override
        public void run() {
            try { for(int i=0;i<5;i++) {
                b1.setText(""+i);
                Thread.sleep(5000);
                runOnUiThread(new Runnable() {
                    @Override
                    public void run() {
                        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
       pp();
       
                        }
                    }
                });
            }} catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    });
    th.start();

其他回答

我认为你可以用Rx方法来做:

 timerSubscribe = Observable.interval(1, TimeUnit.SECONDS)
            .subscribeOn(Schedulers.io())
            .observeOn(AndroidSchedulers.mainThread())
            .subscribe(new Action1<Long>() {
                @Override
                public void call(Long aLong) {
                      //TODO do your stuff
                }
            });

然后取消这个:

timerSubscribe.unsubscribe();

接收定时器 http://reactivex.io/documentation/operators/timer.html

他是更简单的解决方案,工作在我的应用程序。

  public class MyActivity extends Acitivity {

    TextView myTextView;
    boolean someCondition=true;

     @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.my_activity);

            myTextView = (TextView) findViewById(R.id.refreshing_field);

            //starting our task which update textview every 1000 ms
            new RefreshTask().execute();



        }

    //class which updates our textview every second

    class RefreshTask extends AsyncTask {

            @Override
            protected void onProgressUpdate(Object... values) {
                super.onProgressUpdate(values);
                String text = String.valueOf(System.currentTimeMillis());
                myTextView.setText(text);

            }

            @Override
            protected Object doInBackground(Object... params) {
                while(someCondition) {
                    try {
                        //sleep for 1s in background...
                        Thread.sleep(1000);
                        //and update textview in ui thread
                        publishProgress();
                    } catch (InterruptedException e) {
                        e.printStackTrace(); 

                };
                return null;
            }
        }
    }

这很简单! 你创建了一个新的定时器。

Timer timer = new Timer();

然后扩展计时器任务

class UpdateBallTask extends TimerTask {
   Ball myBall;

   public void run() {
       //calculate the new position of myBall
   }
}

然后以一定的更新间隔将新任务添加到Timer中

final int FPS = 40;
TimerTask updateBall = new UpdateBallTask();
timer.scheduleAtFixedRate(updateBall, 0, 1000/FPS);

声明:这不是理想的解决方案。这是使用定时器类的解决方案(由OP要求)。在Android SDK中,建议使用Handler类(在接受的答案中有示例)。

如果你已经有了时间。

public class Timer {
    private float lastFrameChanged;
    private float frameDuration;
    private Runnable r;

    public Timer(float frameDuration, Runnable r) {
        this.frameDuration = frameDuration;
        this.lastFrameChanged = 0;
        this.r = r;
    }

    public void update(float dt) {
        lastFrameChanged += dt;

        if (lastFrameChanged > frameDuration) {
            lastFrameChanged = 0;
            r.run();
        }
    }
}

你也可以使用动画器:

int secondsToRun = 999;

ValueAnimator timer = ValueAnimator.ofInt(secondsToRun);
timer.setDuration(secondsToRun * 1000).setInterpolator(new LinearInterpolator());
timer.addUpdateListener(new ValueAnimator.AnimatorUpdateListener()
    {
        @Override
        public void onAnimationUpdate(ValueAnimator animation)
        {
            int elapsedSeconds = (int) animation.getAnimatedValue();
            int minutes = elapsedSeconds / 60;
            int seconds = elapsedSeconds % 60;

            textView.setText(String.format("%d:%02d", minutes, seconds));
        }
    });
timer.start();