在IB的库中,介绍告诉我们,当按下返回键时,UITextView的键盘将消失。但实际上返回键只能作为'\n'
我可以添加一个按钮,并使用[txtView resignFirstResponder]隐藏键盘。
但是有没有办法为键盘中的返回键添加动作,这样我就不需要添加UIButton了?
在IB的库中,介绍告诉我们,当按下返回键时,UITextView的键盘将消失。但实际上返回键只能作为'\n'
我可以添加一个按钮,并使用[txtView resignFirstResponder]隐藏键盘。
但是有没有办法为键盘中的返回键添加动作,这样我就不需要添加UIButton了?
当前回答
我发现josebama的回答是这个帖子中最完整、最干净的答案。
下面是Swift 4的语法:
func textView(_ textView: UITextView, shouldChangeTextIn _: NSRange, replacementText text: String) -> Bool {
let resultRange = text.rangeOfCharacter(from: CharacterSet.newlines, options: .backwards)
if text.count == 1 && resultRange != nil {
textView.resignFirstResponder()
// Do any additional stuff here
return false
}
return true
}
其他回答
在视图控制器中添加这个方法。
迅速:
func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
if text == "\n" {
textView.resignFirstResponder()
return false
}
return true
}
这个方法对你也有帮助:
/**
Dismiss keyboard when tapped outside the keyboard or textView
:param: touches the touches
:param: event the related event
*/
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
if let touch = touches.anyObject() as? UITouch {
if touch.phase == UITouchPhase.Began {
textField?.resignFirstResponder()
}
}
}
我知道这已经回答了,但我真的不喜欢使用字符串字面量的换行,所以这是我所做的。
- (BOOL)textView:(UITextView *)txtView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
if( [text rangeOfCharacterFromSet:[NSCharacterSet newlineCharacterSet]].location == NSNotFound ) {
return YES;
}
[txtView resignFirstResponder];
return NO;
}
Swift 4.0更新:
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if (text as NSString).rangeOfCharacter(from: CharacterSet.newlines).location == NSNotFound {
return true
}
txtView.resignFirstResponder()
return false
}
+ (void)addDoneButtonToControl:(id)txtFieldOrTextView
{
if([txtFieldOrTextView isKindOfClass:[UITextField class]])
{
txtFieldOrTextView = (UITextField *)txtFieldOrTextView;
}
else if([txtFieldOrTextView isKindOfClass:[UITextView class]])
{
txtFieldOrTextView = (UITextView *)txtFieldOrTextView;
}
UIToolbar* numberToolbar = [[UIToolbar alloc]initWithFrame:CGRectMake(0,
0,
[Global returnDeviceWidth],
50)];
numberToolbar.barStyle = UIBarStyleDefault;
UIBarButtonItem *btnDone = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"btn_return"]
style:UIBarButtonItemStyleBordered
target:txtFieldOrTextView
action:@selector(resignFirstResponder)];
numberToolbar.items = [NSArray arrayWithObjects:btnDone,nil];
[numberToolbar sizeToFit];
if([txtFieldOrTextView isKindOfClass:[UITextField class]])
{
((UITextField *)txtFieldOrTextView).inputAccessoryView = numberToolbar;
}
else if([txtFieldOrTextView isKindOfClass:[UITextView class]])
{
((UITextView *)txtFieldOrTextView).inputAccessoryView = numberToolbar;
}
}
试试这个:
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text{
if ([text isEqualToString:@"\n"]) {
[self.view endEditing:YES];
}
return YES;
}
你应该添加UIToolbar到顶部UITextView,而不是使用shouldChangeTextIn
在Swift 4中
let toolbar = UIToolbar(frame: CGRect(x: 0, y: 0, width: UIScreen.main.bounds.width, height: 50))
toolbar.barStyle = .default
toolbar.items = [
UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil),
UIBarButtonItem(title: "Done", style: .done, target: self, action: #selector(doneAction))
]
textView.inputAccessoryView = toolbar
@objc func doneAction(){
self.textView.resignFirstResponder()
}