我知道下面是不可能的,因为枚举的类型必须是int

enum GroupTypes
{
    TheGroup = "OEM",
    TheOtherGroup = "CMB"
}

从我的数据库中,我得到了一个不全面的代码字段(OEM和CMBs)。我想让这个字段成为一个枚举或其他可以理解的东西。因为如果目标是可读性,解决方案就应该简洁。

我还有其他选择吗?


当前回答

在@Even Mien的回答之后,我试着走得更远一点,使它通用,我似乎几乎在那里,但有一种情况仍然抗拒,我可能可以简化我的代码一点。 我张贴在这里,如果有人看到我可以改进,特别是使它工作,因为我不能从字符串赋值

到目前为止,我有以下结果:

        Console.WriteLine(TestEnum.Test1);//displays "TEST1"

        bool test = "TEST1" == TestEnum.Test1; //true

        var test2 = TestEnum.Test1; //is TestEnum and has value

        string test3 = TestEnum.Test1; //test3 = "TEST1"

        var test4 = TestEnum.Test1 == TestEnum.Test2; //false
         EnumType<TestEnum> test5 = "TEST1"; //works fine

        //TestEnum test5 = "string"; DOESN'T compile .... :(:(

奇迹发生的地方:

public abstract  class EnumType<T>  where T : EnumType<T>   
{

    public  string Value { get; set; }

    protected EnumType(string value)
    {
        Value = value;
    }


    public static implicit operator EnumType<T>(string s)
    {
        if (All.Any(dt => dt.Value == s))
        {
            Type t = typeof(T);

            ConstructorInfo ci = t.GetConstructor(BindingFlags.Instance | BindingFlags.NonPublic,null, new Type[] { typeof(string) }, null);

            return (T)ci.Invoke(new object[] {s});
        }
        else
        {
            return null;
        }
    }

    public static implicit operator string(EnumType<T> dt)
    {
        return dt?.Value;
    }


    public static bool operator ==(EnumType<T> ct1, EnumType<T> ct2)
    {
        return (string)ct1 == (string)ct2;
    }

    public static bool operator !=(EnumType<T> ct1, EnumType<T> ct2)
    {
        return !(ct1 == ct2);
    }


    public override bool Equals(object obj)
    {
        try
        {
            return (string)obj == Value;
        }
        catch
        {
            return false;
        }
    }

    public override int GetHashCode()
    {
        return Value.GetHashCode();
    }

    public static IEnumerable<T> All
     => typeof(T).GetProperties()
       .Where(p => p.PropertyType == typeof(T))
       .Select(x => (T)x.GetValue(null, null));



}

我只需要为我的枚举声明这个:

public class TestEnum : EnumType<TestEnum> 
{

    private TestEnum(string value) : base(value)
    {}

    public static TestEnum Test1 { get { return new TestEnum("TEST1"); } }
    public static TestEnum Test2 { get { return new TestEnum("TEST2"); } }
}

其他回答

我只需创建一个字典,并使用代码作为键。

编辑:为了解决关于执行反向查找(查找键)的注释,这将不是非常有效。如果有必要,我将编写一个新类来处理它。

摘自@EvenMien,并添加了一些评论。(也适用于我自己的用例)

public struct AgentAction
{
    private AgentAction(string value) { Value = value; }

    public string Value { get; private set; }

    public override string ToString() { return this.Value; }
    
    public static AgentAction Login = new AgentAction("Login");
    public static AgentAction Logout = new AgentAction("Logout");

    public static implicit operator string(AgentAction action) { return action.ToString(); }
}

我想完全避免使用字符串字面量,而且我也不需要在项目描述中有空间。更重要的是,我想要有一种机制来检查所提供的字符串是否是一个有效的项目,所以我想出了这个解决方案:

public class Seasons
{
    public static string Spring { get; }
    public static string Summer { get; }
    public static string Fall { get; }
    public static string Winter { get; }

    public static bool IsValid(string propertyName)
    {
        if (string.IsNullOrEmpty(propertyName))
        {
            return false;
        }

        try
        {           
            return typeof(Seasons).GetProperty(propertyName) != null;
        }
        catch
        {
            return false;
        }       
    }
}

它是这样工作的:

void Main()
{
    string s = nameof(Seasons.Fall);
    Console.WriteLine($"Fall is valid: {Seasons.IsValid(s)}"); // true

    s = "WrongSeason";
    Console.WriteLine($"WrongSeason is valid: {Seasons.IsValid(s)}"); // false
}

我尝试将IsValid()重构为基类并使用反射来读取类型(MethodBase.GetCurrentMethod(). declaringtype),但由于我希望它是静态的,所以它返回基类类型,而不是继承的类型。你的补救措施将是非常欢迎的!这就是我想要达到的目标:

public  class Seasons : ConstantStringsBase
{
    // ... same
}

public  class ConstantStringsBase
{
    public static bool IsValid(string propertyName)
    {       
        return MethodBase.GetCurrentMethod().DeclaringType.GetProperty(propertyName) != null;
    }
}

在@Even Mien的回答之后,我试着走得更远一点,使它通用,我似乎几乎在那里,但有一种情况仍然抗拒,我可能可以简化我的代码一点。 我张贴在这里,如果有人看到我可以改进,特别是使它工作,因为我不能从字符串赋值

到目前为止,我有以下结果:

        Console.WriteLine(TestEnum.Test1);//displays "TEST1"

        bool test = "TEST1" == TestEnum.Test1; //true

        var test2 = TestEnum.Test1; //is TestEnum and has value

        string test3 = TestEnum.Test1; //test3 = "TEST1"

        var test4 = TestEnum.Test1 == TestEnum.Test2; //false
         EnumType<TestEnum> test5 = "TEST1"; //works fine

        //TestEnum test5 = "string"; DOESN'T compile .... :(:(

奇迹发生的地方:

public abstract  class EnumType<T>  where T : EnumType<T>   
{

    public  string Value { get; set; }

    protected EnumType(string value)
    {
        Value = value;
    }


    public static implicit operator EnumType<T>(string s)
    {
        if (All.Any(dt => dt.Value == s))
        {
            Type t = typeof(T);

            ConstructorInfo ci = t.GetConstructor(BindingFlags.Instance | BindingFlags.NonPublic,null, new Type[] { typeof(string) }, null);

            return (T)ci.Invoke(new object[] {s});
        }
        else
        {
            return null;
        }
    }

    public static implicit operator string(EnumType<T> dt)
    {
        return dt?.Value;
    }


    public static bool operator ==(EnumType<T> ct1, EnumType<T> ct2)
    {
        return (string)ct1 == (string)ct2;
    }

    public static bool operator !=(EnumType<T> ct1, EnumType<T> ct2)
    {
        return !(ct1 == ct2);
    }


    public override bool Equals(object obj)
    {
        try
        {
            return (string)obj == Value;
        }
        catch
        {
            return false;
        }
    }

    public override int GetHashCode()
    {
        return Value.GetHashCode();
    }

    public static IEnumerable<T> All
     => typeof(T).GetProperties()
       .Where(p => p.PropertyType == typeof(T))
       .Select(x => (T)x.GetValue(null, null));



}

我只需要为我的枚举声明这个:

public class TestEnum : EnumType<TestEnum> 
{

    private TestEnum(string value) : base(value)
    {}

    public static TestEnum Test1 { get { return new TestEnum("TEST1"); } }
    public static TestEnum Test2 { get { return new TestEnum("TEST2"); } }
}

基于https://stackoverflow.com/a/1343517/1818723,我提出了一个枚举与TryParse方法

public class FancyStringEnum
{
    private FancyStringEnum(string value) { Value = value; }

    public string Value { get; private set; }

    private static List<FancyStringEnum> choices = new List<FancyStringEnum>
    {
        new FancyStringEnum("Small") ,
        new FancyStringEnum("Big Thing") ,
        new FancyStringEnum("Value with Spaces")
    };

    public static FancyStringEnum Small { get { return choices[0]; } }
    public static FancyStringEnum BigThing { get { return choices[1]; } }
    public static FancyStringEnum ValueWithSpaces { get { return choices[2]; } }

    public override string ToString()
    {
        return Value;
    }

    public static bool TryParse(string value, bool ignoreCase, out FancyStringEnum result)
    {
        var sc = StringComparison.InvariantCulture;
        if (ignoreCase)
            sc = StringComparison.InvariantCultureIgnoreCase;

        foreach (var choice in choices)
        {

            if (choice.Value.Equals(value, sc))
            {
                result = choice;
                return true;
            }
        }

        result = new FancyStringEnum(null);
        return false;
    }

    public static FancyStringEnum Parse(string value, bool ignoreCase)
    {
        var sc = StringComparison.InvariantCulture;
        if (ignoreCase)
            sc = StringComparison.InvariantCultureIgnoreCase;

        foreach (var choice in choices)
        {

            if (choice.Value.Equals(value, sc))
            {
                return choice;
            }
        }

        return new FancyStringEnum(null);
    }
}

传入类型安全的字符串值作为参数:

public static void Do(string message, FancyStringEnum value)
{
    if (value == FancyStringEnum.Small)
    {
        //do something
    } else if (value == FancyStringEnum.BigThing)
    {
        //do something else
    }
}

TryParse和Parse在行动:

string something = "something"; //substiture with "small" to see it parsed 
if (FancyStringEnum.TryParse(something, true, out var se))
    Console.WriteLine(se.Value);
else
    Console.WriteLine($"unable to parse {something}");

//or    

var v2 = FancyStringEnum.Parse(something, true);
if (v2.Value == null)
    Console.WriteLine($"unable to parse {something}");
else
    Console.WriteLine(v2.Value); //do something with parsed enum

    

是否可以提取基类,用更少的代码创建StringEnums