我已经搜索了Swift的书籍,但找不到@synchronized的Swift版本。我如何做互斥在Swift?


当前回答

使用Bryan McLemore的答案,我扩展了它,以支持使用Swift 2.0延迟能力扔进安全庄园的对象。

func synchronized( lock:AnyObject, block:() throws -> Void ) rethrows
{
    objc_sync_enter(lock)
    defer {
        objc_sync_exit(lock)
    }

    try block()
}

其他回答

你可以把语句夹在objc_sync_enter(obj: AnyObject?)和objc_sync_exit(obj: AnyObject?)之间。@synchronized关键字在幕后使用这些方法。即。

objc_sync_enter(self)
... synchronized code ...
objc_sync_exit(self)

细节

Xcode 8.3.1, Swift 3.1

Task

从不同的线程读写值(异步)。

Code

class AsyncObject<T>:CustomStringConvertible {
    private var _value: T
    public private(set) var dispatchQueueName: String
   
    let dispatchQueue: DispatchQueue
    
    init (value: T, dispatchQueueName: String) {
        _value = value
        self.dispatchQueueName = dispatchQueueName
        dispatchQueue = DispatchQueue(label: dispatchQueueName)
    }
    
    func setValue(with closure: @escaping (_ currentValue: T)->(T) ) {
        dispatchQueue.sync { [weak self] in
            if let _self = self {
                _self._value = closure(_self._value)
            }
        }
    }
    
    func getValue(with closure: @escaping (_ currentValue: T)->() ) {
        dispatchQueue.sync { [weak self] in
            if let _self = self {
                closure(_self._value)
            }
        }
    }
    
    
    var value: T {
        get {
            return dispatchQueue.sync { _value }
        }
        
        set (newValue) {
            dispatchQueue.sync { _value = newValue }
        }
    }

    var description: String {
        return "\(_value)"
    }
}

使用

print("Single read/write action")
// Use it when when you need to make single action
let obj = AsyncObject<Int>(value: 0, dispatchQueueName: "Dispatch0")
obj.value = 100
let x = obj.value
print(x)

print("Write action in block")
// Use it when when you need to make many action
obj.setValue{ (current) -> (Int) in
    let newValue = current*2
    print("previous: \(current), new: \(newValue)")
    return newValue
}

完整的样品

扩展DispatchGroup

extension DispatchGroup {
    
    class func loop(repeatNumber: Int, action: @escaping (_ index: Int)->(), completion: @escaping ()->()) {
        let group = DispatchGroup()
        for index in 0...repeatNumber {
            group.enter()
            DispatchQueue.global(qos: .utility).async {
                action(index)
                group.leave()
            }
        }
        
        group.notify(queue: DispatchQueue.global(qos: .userInitiated)) {
            completion()
        }
    }
}

类ViewController

import UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        //sample1()
        sample2()
    }
    
    func sample1() {
        print("=================================================\nsample with variable")
        
        let obj = AsyncObject<Int>(value: 0, dispatchQueueName: "Dispatch1")
        
        DispatchGroup.loop(repeatNumber: 5, action: { index in
            obj.value = index
        }) {
            print("\(obj.value)")
        }
    }
    
    func sample2() {
        print("\n=================================================\nsample with array")
        let arr = AsyncObject<[Int]>(value: [], dispatchQueueName: "Dispatch2")
        DispatchGroup.loop(repeatNumber: 15, action: { index in
            arr.setValue{ (current) -> ([Int]) in
                var array = current
                array.append(index*index)
                print("index: \(index), value \(array[array.count-1])")
                return array
            }
        }) {
            print("\(arr.value)")
        }
    }
}

你可以使用GCD。它比@synchronized更详细一点,但可以作为替代品:

let serialQueue = DispatchQueue(label: "com.test.mySerialQueue")
serialQueue.sync {
    // code
}

我自己也在寻找这个,并得出结论,在swift中还没有对此的原生构造。

我确实根据我从Matt Bridges和其他人那里看到的一些代码编写了这个小的帮助函数。

func synced(_ lock: Any, closure: () -> ()) {
    objc_sync_enter(lock)
    closure()
    objc_sync_exit(lock)
}

用法非常简单

synced(self) {
    println("This is a synchronized closure")
}

我发现了一个问题。在这一点上,传入一个数组作为lock参数似乎会导致一个非常迟钝的编译器错误。除此之外,虽然它似乎工作如所愿。

Bitcast requires both operands to be pointer or neither
  %26 = bitcast i64 %25 to %objc_object*, !dbg !378
LLVM ERROR: Broken function found, compilation aborted!

要添加返回函数,你可以这样做:

func synchronize<T>(lockObj: AnyObject!, closure: ()->T) -> T
{
  objc_sync_enter(lockObj)
  var retVal: T = closure()
  objc_sync_exit(lockObj)
  return retVal
}

随后,你可以调用它使用:

func importantMethod(...) -> Bool {
  return synchronize(self) {
    if(feelLikeReturningTrue) { return true }
    // do other things
    if(feelLikeReturningTrueNow) { return true }
    // more things
    return whatIFeelLike ? true : false
  }
}