我有一个React组件,在组件的渲染方法中,我有这样的东西:

render() {
    return (
        <div>
            <div>
                // removed for brevity
            </div>

           { switch(...) {} }

            <div>
                // removed for brevity
            </div>
        </div>
    );
}

Now the point is that I have two div elements, one at the top and one at the bottom, that are fixed. In the middle I want to have a switch statement, and according to a value in my state I want to render a different component. So basically, I want the two div elements to be fixed always, and just in the middle to render a different component each time. I'm using this to implement a multi-step payment procedure). Though, as is the code currently it doesn't work, as it gives me an error saying that switch is unexpected. Any ideas how to achieve what I want?


当前回答

  const [route, setRoute] = useState(INITIAL_ROUTE)

  return (
    <RouteContext.Provider value={{ route, setRoute }}>
      {(() => {
        switch (route) {
          case Route.Home:
            return <PopupHomePage />
          case Route.App:
            return <PopupAppPage />
          default:
            return null
        }
      })()}
    </RouteContext.Provider>

其他回答

这个答案专门用来解决@tonyfat提出的“重复”问题,关于如何使用条件表达式来处理相同的任务。


Avoiding statements here seems like more trouble than it's worth, but this script does the job as the snippet demonstrates:

// Runs tests let id = 0, flag = 0; renderByFlag(id, flag); // jobId out of range id = 1; // jobId in range while(++flag < 5){ // active flag ranges from 1 to 4 renderByFlag(id, flag); } // Defines a function that chooses what to render based on two provided values function renderByFlag(jobId, activeFlag){ jobId === 1 ? ( activeFlag === 1 ? render("A (flag = 1)") : activeFlag === 2 ? render("B (flag = 2)") : activeFlag === 3 ? render("C (flag = 3)") : pass(`flag ${activeFlag} out of range`) ) : pass(`jobId ${jobId} out of range`) } // Defines logging functions for demo purposes function render(val){ console.log(`Rendering ${val}`); } function pass(reason){ console.log(`Doing nothing (${reason})`) }

你不能在渲染中有开关。放置访问一个元素的对象文字的伪切换方法并不理想,因为它会导致所有视图都要处理,并且可能导致在该状态下不存在的道具的依赖错误。

这里有一个很好的干净的方法来做到这一点,不需要每个视图提前渲染:

render () {
  const viewState = this.getViewState();

  return (
    <div>
      {viewState === ViewState.NO_RESULTS && this.renderNoResults()}
      {viewState === ViewState.LIST_RESULTS && this.renderResults()}
      {viewState === ViewState.SUCCESS_DONE && this.renderCompleted()}
    </div>
  )

如果视图状态的条件不只基于一个简单的属性——比如每行有多个条件,那么枚举和getViewState函数封装条件是分离条件逻辑和清理呈现的好方法。

一种在渲染块中使用条件操作符表示一种开关的方法:

{(someVar === 1 &&
    <SomeContent/>)
|| (someVar === 2 &&
    <SomeOtherContent />)
|| (this.props.someProp === "something" &&
    <YetSomeOtherContent />)
|| (this.props.someProp === "foo" && this.props.someOtherProp === "bar" &&
    <OtherContentAgain />)
||
    <SomeDefaultContent />
}

应该确保条件严格返回布尔值。

试试这个,它也更干净:在一个函数中获得渲染的开关,并调用它传递你想要的参数。例如:

renderSwitch(param) {
  switch(param) {
    case 'foo':
      return 'bar';
    default:
      return 'foo';
  }
}

render() {
  return (
    <div>
      <div>
          // removed for brevity
      </div>
      {this.renderSwitch(param)}
      <div>
          // removed for brevity
      </div>
    </div>
  );
}

改进了一点 马特·韦的回答。

export const Switch = ({ test, children }) => { const defaultResult = children.find((child) => child.props.default) || null; const result = children.find((child) => child.props.value === test); return result || defaultResult; }; export const Case = ({ children }) => children; const color = getColorFromTheMostComplexFnEver(); <Switch test={color}> <Case value="Green">Forest</Case> <Case value="Red">Blood</Case> <Case default>Predator</Case> </Switch> <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>