如何通过函数上的键获取字典值?

我的函数代码(和我尝试的命令不工作):

static void XML_Array(Dictionary<string, string> Data_Array)
{
    String xmlfile = Data_Array.TryGetValue("XML_File", out value);
}

我的按钮代码:

private void button2_Click(object sender, EventArgs e)
{
    Dictionary<string, string> Data_Array = new Dictionary<string, string>();
    Data_Array.Add("XML_File", "Settings.xml");

    XML_Array(Data_Array);
}

我想对XML_Array函数的变量是:

string xmlfile = "Settings.xml":

当前回答

其实很简单:

String xmlfile = Data_Array["XML_File"];

注意,如果字典没有等于“XML_File”的键,代码将抛出异常。如果你想先检查,你可以像这样使用TryGetValue:

string xmlfile;
if (!Data_Array.TryGetValue("XML_File", out xmlfile)) {
   // the key isn't in the dictionary.
   return; // or whatever you want to do
}
// xmlfile is now equal to the value

其他回答

Dictionary<String, String> d = new Dictionary<String, String>();
d.Add("1", "Mahadev");
d.Add("2", "Mahesh");
Console.WriteLine(d["1"]); // It will print Value of key '1'
static void XML_Array(Dictionary<string, string> Data_Array)
{
    String value;
    if(Data_Array.TryGetValue("XML_File", out value))
    {
        // ... Do something here with value ...
    }
}

其实很简单:

String xmlfile = Data_Array["XML_File"];

注意,如果字典没有等于“XML_File”的键,代码将抛出异常。如果你想先检查,你可以像这样使用TryGetValue:

string xmlfile;
if (!Data_Array.TryGetValue("XML_File", out xmlfile)) {
   // the key isn't in the dictionary.
   return; // or whatever you want to do
}
// xmlfile is now equal to the value
Dictionary<int,string> dict = new Dictionary<int,string>{
  {1,"item1"},
  {2,"item2"},
  {3,"item3"},
}

int key = 2 // for example
string result = dict.ContainsKey(key) ? dict[key] : null;

(我在另一个问题上发布了这个,我不知道如何链接到它,所以在这里) Dictionary<K,V>扩展。我已经用了很长时间了::

public static bool TryGetKey<K, V>(this IDictionary<K, V> instance, V value, out 
K key)
{
    foreach (var entry in instance)
    {
        if (!entry.Value.Equals(value))
        {
            continue;
        }
        key = entry.Key;
        return true;
    }
    key = default(K);
    return false;
}

并使用as:

public static void Main()
{
    Dictionary<string, string> dict = new Dictionary<string, string>()
    {
        {"1", "one"},
        {"2", "two"},
        {"3", "three"}
    };
 
     string value="two"; 
     if (dict.TryGetKey(value, out var returnedKey))
         Console.WriteLine($"Found Key {returnedKey}");
     else
         Console.WriteLine($"No key found for value {value}");
}