我在我的模型中有一个属性叫做Promotion,它的类型是一个标志enum叫做UserPromotion。枚举成员的显示属性设置如下:
[Flags]
public enum UserPromotion
{
None = 0x0,
[Display(Name = "Send Job Offers By Mail")]
SendJobOffersByMail = 0x1,
[Display(Name = "Send Job Offers By Sms")]
SendJobOffersBySms = 0x2,
[Display(Name = "Send Other Stuff By Sms")]
SendPromotionalBySms = 0x4,
[Display(Name = "Send Other Stuff By Mail")]
SendPromotionalByMail = 0x8
}
现在我想要能够在我的视图中创建一个ul来显示我的Promotion属性的选定值。这就是我到目前为止所做的但问题是,我如何在这里获得显示名称?
<ul>
@foreach (int aPromotion in @Enum.GetValues(typeof(UserPromotion)))
{
var currentPromotion = (int)Model.JobSeeker.Promotion;
if ((currentPromotion & aPromotion) == aPromotion)
{
<li>Here I don't know how to get the display attribute of "currentPromotion".</li>
}
}
</ul>
基于Todd的答案,建立在Aydin的答案之上,这是一个不需要任何类型参数的泛型扩展方法。
/// <summary>
/// Gets human-readable version of enum.
/// </summary>
/// <returns>effective DisplayAttribute.Name of given enum.</returns>
public static string GetDisplayName<T>(this T enumValue) where T : IComparable, IFormattable, IConvertible // C# 7.3+: where T : struct, Enum
{
if (!typeof(T).IsEnum) // Not needed in C# 7.3+ with above updated constraint
throw new ArgumentException("Argument must be of type Enum");
DisplayAttribute displayAttribute = enumValue.GetType()
.GetMember(enumValue.ToString())
.First()
.GetCustomAttribute<DisplayAttribute>();
string displayName = displayAttribute?.GetName();
return displayName ?? enumValue.ToString();
}
我需要这个为我的项目,因为像下面的代码,其中不是每个成员的enum有一个DisplayAttribute,抛出一个异常与Todd的解决方案:
public class MyClass
{
public enum MyEnum
{
[Display(Name="ONE")]
One,
// No DisplayAttribute
Two
}
public void UseMyEnum()
{
MyEnum foo = MyEnum.One;
MyEnum bar = MyEnum.Two;
Console.WriteLine(foo.GetDisplayName());
Console.WriteLine(bar.GetDisplayName());
}
}
// Output:
//
// ONE
// Two
如果这是一个简单问题的复杂解决方案,请让我知道,但这是我使用的修复。