如何将一个数除3而不使用*、/、+、-、%等运算符?

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当前回答

(注意:查看下面的编辑2以获得更好的版本!)

这并不像听起来那么棘手,因为你说“没有使用[..+[…]运营商”。如果你想禁止同时使用+字符,请参见下面。

unsigned div_by(unsigned const x, unsigned const by) {
  unsigned floor = 0;
  for (unsigned cmp = 0, r = 0; cmp <= x;) {
    for (unsigned i = 0; i < by; i++)
      cmp++; // that's not the + operator!
    floor = r;
    r++; // neither is this.
  }
  return floor;
}

然后用div_by(100,3)将100除以3。


编辑:你可以继续并替换++操作符:

unsigned inc(unsigned x) {
  for (unsigned mask = 1; mask; mask <<= 1) {
    if (mask & x)
      x &= ~mask;
    else
      return x & mask;
  }
  return 0; // overflow (note that both x and mask are 0 here)
}

编辑2:稍快的版本,不使用任何包含+、-、*、/、%字符的操作符。

unsigned add(char const zero[], unsigned const x, unsigned const y) {
  // this exploits that &foo[bar] == foo+bar if foo is of type char*
  return (int)(uintptr_t)(&((&zero[x])[y]));
}

unsigned div_by(unsigned const x, unsigned const by) {
  unsigned floor = 0;
  for (unsigned cmp = 0, r = 0; cmp <= x;) {
    cmp = add(0,cmp,by);
    floor = r;
    r = add(0,r,1);
  }
  return floor;
}

我们使用add函数的第一个参数,因为不使用*字符就不能表示指针的类型,除非在函数形参列表中,其中的语法类型[]与类型* const相同。

FWIW,你可以很容易地实现一个乘法函数使用类似的技巧使用0x55555556技巧提出的AndreyT:

int mul(int const x, int const y) {
  return sizeof(struct {
    char const ignore[y];
  }[x]);
}

其他回答

很好bc:

$ num=1337; printf "scale=5;${num}\x2F3;\n" | bc
445.66666

要将一个32位数字除以3,可以将其乘以0x55555556,然后取64位结果的前32位。

现在剩下要做的就是使用位运算和移位来实现乘法…

好吧,我想我们都同意这不是一个现实世界的问题。为了好玩,这里是如何用Ada和多线程来做这件事:

with Ada.Text_IO;

procedure Divide_By_3 is

   protected type Divisor_Type is
      entry Poke;
      entry Finish;
   private
      entry Release;
      entry Stop_Emptying;
      Emptying : Boolean := False;
   end Divisor_Type;

   protected type Collector_Type is
      entry Poke;
      entry Finish;
   private
      Emptying : Boolean := False;
   end Collector_Type;

   task type Input is
   end Input;
   task type Output is
   end Output;

   protected body Divisor_Type is
      entry Poke when not Emptying and Stop_Emptying'Count = 0 is
      begin
         requeue Release;
      end Poke;
      entry Release when Release'Count >= 3 or Emptying is
         New_Output : access Output;
      begin
         if not Emptying then
            New_Output := new Output;
            Emptying := True;
            requeue Stop_Emptying;
         end if;
      end Release;
      entry Stop_Emptying when Release'Count = 0 is
      begin
         Emptying := False;
      end Stop_Emptying;
      entry Finish when Poke'Count = 0 and Release'Count < 3 is
      begin
         Emptying := True;
         requeue Stop_Emptying;
      end Finish;
   end Divisor_Type;

   protected body Collector_Type is
      entry Poke when Emptying is
      begin
         null;
      end Poke;
      entry Finish when True is
      begin
         Ada.Text_IO.Put_Line (Poke'Count'Img);
         Emptying := True;
      end Finish;
   end Collector_Type;

   Collector : Collector_Type;
   Divisor : Divisor_Type;

   task body Input is
   begin
      Divisor.Poke;
   end Input;

   task body Output is
   begin
      Collector.Poke;
   end Output;

   Cur_Input : access Input;

   -- Input value:
   Number : Integer := 18;
begin
   for I in 1 .. Number loop
      Cur_Input := new Input;
   end loop;
   Divisor.Finish;
   Collector.Finish;
end Divide_By_3;

并不是所有的答案都是面试官想听到的:

我的回答:

“我绝不会那样做,谁会为这种愚蠢的事情付出代价呢?”没有人 会有一个优势,它不是更快,它只是愚蠢。 教授设计师必须知道这一点,但这必须适用于所有数字,而不仅仅是除以3。”

这个方法(c#)怎么样?

private int dividedBy3(int n) {
        List<Object> a = new Object[n].ToList();
        List<Object> b = new List<object>();
        while (a.Count > 2) {
            a.RemoveRange(0, 3);
            b.Add(new Object());
        }
        return b.Count;
    }