我正试着从Gulp转到Webpack。在Gulp中,我有一个任务,它将所有文件和文件夹从/static/文件夹复制到/build/文件夹。如何用Webpack做同样的事情?我需要一些插件吗?


当前回答

One advantage that the aforementioned copy-webpack-plugin brings that hasn't been explained before is that all the other methods mentioned here still bundle the resources into your bundle files (and require you to "require" or "import" them somewhere). If I just want to move some images around or some template partials, I don't want to clutter up my javascript bundle file with useless references to them, I just want the files emitted in the right place. I haven't found any other way to do this in webpack. Admittedly it's not what webpack originally was designed for, but it's definitely a current use case. (@BreakDS I hope this answers your question - it's only a benefit if you want it)

其他回答

使用文件加载器模块要求资产是webpack的使用方式(源代码)。然而,如果你需要更大的灵活性或想要一个更干净的界面,你也可以直接使用我的copy-webpack-plugin (npm, Github)复制静态文件。对于静态构建示例:

const CopyWebpackPlugin = require('copy-webpack-plugin');
 
module.exports = {
    context: path.join(__dirname, 'your-app'),
    plugins: [
        new CopyWebpackPlugin({
            patterns: [
                { from: 'static' }
            ]
        })
    ]
};

兼容性注意:如果你使用的是旧版本的webpack,比如webpack@4.x.x,请使用copy-webpack-plugin@6.x.x。否则使用最新的。

你不需要到处复制东西,webpack的工作方式与gulp不同。Webpack是一个模块捆绑器,你在文件中引用的所有内容都将被包括在内。你只需要为此指定一个加载器。

所以如果你写:

var myImage = require("./static/myImage.jpg");

Webpack将首先尝试将引用的文件解析为JavaScript(因为这是默认的)。当然,这将会失败。这就是为什么您需要为该文件类型指定一个加载器。例如,文件或url加载器获取引用的文件,将其放入webpack的输出文件夹(在您的情况下应该是构建的),并返回该文件的散列url。

var myImage = require("./static/myImage.jpg");
console.log(myImage); // '/build/12as7f9asfasgasg.jpg'

通常加载器是通过webpack配置来应用的:

// webpack.config.js

module.exports = {
    ...
    module: {
        loaders: [
            { test: /\.(jpe?g|gif|png|svg|woff|ttf|wav|mp3)$/, loader: "file" }
        ]
    }
};

当然,您需要首先安装文件加载器才能使其工作。

Webpack 5增加了资产模块,这些模块本质上是普通文件加载器的替代品。我复制了以下文档的相关部分:

asset/resource生成一个单独的文件并导出URL。以前可以通过使用文件加载器实现。 asset/inline导出资产的数据URI。以前可以通过使用url加载器实现。 Asset /source导出资产的源代码。以前可以通过使用原始加载器实现。 asset自动在导出数据URI和发出单独的文件之间进行选择。以前可以通过使用url加载器与资产大小限制。

添加一个你可以使你的配置看起来像这样:

// webpack.config.js

module.exports = {
    ...
    module: {
        rules: [
            {
                test: /\.(jpe?g|gif|png|svg|woff|ttf|wav|mp3)$/,
                type: "asset/resource"
            }
        ]
    }
};

要控制文件的输出方式,可以使用模板路径。

在配置中,你可以在这里设置全局模板:

// webpack.config.js
module.exports = {
    ...
    output: {
        ...
        assetModuleFilename: '[path][name].[hash][ext][query]'
    }
}

为了覆盖一组特定的资产,你可以这样做:

// webpack.config.js

module.exports = {
    ...
    module: {
        rules: [
            {
                test: /\.(jpe?g|gif|png|svg|woff|ttf|wav|mp3)$/,
                type: "asset/resource"
                generator: {
                    filename: '[path][name].[hash][ext][query]'
                }
            }
        ]
    }
};

提供的模板将生成类似build/images/img.151cfcfa1bd74779aadb.png的文件名。哈希可以用于缓存破坏等。你应该根据自己的需要进行修改。

如果你想复制静态文件,你可以这样使用文件加载器:

对于HTML文件:

在webpack.config.js中:

module.exports = {
    ...
    module: {
        loaders: [
            { test: /\.(html)$/,
              loader: "file?name=[path][name].[ext]&context=./app/static"
            }
        ]
    }
};

在js文件中:

  require.context("./static/", true, /^\.\/.*\.html/);

./static/相对于js文件的位置。

你可以对图像或其他东西做同样的事情。 语境是一种强大的探索方法!!

One advantage that the aforementioned copy-webpack-plugin brings that hasn't been explained before is that all the other methods mentioned here still bundle the resources into your bundle files (and require you to "require" or "import" them somewhere). If I just want to move some images around or some template partials, I don't want to clutter up my javascript bundle file with useless references to them, I just want the files emitted in the right place. I haven't found any other way to do this in webpack. Admittedly it's not what webpack originally was designed for, but it's definitely a current use case. (@BreakDS I hope this answers your question - it's only a benefit if you want it)