我有一个网络调用要执行。但在此之前,我需要检查设备是否有互联网连接。

这是我目前为止所做的:

  var connectivityResult = new Connectivity().checkConnectivity();// User defined class
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {*/
    this.getData();
    } else {
      neverSatisfied();
    }

上述方法行不通。


当前回答

我几乎读了所有的帖子,@dennmat的帖子对我最有用。虽然它对我没用,而且也过时了。我有更新颤振更新连接包(I。E connectivity_plus)和data_connection_checker(检查移动和wifi是否有实际的互联网连接)。 在这篇文章之后,你将能够连续监听互联网连接。

1. 添加依赖关系 A)连通性:^1.0.6 B) data_connection_checker: ^0.3.4

2. 处理所有连接的自定义类。

import 'dart:async';
import 'package:connectivity_plus/connectivity_plus.dart';
import 'package:data_connection_checker/data_connection_checker.dart'; 

class ConnectionUtil {
  //This creates the single instance by calling the `_internal` constructor specified below
  static final ConnectionUtil _singleton = new ConnectionUtil._internal();
  ConnectionUtil._internal();
  //This is what's used to retrieve the instance through the app
  static ConnectionUtil getInstance() => _singleton;
  //This tracks the current connection status
  bool hasConnection = false;
  //This is how we'll allow subscribing to connection changes
  StreamController connectionChangeController = StreamController();
  //flutter_connectivity
  final Connectivity _connectivity = Connectivity();
  void initialize() {
    _connectivity.onConnectivityChanged.listen(_connectionChange);
  }
  //flutter_connectivity's listener
  void _connectionChange(ConnectivityResult result) {
    hasInternetInternetConnection();
  }
  Stream get connectionChange => connectionChangeController.stream;
  Future<bool> hasInternetInternetConnection() async {
    bool previousConnection = hasConnection;
    var connectivityResult = await (Connectivity().checkConnectivity());
    //Check if device is just connect with mobile network or wifi
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {
      //Check there is actual internet connection with a mobile network or wifi
      if (await DataConnectionChecker().hasConnection) {
        // Network data detected & internet connection confirmed.
        hasConnection = true;
      } else {
        // Network data detected but no internet connection found.
        hasConnection = false;
      }
    }
    // device has no mobile network and wifi connection at all
    else {
      hasConnection = false;
    }
    // The connection status changed send out an update to all listeners
    if (previousConnection != hasConnection) {
      connectionChangeController.add(hasConnection);
    }
    return hasConnection;
  }
}

检查任何地方的连接并倾听变化。

@override
  initState() {
    print('called');
    //Create instance
    ConnectionUtil connectionStatus = ConnectionUtil.getInstance();
    //Initialize
    connectionStatus.initialize();
    //Listen for connection change
    _connectionChangeStream = connectionStatus.connectionChange.listen((event) {
      print(event);
    });

    super.initState();
  }

切换飞行模式时检查日志。你应该得到有true和false值的日志。

注意:这将无法在flutter web工作,如果你想让它工作,请使用dio或http插件而不是data_connection_checker。

项目示例可以在这里找到。谢谢

其他回答

Null安全代码:

One time check: Create this method: Future<bool> hasNetwork() async { try { final result = await InternetAddress.lookup('example.com'); return result.isNotEmpty && result[0].rawAddress.isNotEmpty; } on SocketException catch (_) { return false; } } Usage: bool isOnline = await hasNetwork(); Setting up a listener: Add the following dependency to your pubspec.yaml file. connectivity_plus: ^2.0.2 Full code: void main() => runApp(MaterialApp(home: HomePage())); class HomePage extends StatefulWidget { @override _HomePageState createState() => _HomePageState(); } class _HomePageState extends State<HomePage> { Map _source = {ConnectivityResult.none: false}; final MyConnectivity _connectivity = MyConnectivity.instance; @override void initState() { super.initState(); _connectivity.initialise(); _connectivity.myStream.listen((source) { setState(() => _source = source); }); } @override Widget build(BuildContext context) { String string; switch (_source.keys.toList()[0]) { case ConnectivityResult.mobile: string = 'Mobile: Online'; break; case ConnectivityResult.wifi: string = 'WiFi: Online'; break; case ConnectivityResult.none: default: string = 'Offline'; } return Scaffold( body: Center(child: Text(string)), ); } @override void dispose() { _connectivity.disposeStream(); super.dispose(); } } class MyConnectivity { MyConnectivity._(); static final _instance = MyConnectivity._(); static MyConnectivity get instance => _instance; final _connectivity = Connectivity(); final _controller = StreamController.broadcast(); Stream get myStream => _controller.stream; void initialise() async { ConnectivityResult result = await _connectivity.checkConnectivity(); _checkStatus(result); _connectivity.onConnectivityChanged.listen((result) { _checkStatus(result); }); } void _checkStatus(ConnectivityResult result) async { bool isOnline = false; try { final result = await InternetAddress.lookup('example.com'); isOnline = result.isNotEmpty && result[0].rawAddress.isNotEmpty; } on SocketException catch (_) { isOnline = false; } _controller.sink.add({result: isOnline}); } void disposeStream() => _controller.close(); }


截图:

来源:connectivity_plus和Günter Zöchbauer

我有一个问题与提出的解决方案,使用查找并不总是返回预期的值。

这是由于DNS缓存,调用的值被缓存,而不是在下一次尝试时进行正确的调用,它会返回缓存的值。当然,这是一个问题,因为这意味着如果你失去了连接和调用查找,它仍然可以返回缓存的值,就像你有互联网一样,相反,如果你重新连接你的互联网后,查找返回null,它仍然会在缓存的持续时间内返回null,这可能是几分钟,即使你现在有互联网。

查找返回一些东西并不一定意味着你有网络,它不返回任何东西并不一定意味着你没有网络。它不可靠。

我从data_connection_checker插件中获得灵感,实现了以下解决方案:

 /// If any of the pings returns true then you have internet (for sure). If none do, you probably don't.
  Future<bool> _checkInternetAccess() {
    /// We use a mix of IPV4 and IPV6 here in case some networks only accept one of the types.
    /// Only tested with an IPV4 only network so far (I don't have access to an IPV6 network).
    final List<InternetAddress> dnss = [
      InternetAddress('8.8.8.8', type: InternetAddressType.IPv4), // Google
      InternetAddress('2001:4860:4860::8888', type: InternetAddressType.IPv6), // Google
      InternetAddress('1.1.1.1', type: InternetAddressType.IPv4), // CloudFlare
      InternetAddress('2606:4700:4700::1111', type: InternetAddressType.IPv6), // CloudFlare
      InternetAddress('208.67.222.222', type: InternetAddressType.IPv4), // OpenDNS
      InternetAddress('2620:0:ccc::2', type: InternetAddressType.IPv6), // OpenDNS
      InternetAddress('180.76.76.76', type: InternetAddressType.IPv4), // Baidu
      InternetAddress('2400:da00::6666', type: InternetAddressType.IPv6), // Baidu
    ];

    final Completer<bool> completer = Completer<bool>();

    int callsReturned = 0;
    void onCallReturned(bool isAlive) {
      if (completer.isCompleted) return;

      if (isAlive) {
        completer.complete(true);
      } else {
        callsReturned++;
        if (callsReturned >= dnss.length) {
          completer.complete(false);
        }
      }
    }

    dnss.forEach((dns) => _pingDns(dns).then(onCallReturned));

    return completer.future;
  }

  Future<bool> _pingDns(InternetAddress dnsAddress) async {
    const int dnsPort = 53;
    const Duration timeout = Duration(seconds: 3);

    Socket socket;
    try {
      socket = await Socket.connect(dnsAddress, dnsPort, timeout: timeout);
      socket?.destroy();
      return true;
    } on SocketException {
      socket?.destroy();
    }
    return false;
  }

对_checkInternetAccess的调用最多需要一个超时时间才能完成(这里是3秒),如果我们可以到达任何一个DNS,它将在到达第一个DNS时立即完成,而不需要等待其他DNS(因为到达一个DNS就足以知道您有internet)。所有对_pingDns的调用都是并行完成的。

它似乎在IPV4网络上工作得很好,当我不能在IPV6网络上测试它时(我没有访问IPV6网络),我认为它仍然可以工作。它也适用于发布模式构建,但我还必须将我的应用提交给苹果,看看他们是否发现了这个解决方案的任何问题。

它也应该在大多数国家(包括中国)工作,如果它不能在一个工作,你可以添加一个DNS到列表中,可以从你的目标国家访问。

连接插件在其文档中声明,它只在有网络连接的情况下提供信息,但不包括网络连接到Internet的情况

请注意,在Android上,这并不保证连接到互联网。例如,应用程序可能有wifi接入,但它可能是一个VPN或酒店wifi,没有接入。

你可以使用

import 'dart:io';
...
try {
  final result = await InternetAddress.lookup('example.com');
  if (result.isNotEmpty && result[0].rawAddress.isNotEmpty) {
    print('connected');
  }
} on SocketException catch (_) {
  print('not connected');
}

更新

不建议使用连接包。请使用官方的Flutter Community connectivity_plus包。

我最终(虽然不情愿)选择了@abernee在之前回答这个问题时给出的解决方案。我总是尝试在我的项目中尽可能少地使用外部包——因为我知道外部包是我所创建的软件的唯一[潜在]故障点。所以链接到两个外部包只是为了一个简单的实现,像这样对我来说并不容易。

尽管如此,我还是采用了abernee的代码,并对其进行了修改,使其更精简、更合理。我说的明智是指他在自己的功能中消耗了Connectivity包的功能,但在内部由于没有从这个包中返回最有价值的输出(即网络标识)而浪费了它。这是阿伯尼解决方案的修改版本:

import 'package:connectivity/connectivity.dart';
import 'package:data_connection_checker/data_connection_checker.dart';


// 'McGyver' - the ultimate cool guy (the best helper class any app can ask for).
class McGyver {

  static Future<Map<String, dynamic>> checkInternetAccess() async {
    //* ////////////////////////////////////////////////////////////////////////////////////////// *//
    //*   INFO: ONLY TWO return TYPES for Map 'dynamic' value => <bool> and <ConnectivityResult>   *//
    //* ////////////////////////////////////////////////////////////////////////////////////////// *//
    Map<String, dynamic> mapCon;
    final String isConn = 'isConnected', netType = 'networkType';
    ConnectivityResult conRes = await (Connectivity().checkConnectivity());
    switch (conRes) {
      case ConnectivityResult.wifi:   //* WiFi Network: true !!
        if (await DataConnectionChecker().hasConnection) {   //* Internet Access: true !!
          mapCon = Map.unmodifiable({isConn: true, netType: ConnectivityResult.wifi});
        } else {
          mapCon = Map.unmodifiable({isConn: false, netType: ConnectivityResult.wifi});
        }
        break;
      case ConnectivityResult.mobile:   //* Mobile Network: true !!
        if (await DataConnectionChecker().hasConnection) {   //* Internet Access: true !!
          mapCon = Map.unmodifiable({isConn: true, netType: ConnectivityResult.mobile});
        } else {
          mapCon = Map.unmodifiable({isConn: false, netType: ConnectivityResult.mobile});
        }
        break;
      case ConnectivityResult.none:   //* No Network: true !!
        mapCon = Map.unmodifiable({isConn: false, netType: ConnectivityResult.none});
        break;
    }
    return mapCon;
  }

}

然后你可以在代码中的任何地方通过简单的调用来使用这个静态函数,如下所示:

bool isConn; ConnectivityResult netType;
McGyver.checkInternetAccess().then(
  (mapCIA) {  //* 'mapCIA' == amalgamation for 'map' from 'CheckInternetAccess' function result.
    debugPrint("'mapCIA' Keys: ${mapCIA.keys}");
    isConn = mapCIA['isConnected'];
    netType = mapCIA['networkType'];
  }
);
debugPrint("Internet Access: $isConn   |   Network Type: $netType");

遗憾的是,你必须链接到两个外部包才能在你的Flutter项目中获得这个非常基本的功能-但我想目前这是我们拥有的最好的。实际上,我更喜欢数据连接检查器包而不是连接包——但是(在发布这篇文章的时候)前者缺少我从连接包中需要的非常重要的网络识别功能。这就是我(暂时)默认采用这种方法的原因。

我几乎读了所有的帖子,@dennmat的帖子对我最有用。虽然它对我没用,而且也过时了。我有更新颤振更新连接包(I。E connectivity_plus)和data_connection_checker(检查移动和wifi是否有实际的互联网连接)。 在这篇文章之后,你将能够连续监听互联网连接。

1. 添加依赖关系 A)连通性:^1.0.6 B) data_connection_checker: ^0.3.4

2. 处理所有连接的自定义类。

import 'dart:async';
import 'package:connectivity_plus/connectivity_plus.dart';
import 'package:data_connection_checker/data_connection_checker.dart'; 

class ConnectionUtil {
  //This creates the single instance by calling the `_internal` constructor specified below
  static final ConnectionUtil _singleton = new ConnectionUtil._internal();
  ConnectionUtil._internal();
  //This is what's used to retrieve the instance through the app
  static ConnectionUtil getInstance() => _singleton;
  //This tracks the current connection status
  bool hasConnection = false;
  //This is how we'll allow subscribing to connection changes
  StreamController connectionChangeController = StreamController();
  //flutter_connectivity
  final Connectivity _connectivity = Connectivity();
  void initialize() {
    _connectivity.onConnectivityChanged.listen(_connectionChange);
  }
  //flutter_connectivity's listener
  void _connectionChange(ConnectivityResult result) {
    hasInternetInternetConnection();
  }
  Stream get connectionChange => connectionChangeController.stream;
  Future<bool> hasInternetInternetConnection() async {
    bool previousConnection = hasConnection;
    var connectivityResult = await (Connectivity().checkConnectivity());
    //Check if device is just connect with mobile network or wifi
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {
      //Check there is actual internet connection with a mobile network or wifi
      if (await DataConnectionChecker().hasConnection) {
        // Network data detected & internet connection confirmed.
        hasConnection = true;
      } else {
        // Network data detected but no internet connection found.
        hasConnection = false;
      }
    }
    // device has no mobile network and wifi connection at all
    else {
      hasConnection = false;
    }
    // The connection status changed send out an update to all listeners
    if (previousConnection != hasConnection) {
      connectionChangeController.add(hasConnection);
    }
    return hasConnection;
  }
}

检查任何地方的连接并倾听变化。

@override
  initState() {
    print('called');
    //Create instance
    ConnectionUtil connectionStatus = ConnectionUtil.getInstance();
    //Initialize
    connectionStatus.initialize();
    //Listen for connection change
    _connectionChangeStream = connectionStatus.connectionChange.listen((event) {
      print(event);
    });

    super.initState();
  }

切换飞行模式时检查日志。你应该得到有true和false值的日志。

注意:这将无法在flutter web工作,如果你想让它工作,请使用dio或http插件而不是data_connection_checker。

项目示例可以在这里找到。谢谢