如何在JavaScript中通过引用传递变量?

我有三个变量,我想对它们执行一些操作,所以我想把它们放在一个for循环中,并对每个变量执行操作。

伪代码:

myArray = new Array(var1, var2, var3);
for (var x = 0; x < myArray.length; x++){
    // Do stuff to the array
    makePretty(myArray[x]);
}
// Now do stuff to the updated variables

最好的方法是什么?


当前回答

其实有一个很好的解决方案:

function updateArray(context, targetName, callback) {
    context[targetName] = context[targetName].map(callback);
}

var myArray = ['a', 'b', 'c'];
updateArray(this, 'myArray', item => {return '_' + item});

console.log(myArray); //(3) ["_a", "_b", "_c"]

其他回答

简单的对象

函数foo(x) { //使用其他上下文函数 //修改' x '属性,增加值 x.value + +; } //初始化' ref '为对象 Var = { // ' value '在' ref '变量对象中 //初始值为' 1 ' 值:1 }; //用对象值调用函数 foo (ref); //再次调用带有对象值的函数 foo (ref); console.log (ref.value);//打印"3"


自定义对象

对象rvar

/** * Aux function to create by-references variables */ function rvar(name, value, context) { // If `this` is a `rvar` instance if (this instanceof rvar) { // Inside `rvar` context... // Internal object value this.value = value; // Object `name` property Object.defineProperty(this, 'name', { value: name }); // Object `hasValue` property Object.defineProperty(this, 'hasValue', { get: function () { // If the internal object value is not `undefined` return this.value !== undefined; } }); // Copy value constructor for type-check if ((value !== undefined) && (value !== null)) { this.constructor = value.constructor; } // To String method this.toString = function () { // Convert the internal value to string return this.value + ''; }; } else { // Outside `rvar` context... // Initialice `rvar` object if (!rvar.refs) { rvar.refs = {}; } // Initialize context if it is not defined if (!context) { context = this; } // Store variable rvar.refs[name] = new rvar(name, value, context); // Define variable at context Object.defineProperty(context, name, { // Getter get: function () { return rvar.refs[name]; }, // Setter set: function (v) { rvar.refs[name].value = v; }, // Can be overrided? configurable: true }); // Return object reference return context[name]; } } // Variable Declaration // Declare `test_ref` variable rvar('test_ref_1'); // Assign value `5` test_ref_1 = 5; // Or test_ref_1.value = 5; // Or declare and initialize with `5`: rvar('test_ref_2', 5); // ------------------------------ // Test Code // Test Function function Fn1(v) { v.value = 100; } // Test function test(fn) { console.log(fn.toString()); console.info(fn()); } // Declare rvar('test_ref_number'); // First assign test_ref_number = 5; test(() => test_ref_number.value === 5); // Call function with reference Fn1(test_ref_number); test(() => test_ref_number.value === 100); // Increase value test_ref_number++; test(() => test_ref_number.value === 101); // Update value test_ref_number = test_ref_number - 10; test(() => test_ref_number.value === 91);

如果你想通过引用传递变量,一个更好的方法是通过在对象中传递参数,然后使用window开始更改值:

window["varName"] = value;

例子:

// Variables with first values
var x = 1, b = 0, f = 15;


function asByReference (
    argumentHasVars = {},   // Passing variables in object
    newValues = [])         // Pass new values in array
{
    let VarsNames = [];

    // Getting variables names one by one
    for(let name in argumentHasVars)
        VarsNames.push(name);

    // Accessing variables by using window one by one
    for(let i = 0; i < VarsNames.length; i += 1)
        window[VarsNames[i]] = newValues[i]; // Set new value
}

console.log(x, b, f); // Output with first values

asByReference({x, b, f}, [5, 5, 5]); // Passing as by reference

console.log(x, b, f); // Output after changing values

I've been playing around with syntax to do this sort of thing, but it requires some helpers that are a little unusual. It starts with not using 'var' at all, but a simple 'DECLARE' helper that creates a local variable and defines a scope for it via an anonymous callback. By controlling how variables are declared, we can choose to wrap them into objects so that they can always be passed by reference, essentially. This is similar to one of the Eduardo Cuomo's answer above, but the solution below does not require using strings as variable identifiers. Here's some minimal code to show the concept.

function Wrapper(val){
    this.VAL = val;
}
Wrapper.prototype.toString = function(){
    return this.VAL.toString();
}

function DECLARE(val, callback){
    var valWrapped = new Wrapper(val);    
    callback(valWrapped);
}

function INC(ref){
    if(ref && ref.hasOwnProperty('VAL')){
        ref.VAL++; 
    }
    else{
        ref++;//or maybe throw here instead?
    }

    return ref;
}

DECLARE(5, function(five){ //consider this line the same as 'let five = 5'
console.log("five is now " + five);
INC(five); // increment
console.log("five is incremented to " + five);
});

其实有一个很好的解决方案:

function updateArray(context, targetName, callback) {
    context[targetName] = context[targetName].map(callback);
}

var myArray = ['a', 'b', 'c'];
updateArray(this, 'myArray', item => {return '_' + item});

console.log(myArray); //(3) ["_a", "_b", "_c"]

像字符串和数字这样的基本类型变量总是按值传递。 数组和对象通过引用或基于以下条件的值传递:

如果你正在设置一个对象或数组的值,它是通过值传递。 Object1 = {prop: "car"}; Array1 = [1,2,3]; 如果你正在改变一个对象或数组的属性值,那么它是引用传递。 中的object1。道具= "汽车"; Array1 [0] = 9;

Code

函数passVar(obj1, obj2, num) { 其中obj1。道具= "笔记本电脑";//将改变原来的 Obj2 ={道具:"电脑"};//不影响原 Num = Num + 1;//不影响原 } Var object1 = { 道具:“车” }; Var object2 = { 道具:“自行车” }; Var number1 = 10; passVar(object1, object2, number1); console.log(中的object1);//输出:对象{道具:"笔记本电脑"} console.log (object2);//输出:Object {prop: "bike"} console.log (number1);//输出:10