在听StackOverflow播客的时候,经常有人说“真正的程序员”是用C语言编写的,而C语言的速度要快得多,因为它“接近机器”。把前面的断言留到另一篇文章,C有什么特别之处,使它比其他语言更快?或者换句话说:什么能阻止其他语言编译成二进制代码,使其运行速度与C语言一样快?


当前回答

使用现代优化编译器,纯C程序不太可能比编译后的。net代码快得多,如果有的话。通过像。net这样的框架为开发人员提供的生产力提高,您可以在一天内完成过去用普通c语言需要几周或几个月才能完成的工作。再加上与开发人员的工资相比,硬件成本低廉,用高级语言编写这些东西并以任何缓慢的速度抛出硬件要便宜得多。

The reason Jeff and Joel talk about C being the "real programmer" language is because there is no hand-holding in C. You must allocate your own memory, deallocate that memory, do your own bounds-checking, etc. There's no such thing as new object(); There's no garbage collection, classes, OOP, entity frameworks, LINQ, properties, attributes, fields, or anything like that. You have to know things like pointer arithmetic and how to dereference a pointer. And, for that matter, know and understand what a pointer is. You have to know what a stack frame is and what the instruction pointer is. You have to know the memory model of the CPU architecture you're working on. There is a lot of implicit understanding of the architecture of a microcomputer (usually the microcomputer you're working on) when programming in C that simply is not present nor necessary when programming in something like C# or Java. All of that information has been off-loaded to the compiler (or VM) programmer.

其他回答

For the most part, every C instruction corresponds to a very few assembler instructions. You are essentially writing higher level machine code, so you have control over almost everything the processor does. Many other compiled languages, such as C++, have a lot of simple looking instructions that can turn into much more code than you think it does (virtual functions, copy constructors, etc..) And interpreted languages like Java or Ruby have another layer of instructions that you never see - the Virtual Machine or Interpreter.

如果你花了一个月的时间用C语言构建的程序只需要0.05秒,而我花了一天的时间用Java写同样的程序,只需要0.10秒,那么C语言真的更快吗?

但是回答你的问题,编写良好的C代码通常会比其他语言编写的代码运行得更快,因为编写良好的C代码的一部分包括在接近机器的级别上进行手动优化。

尽管编译器确实非常聪明,但它们还不能创造性地提出与手工按摩算法竞争的代码(假设“手”属于一个优秀的C程序员)。

编辑:

很多评论都是这样的:“我用C语言编写,我不考虑优化。”

举个具体的例子:

在Delphi中我可以这样写:

function RemoveAllAFromB(a, b: string): string;
var
  before, after :string;
begin
  Result := b;
  if 0 < Pos(a,b) then begin
    before := Copy(b,1,Pos(a,b)-Length(a));
    after := Copy(b,Pos(a,b)+Length(a),Length(b));
    Result := before + after;
    Result := RemoveAllAFromB(a,Result);  //recursive
  end;
end;

用C语言写:

char *s1, *s2, *result; /* original strings and the result string */
int len1, len2; /* lengths of the strings */
for (i = 0; i < len1; i++) {
   for (j = 0; j < len2; j++) {
     if (s1[i] == s2[j]) {
       break;
     }
   }
   if (j == len2) {  /* s1[i] is not found in s2 */
     *result = s1[i]; 
     result++; /* assuming your result array is long enough */
   }
}

但是C版本中有多少优化呢?我们在实现方面做了很多我在Delphi版本中没有考虑到的决定。字符串是如何实现的?在特尔斐我看不出来。在C语言中,我已经决定它将是一个指向ASCII整数数组的指针,我们称之为字符。在C语言中,我们每次测试一个字符的存在性。在Delphi中,我使用Pos。

这只是一个小例子。在一个大型程序中,C程序员必须对每几行代码做出这类低级决策。它加起来就是一个手工制作、手工优化的可执行文件。

1)正如其他人所说,C为你做的更少。没有初始化变量,没有数组边界检查,没有内存管理等。其他语言中的这些特性会消耗C语言不需要的内存和CPU周期。

2) Answers saying that C is less abstracted and therefore faster are only half correct I think. Technically speaking, if you had a "sufficiently advanced compiler" for language X, then language X could approach or equal the speed of C. The difference with C is that since it maps so obviously (if you've taken an architecture course) and directly to assembly language that even a naive compiler can do a decent job. For something like Python, you need a very advanced compiler to predict the probable types of objects and generate machine code on the fly -- C's semantics are simple enough that a simple compiler can do well.

令人惊讶的是,“C/ c++必须比Java快,因为Java是解释性的”的神话仍然活跃。有几年前的文章,也有最近的文章,用概念或测量来解释为什么这种情况并不总是如此。

当前的虚拟机实现(顺便说一下,不仅仅是JVM)可以利用程序执行期间收集的信息来动态地优化代码,使用各种技术:

将频繁的方法呈现给机器代码, 内联小方法, 锁紧调整

以及各种其他调整,这些调整是基于了解代码实际在做什么,以及它运行的环境的实际特征。

主要的因素是它是一种静态类型的语言,可以编译为机器代码。此外,由于它是一种低级语言,它通常不会做任何您不让它做的事情。

这些是我想到的其他一些因素。

Variables are not automatically initialized No bounds checking on arrays Unchecked pointer manipulation No integer overflow checking Statically-typed variables Function calls are static (unless you use function pointers) Compiler writers have had lots of time to improve the optimizing code. Also, people program in C for the purpose of getting the best performance, so there's pressure to optimize the code. Parts of the language specification are implementation-defined, so compilers are free to do things in the most optimal way

大多数静态类型语言的编译速度可以和C语言一样快,甚至比C语言更快,特别是如果它们可以假设C语言因为指针别名等原因而不能这样做的话。