我试图在运行时生成一个渐变颜色背景(纯色到透明)的视图。有办法做到吗?


当前回答

你要找的是CAGradientLayer。每个UIView都有一个层-在这个层中你可以添加子层,就像你可以添加子视图一样。一个特定的类型是CAGradientLayer,在这里你给它一个颜色数组来渐变。

一个例子是这个简单的渐变视图包装器:

http://oleb.net/blog/2010/04/obgradientview-a-simple-uiview-wrapper-for-cagradientlayer/

注意,为了访问UIView的所有层部分,你需要包括QuartZCore框架。

其他回答

给UIView渐变颜色(swift 4.2)

func makeGradientLayer(`for` object : UIView, startPoint : CGPoint, endPoint : CGPoint, gradientColors : [Any]) -> CAGradientLayer {
        let gradient: CAGradientLayer = CAGradientLayer()
        gradient.colors = gradientColors
        gradient.locations = [0.0 , 1.0]
        gradient.startPoint = startPoint
        gradient.endPoint = endPoint
        gradient.frame = CGRect(x: 0, y: 0, w: object.frame.size.width, h: object.frame.size.height)
        return gradient
    }

如何使用

let start : CGPoint = CGPoint(x: 0.0, y: 1.0)
let end : CGPoint = CGPoint(x: 1.0, y: 1.0)

let gradient: CAGradientLayer = makeGradientLayer(for: cell, startPoint: start, endPoint: end, gradientColors: [
                    UIColor(red:0.92, green:0.07, blue:0.4, alpha:1).cgColor,
                    UIColor(red:0.93, green:0.11, blue:0.14, alpha:1).cgColor
                    ])

self.vwTemp.layer.insertSublayer(gradient, at: 0)

objective - c:

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)];
CAGradientLayer *gradient = [CAGradientLayer layer];

gradient.frame = view.bounds;
gradient.colors = @[(id)[UIColor whiteColor].CGColor, (id)[UIColor blackColor].CGColor];

[view.layer insertSublayer:gradient atIndex:0];

迅速:

let view = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 50))
let gradient = CAGradientLayer()

gradient.frame = view.bounds
gradient.colors = [UIColor.white.cgColor, UIColor.black.cgColor]

view.layer.insertSublayer(gradient, at: 0)

信息:使用startPoint和endPoint改变梯度的方向。

如果有任何其他视图添加到这个UIView(比如一个UILabel),你可能想要考虑设置那些UIView的背景色为[UIColor clearColor],这样渐变视图就会呈现而不是子视图的背景色。使用clearColor会对性能造成轻微的影响。

我已经使用Swift的扩展功能和枚举扩展了接受的答案。

哦,如果你像我一样使用Storyboard,一定要在viewDidLayoutSubviews()或以后调用gradientBackground(from:to:direction:)。

斯威夫特3

enum GradientDirection {
    case leftToRight
    case rightToLeft
    case topToBottom
    case bottomToTop
}

extension UIView {
    func gradientBackground(from color1: UIColor, to color2: UIColor, direction: GradientDirection) {
        let gradient = CAGradientLayer()
        gradient.frame = self.bounds
        gradient.colors = [color1.cgColor, color2.cgColor]

        switch direction {
        case .leftToRight:
            gradient.startPoint = CGPoint(x: 0.0, y: 0.5)
            gradient.endPoint = CGPoint(x: 1.0, y: 0.5)
        case .rightToLeft:
            gradient.startPoint = CGPoint(x: 1.0, y: 0.5)
            gradient.endPoint = CGPoint(x: 0.0, y: 0.5)
        case .bottomToTop:
            gradient.startPoint = CGPoint(x: 0.5, y: 1.0)
            gradient.endPoint = CGPoint(x: 0.5, y: 0.0)
        default:
            break
        }

        self.layer.insertSublayer(gradient, at: 0)
    }
}

斯威夫特4:

正确显示IB中的梯度:

@IBDesignable public class GradientView: UIView {

    override open class var layerClass: AnyClass {
        return CAGradientLayer.classForCoder()
    }

    required public init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        configureGradientLayer()
    }

    public override init(frame: CGRect) {
        super.init(frame: frame)
        configureGradientLayer()
    }

    func configureGradientLayer() {
        let gradientLayer = layer as! CAGradientLayer
        gradientLayer.colors = [UIColor(hex: 0x003399).cgColor, UIColor(hex: 0x00297b).cgColor]
    }
}

基于Yuchen版本的简单swift视图

class GradientView: UIView {
    override class func layerClass() -> AnyClass { return CAGradientLayer.self }

    lazy var gradientLayer: CAGradientLayer = {
        return self.layer as! CAGradientLayer
    }()

    override init(frame: CGRect) {
        super.init(frame: frame)
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }

}

然后你可以在初始化后使用gradientLayer,像这样…

someView.gradientLayer.colors = [UIColor.whiteColor().CGColor, UIColor.blackColor().CGColor]