经过大量的试验和错误,我放弃了,并提出了这个问题。我见过很多人有类似的问题,但不能得到所有的答案工作正确。

我有一个由自定义单元格组成的UITableView。单元格由相邻的5个文本字段组成(有点像网格)。

当我试图滚动和编辑UITableView底部的单元格时,我不能设法让我的单元格正确地定位在键盘上方。

我看到过很多关于改变视图大小的回答……但到目前为止,没有一种效果很好。

谁能用一个具体的代码示例来阐明这样做的“正确”方式?


当前回答

Swift最简单的解决方案:

override func viewDidLoad() {
    super.viewDidLoad()
    
    searchBar?.becomeFirstResponder()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(MyViewController.keyboardWillShow(_:)), name: UIKeyboardDidShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(MyViewController.keyboardWillHide(_:)), name: UIKeyboardDidHideNotification, object: nil)
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self)
}

func keyboardWillShow(notification: NSNotification) {
    if let userInfo = notification.userInfo {
        if let keyboardHeight = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue.size.height {
            tableView.contentInset = UIEdgeInsetsMake(0, 0, keyboardHeight, 0)
        }
    }
}

func keyboardWillHide(notification: NSNotification) {
    UIView.animateWithDuration(0.2, animations: { self.table_create_issue.contentInset = UIEdgeInsetsMake(0, 0, 0, 0) })
    // For some reason adding inset in keyboardWillShow is animated by itself but removing is not, that's why we have to use animateWithDuration here
    }

Swift 4.2或更高版本

override func viewDidLoad() {
    super.viewDidLoad()
    searchBar?.becomeFirstResponder()
    NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: UIResponder.keyboardDidShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: UIResponder.keyboardDidHideNotification, object: nil)
}

deinit {
    NotificationCenter.default.removeObserver(self)
}

 @objc func keyboardWillShow(notification: NSNotification) {
    if let userInfo = notification.userInfo {
            let keyboardHeight = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as AnyObject).cgRectValue.size.height
            accountSettingsTableView.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: keyboardHeight, right: 0)
        
    }
}
@objc func keyboardWillHide(notification: NSNotification) {
    UIView.animate(withDuration: 0.2, animations: { self.accountSettingsTableView.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0) })}
}

其他回答

看看我的版本:)

    - (void)keyboardWasShown:(NSNotification *)aNotification
{
    NSDictionary* info = [aNotification userInfo];
    CGSize kbSize = [[info objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
    CGRect bkgndRect = cellSelected.superview.frame;
    bkgndRect.size.height += kbSize.height;
    [cellSelected.superview setFrame:bkgndRect];
    [tableView setContentOffset:CGPointMake(0.0, cellSelected.frame.origin.y-kbSize.height) animated:YES];
}


- (void)keyboardWasHidden:(NSNotification *)aNotification
{
    [tableView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
}

我刚刚解决了这样一个问题,我参考了大量的解决方案通过谷歌和堆栈溢出。

首先,请确保你已经为UIScrollView设置了IBOutlet, 那么请仔细看看Apple Doc: Keyboard Management。 最后,如果你可以滚动背景,但键盘仍然覆盖文本字段,请看看这段代码:

// If active text field is hidden by keyboard, scroll it so it's visible
// Your application might not need or want this behavior.
CGRect aRect = self.view.frame;
aRect.size.height -= kbSize.height;

if (aRect.size.height < activeField.frame.origin.y+activeField.frame.size.height) {

    CGPoint scrollPoint = CGPointMake(0.0, activeField.frame.origin.y+activeField.frame.size.height-aRect.size.height);

    [scrollView setContentOffset:scrollPoint animated:YES];

这款游戏与苹果游戏的主要区别在于if条件。我认为apple计算滚动距离和键盘是否覆盖文本字段的条件不准确,所以我做了如上修改。

如果有用请告诉我

我认为最好的方法是通过UITableViewController。

如果你想在UIViewController中创建一个UITableView,只需要用一个嵌入的UITableViewController创建一个ContentView,并在UIViewController的viedDidLoad中放入以下代码行:

self.tableView = ((UITableViewController*)self.childViewControllers[0]).tableView;
self.tableView.delegate = self;
self.tableView.dataSource = self;

容易,)

我经常在我的项目中使用这个。这个解决方案适用于滚动视图,表视图或集合视图,它很容易设置。 它还自动连接键盘上的“下一步”按钮,在文本字段之间切换。

点击这里查看

使用UITextField的委托方法:

斯威夫特

func textFieldShouldBeginEditing(textField: UITextField) -> bool {
  let txtFieldPosition = textField.convertPoint(textField.bounds.origin, toView: yourTableViewHere)
  let indexPath = yourTablViewHere.indexPathForRowAtPoint(txtFieldPosition)
  if indexPath != nil {
     yourTablViewHere.scrollToRowAtIndexPath(indexPath!, atScrollPosition: .Top, animated: true)
  }
  return true
}

objective - c

- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField
{
  CGPoint txtFieldPosition = [textField convertPoint:CGPointZero toView: yourTablViewHere];
  NSLog(@"Begin txtFieldPosition : %@",NSStringFromCGPoint(txtFieldPosition));
  NSIndexPath *indexPath = [yourTablViewHere indexPathForRowAtPoint:txtFieldPosition];

  if (indexPath != nil) {
     [yourTablViewHere scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
  }
  return YES;
}