我试着在用户点击的时候分配一个UIImageView给一个动作。

我知道如何为一个UIButton创建一个动作,但我怎么能模仿一个UIButton相同的行为,但使用一个UIImageView?


当前回答

斯威夫特这样做:

@IBOutlet weak var imageView: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
    let tap = UITapGestureRecognizer(target: self, action: #selector(ViewController.tappedMe))
    imageView.addGestureRecognizer(tap)
    imageView.isUserInteractionEnabled = true
}

func tappedMe() {
    print("Tapped on Image")
}

其他回答

你需要添加一个手势识别器(对于点击使用UITapGestureRecognizer,对于点击和按住使用UILongPressGestureRecognizer)到你的UIImageView。

let tap = UITapGestureRecognizer(target: self, action: #selector(YourClass.tappedMe))
imageView.addGestureRecognizer(tap)
imageView.isUserInteractionEnabled = true

并像这样实现selector方法:

@objc func tappedMe()
{
    println("Tapped on Image")
}

这是我发现的,更容易设置。

这是YouTube上的视频

打开库,寻找“Tap Gesture Recognizer”对象。 将对象拖到故事板中,并将委托设置为您想要触发动作的图像。 然后转到视图控制器,拖动相同的对象设置IBAction。

@IBOutlet weak var imageView: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
//ViewController is your current view controller    
let tap = UITapGestureRecognizer(target: self, action: #selector(ViewController.tappedMe))
    imageView.addGestureRecognizer(tap)
    imageView.isUserInteractionEnabled = true
}

// Need to ass objective-c annotation 
@objc
func tappedMe() {
    print("Tapped on Image")
}

你需要一个UITapGestureRecognizer。 要设置使用这个:

override func viewDidLoad()
{
    super.viewDidLoad()

    let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(imageTapped(tapGestureRecognizer:)))
    imageView.isUserInteractionEnabled = true
    imageView.addGestureRecognizer(tapGestureRecognizer)
}

@objc func imageTapped(tapGestureRecognizer: UITapGestureRecognizer)
{
    let tappedImage = tapGestureRecognizer.view as! UIImageView

    // Your action
}

(你也可以使用一个UIButton并分配一个图像给它,没有文本,而不是简单地连接一个IBAction)

我建议在你的imageview上放置不可见(不透明度= 0)按钮,然后处理按钮上的交互。