我正在使用swift构建一个RSS阅读器,需要实现重新加载功能。

以下是我如何努力做到这一点。

class FirstViewController: UIViewController,
    UITableViewDelegate, UITableViewDataSource {

   @IBOutlet var refresh: UIScreenEdgePanGestureRecognizer
   @IBOutlet var newsCollect: UITableView

   var activityIndicator:UIActivityIndicatorView? = nil

   override func viewDidLoad() {
       super.viewDidLoad()
       self.newsCollect.scrollEnabled = true
      // Do any additional setup after loading the view, typically from a nib.

      if nCollect.news.count <= 2{
          self.collectNews()
       }
      else{
          self.removeActivityIndicator()
       }
      view.addGestureRecognizer(refresh)
   }



@IBAction func reload(sender: UIScreenEdgePanGestureRecognizer) {
    nCollect.news = News[]()
    return newsCollect.reloadData()
}

我得到:

财产的自我。刷新'未在super初始化。init调用

请帮助我理解手势识别器的行为。一个工作样例代码将是一个很大的帮助。

谢谢。


当前回答

在Swift中使用这个,

如果你想在WebView中刷新,

所以试试这段代码:

override func viewDidLoad() {
    super.viewDidLoad()
    addPullToRefreshToWebView()
}

func addPullToRefreshToWebView(){
    var refreshController:UIRefreshControl = UIRefreshControl()

    refreshController.bounds = CGRectMake(0, 50, refreshController.bounds.size.width, refreshController.bounds.size.height) // Change position of refresh view
    refreshController.addTarget(self, action: Selector("refreshWebView:"), forControlEvents: UIControlEvents.ValueChanged)
    refreshController.attributedTitle = NSAttributedString(string: "Pull down to refresh...")
    YourWebView.scrollView.addSubview(refreshController)

}

func refreshWebView(refresh:UIRefreshControl){
    YourWebView.reload()
    refresh.endRefreshing()
}

其他回答

这就是我如何使用Xcode 7.2让它工作的,我认为这是一个主要的错误。我在我的UITableViewController中使用它在viewWillAppear中

refreshControl = UIRefreshControl()
refreshControl!.addTarget(self, action: "configureMessages", forControlEvents: .ValueChanged)
refreshControl!.beginRefreshing()

configureMessages()

func configureMessages() {
    // configuring messages logic here

    self.refreshControl!.endRefreshing()
}

正如你所看到的,我必须在设置我的UIRefreshControl之后调用configureMessage()方法,随后的刷新将正常工作。

这个错误告诉你,刷新没有初始化。注意,你选择使refresh不是可选的,这在Swift中意味着它必须在调用super之前有一个值。Init(或者隐式调用,这似乎是你的情况)。要么使刷新是可选的(可能是你想要的),要么以某种方式初始化它。

我建议你再读一遍Swift的介绍文档,里面详细地介绍了这一点。

最后,正如@Anil指出的,iOS中有一个内置的名为UIRefresControl的拉刷新控件,这可能是值得研究的东西。

我建议在每个类中使用pull to Refresh的扩展。

1)创建一个空的swift文件:文件-新建-文件- swift文件。

2)添加以下内容

    //  AppExtensions.swift

    import Foundation
    import UIKit    

    var tableRefreshControl:UIRefreshControl = UIRefreshControl()    

    //MARK:- VIEWCONTROLLER EXTENSION METHODS
    public extension UIViewController
    {
        func makePullToRefreshToTableView(tableName: UITableView,triggerToMethodName: String){

            tableRefreshControl.attributedTitle = NSAttributedString(string: "TEST: Pull to refresh")
            tableRefreshControl.backgroundColor = UIColor.whiteColor()
            tableRefreshControl.addTarget(self, action: Selector(triggerToMethodName), forControlEvents: UIControlEvents.ValueChanged)
            tableName.addSubview(tableRefreshControl)
        }
        func makePullToRefreshEndRefreshing (tableName: String)
        {
            tableRefreshControl.endRefreshing()
//additional codes

        }
    }    

3)在你的视图控制器中调用这些方法:

  override func viewWillAppear(animated: Bool) {

self.makePullToRefreshToTableView(bidderListTable, triggerToMethodName: "pullToRefreshBidderTable")
}

4)在某些时候,你想要结束刷新:

  func pullToRefreshBidderTable() {
self.makePullToRefreshEndRefreshing("bidderListTable")    
//Code What to do here.
}
OR    
self.makePullToRefreshEndRefreshing("bidderListTable")

细节

Xcode版本10.3 (10G8), Swift 5

特性

能够使“拉刷新”编程 保护从多个“拉刷新”事件 当视图控制器切换(例如在TabController的情况下)时,继续动画活动指示器的能力

解决方案

import UIKit

class RefreshControl: UIRefreshControl {

    private weak var actionTarget: AnyObject?
    private var actionSelector: Selector?
    override init() { super.init() }

    convenience init(actionTarget: AnyObject?, actionSelector: Selector) {
        self.init()
        self.actionTarget = actionTarget
        self.actionSelector = actionSelector
        addTarget()
    }

    private func addTarget() {
        guard let actionTarget = actionTarget, let actionSelector = actionSelector else { return }
        addTarget(actionTarget, action: actionSelector, for: .valueChanged)
    }

    required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) }

    func endRefreshing(deadline: DispatchTime? = nil) {
        guard let deadline = deadline else { endRefreshing(); return }
        DispatchQueue.global(qos: .default).asyncAfter(deadline: deadline) { [weak self] in
            DispatchQueue.main.async { self?.endRefreshing() }
        }
    }

    func refreshActivityIndicatorView() {
        guard let selector = actionSelector else { return }
        let _isRefreshing = isRefreshing
        removeTarget(actionTarget, action: selector, for: .valueChanged)
        endRefreshing()
        if _isRefreshing { beginRefreshing() }
        addTarget()
    }

    func generateRefreshEvent() {
        beginRefreshing()
        sendActions(for: .valueChanged)
    }
}

public extension UIScrollView {

    private var _refreshControl: RefreshControl? { return refreshControl as? RefreshControl }

    func addRefreshControll(actionTarget: AnyObject?, action: Selector, replaceIfExist: Bool = false) {
        if !replaceIfExist && refreshControl != nil { return }
        refreshControl = RefreshControl(actionTarget: actionTarget, actionSelector: action)
    }

    func scrollToTopAndShowRunningRefreshControl(changeContentOffsetWithAnimation: Bool = false) {
        _refreshControl?.refreshActivityIndicatorView()
        guard   let refreshControl = refreshControl,
                contentOffset.y != -refreshControl.frame.height else { return }
        setContentOffset(CGPoint(x: 0, y: -refreshControl.frame.height), animated: changeContentOffsetWithAnimation)
    }

    private var canStartRefreshing: Bool {
        guard let refreshControl = refreshControl, !refreshControl.isRefreshing else { return false }
        return true
    }

    func startRefreshing() {
        guard canStartRefreshing else { return }
        _refreshControl?.generateRefreshEvent()
    }

    func pullAndRefresh() {
        guard canStartRefreshing else { return }
        scrollToTopAndShowRunningRefreshControl(changeContentOffsetWithAnimation: true)
        _refreshControl?.generateRefreshEvent()
    }

    func endRefreshing(deadline: DispatchTime? = nil) { _refreshControl?.endRefreshing(deadline: deadline) }
}

使用

// Add refresh control to UICollectionView / UITableView / UIScrollView
private func setupTableView() {
    let tableView = UITableView()
    // ...
    tableView.addRefreshControll(actionTarget: self, action: #selector(refreshData))
}

@objc func refreshData(_ refreshControl: UIRefreshControl) {
    tableView?.endRefreshing(deadline: .now() + .seconds(3))
}

// Stop refreshing in UICollectionView / UITableView / UIScrollView
tableView.endRefreshing()

// Simulate pull to refresh in UICollectionView / UITableView / UIScrollView
tableView.pullAndRefresh()

完整的样品

不要忘记在这里添加解决方案代码

import UIKit

class ViewController: UIViewController {

    private weak var tableView: UITableView?

    override func viewDidLoad() {
        super.viewDidLoad()
        setupTableView()
    }

    private func setupTableView() {
        let tableView = UITableView()
        view.addSubview(tableView)
        tableView.translatesAutoresizingMaskIntoConstraints = false
        tableView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
        tableView.leftAnchor.constraint(equalTo: view.leftAnchor).isActive = true
        tableView.rightAnchor.constraint(equalTo: view.rightAnchor).isActive = true
        tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
        tableView.dataSource = self
        tableView.delegate = self
        tableView.addRefreshControll(actionTarget: self, action: #selector(refreshData))
        self.tableView = tableView
    }
}

extension ViewController {
    @objc func refreshData(_ refreshControl: UIRefreshControl) {
        print("refreshing")
        tableView?.endRefreshing(deadline: .now() + .seconds(3))
    }
}

extension ViewController: UITableViewDataSource {
    func numberOfSections(in tableView: UITableView) -> Int { return 1 }
    func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { return 20 }
    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = UITableViewCell()
        cell.textLabel?.text = "\(indexPath)"
        return cell
    }
}

extension ViewController: UITableViewDelegate {
    func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        tableView.pullAndRefresh()
    }
}

使用storyboard和Swift的解决方案:

Open your .storyboard file, select a TableViewController in your storyboard and "Enable" the Table View Controller: Refreshing feature in the Utilities. Open the associated UITableViewController class and add the following Swift 5 line into the viewDidLoad method. self.refreshControl?.addTarget(self, action: #selector(refresh), for: UIControl.Event.valueChanged) Add the following method above the viewDidLoad method func refresh(sender:AnyObject) { // Updating your data here... self.tableView.reloadData() self.refreshControl?.endRefreshing() }