我需要做一件非常简单的事情-找出软件键盘是否显示。这在Android中可行吗?


当前回答

我的答案基本上与Kachi的答案相同,但我将它包装到一个很好的helper类中,以清理它在整个应用程序中的使用方式。

import android.app.Activity;
import android.app.Fragment;
import android.graphics.Rect;
import android.view.View;
import android.view.ViewTreeObserver.OnGlobalLayoutListener;

/**
 * Detects Keyboard Status changes and fires events only once for each change
 */
public class KeyboardStatusDetector {
    KeyboardVisibilityListener visibilityListener;

    boolean keyboardVisible = false;

    public void registerFragment(Fragment f) {
        registerView(f.getView());
    }

    public void registerActivity(Activity a) {
        registerView(a.getWindow().getDecorView().findViewById(android.R.id.content));
    }

    public KeyboardStatusDetector registerView(final View v) {
        v.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                Rect r = new Rect();
                v.getWindowVisibleDisplayFrame(r);

                int heightDiff = v.getRootView().getHeight() - (r.bottom - r.top);
                if (heightDiff > 100) { // if more than 100 pixels, its probably a keyboard...
                    /** Check this variable to debounce layout events */
                    if(!keyboardVisible) {
                        keyboardVisible = true;
                        if(visibilityListener != null) visibilityListener.onVisibilityChanged(true);
                    }
                } else {
                    if(keyboardVisible) {
                        keyboardVisible = false;
                        if(visibilityListener != null) visibilityListener.onVisibilityChanged(false);
                    }
                }
            }
        });

        return this;
    }

    public KeyboardStatusDetector setVisibilityListener(KeyboardVisibilityListener listener) {
        visibilityListener = listener;
        return this;
    }

    public static interface KeyboardVisibilityListener {
        public void onVisibilityChanged(boolean keyboardVisible);
    }
}

你可以使用它来检测整个应用程序中的键盘变化,如下所示:

    new KeyboardStatusDetector()
            .registerFragment(fragment)  //register to a fragment 
            .registerActivity(activity)  //or register to an activity
            .registerView(view)          //or register to a view
            .setVisibilityListener(new KeyboardVisibilityListener() {
                @Override
                public void onVisibilityChanged(boolean keyboardVisible) {
                    if(keyboardVisible) {
                       //Do stuff for keyboard visible
                    }else {
                       //Do stuff for keyboard hidden
                    }
                }
            });

注意:只使用一个“寄存器”调用。它们都是一样的,只是为了方便

其他回答

有一种直接的方法可以找出答案。而且,它不需要任何布局更改。 所以,它也可以在沉浸式全屏模式下工作。 诀窍在于,您尝试隐藏或显示软键盘,并捕获尝试的结果。 没有恐慌,这并不真正显示或隐藏键盘。我们只要求状态。 为了保持最新,您可以简单地重复操作,例如,每200毫秒,使用处理器。 您可以在这里找到一个实现:https://stackoverflow.com/a/27567074/2525452

InputMethodManager有关于软键盘的信息。你从一个活动中获得它:

((InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE))

你可以摆弄一下,看看它能告诉你什么。你可以用它来显示或隐藏软输入…

视图#setOnApplyWindowInsetsListener可以用来获得窗口insets回调

public void setOnApplyWindowInsetsListener(OnApplyWindowInsetsListener listener) {
    getListenerInfo().mOnApplyWindowInsetsListener = listener;
}

//OnApplyWindowInsetsListener
public WindowInsets onApplyWindowInsets(View v, WindowInsets insets);

boolean keyboardVisible = insets.isVisible(WindowInsets.Type.ime())可以给出可见性状态。

Reuben Scratton和Kachi提供的解决方案似乎依赖于设备的像素密度,如果你有一个高密度的设备,即使按下键盘,高度差也可能超过100。围绕这一点的工作将是看到初始高度差(键盘向下),然后与当前的差异进行比较。

boolean isOpened = false;
int firstHeightDiff = -1;

public void setListenerToRootView(){
    final View activityRootView = getActivity().getWindow().getDecorView().findViewById(android.R.id.content);
    Rect r = new Rect();
    activityRootView.getWindowVisibleDisplayFrame(r);
    firstHeightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
    activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            if (isAdded()) {
                Rect r = new Rect();
                activityRootView.getWindowVisibleDisplayFrame(r);
                int heightDiff = activityRootView.getRootView().getHeight() - (r.bottom - r.top);
                isOpened = heightDiff>firstHeightDiff+100;
                if (isAdded())
                    if(isOpened) {
                        //TODO stuff for when it is up
                    } else {
                        //TODO stuf for when it is down
                    }
            }
        }
    });
}

除了正确的答案,我必须在onCreateView的末尾添加这个,当使用一个片段内的webview。

getActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN);

可能是因为我在一个片段中运行Webview,或者可能是API 30上的一个新行为,我的问题是,即使显示键盘,片段的高度也从未改变。

所以对于Fragment,整个代码应该是

@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
    View view = super.onCreateView(inflater, container, savedInstanceState);
    //mWebView.postUrl("https://www.google.com/");
    final View activityRootView = view;
    layoutListener = new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            Rect r = new Rect();
            //r will be populated with the coordinates of your view that area still visible.
            activityRootView.getWindowVisibleDisplayFrame(r);
            // This variable was created only for Debug purposes and 
            // to see the height change when clicking on a field inside mWebView
            int screenHeight = activityRootView.getRootView().getHeight();
            Log.d("onGlobalLayout", "rect: " + r.toString());
            Log.d("onGlobalLayout", "screenHeight: " + screenHeight);

            //The difference on the heights from bottom to top and on the root height
            int heightDiff = screenHeight - (r.bottom - r.top);
            Log.d("onGlobalLayout", "heightDiff: " + heightDiff);

            //I suggest to put 250 on resources to have better order
            float dpx = dpToPx(getActivity(), 250);

            if (previousHeightDiff != heightDiff) {
                if (heightDiff > dpx) {
                    isSoftKeyboardPresent = true;
                } else {
                    isSoftKeyboardPresent = false;
                }
                previousHeightDiff = heightDiff;
            }
        }
    };
    activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(layoutListener);
    getActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN);
    return view;
}

private static float dpToPx(Context context, float valueInDp) {
    DisplayMetrics metrics = context.getResources().getDisplayMetrics();
    return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, valueInDp, metrics);
}