我想从我的应用程序中的URL加载图像,所以我首先尝试了Objective-C和它的工作,但是,与Swift,我有一个编译错误:

'imageWithData'不可用:使用对象构造'UIImage(data:)'

我的函数:

@IBOutlet var imageView : UIImageView

override func viewDidLoad() {
    super.viewDidLoad()

    var url:NSURL = NSURL.URLWithString("http://myURL/ios8.png")
    var data:NSData = NSData.dataWithContentsOfURL(url, options: nil, error: nil)

    imageView.image = UIImage.imageWithData(data)// Error here
}

在objective - c中:

- (void)viewDidLoad {
    [super viewDidLoad];

    NSURL *url = [NSURL URLWithString:(@"http://myURL/ios8.png")];
    NSData *data = [NSData dataWithContentsOfURL:url];

    _imageView.image = [UIImage imageWithData: data];
    _labelURL.text = @"http://www.quentinroussat.fr/assets/img/iOS%20icon's%20Style/ios8.png";
 }

有人能解释一下为什么imageWithData:不能与Swift一起工作,我该如何解决这个问题。


当前回答

斯威夫特2。x答案下载图像到文件(与Leo Dabus的答案相反,它将图像存储在内存中)。根据Leo Dabus的回答和Rob的回答,从完成处理程序的NSURLSession DownloadTaskWithRequest中获取数据:

    // Set download vars
    let downloadURL = NSURL() // URL to download from
    let localFilename = "foobar.png" // Filename for storing locally 

    // Create download request
    let task = NSURLSession.sharedSession().downloadTaskWithURL(downloadURL) { location, response, error in
        guard location != nil && error == nil else {
            print("Error downloading message: \(error)")
            return
        }

        // If here, no errors so save message to permanent location
        let fileManager = NSFileManager.defaultManager()
        do {
            let documents = try fileManager.URLForDirectory(.DocumentDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: false)
            let fileURL = documents.URLByAppendingPathComponent(localFilename)
            try fileManager.moveItemAtURL(location!, toURL: fileURL)
            self.doFileDownloaded(fileURL, localFilename: localFilename)
            print("Downloaded message @ \(localFilename)")
        } catch {
            print("Error downloading message: \(error)")
        }
    }

    // Start download
    print("Starting download @ \(downloadURL)")
    task.resume()


// Helper function called after file successfully downloaded
private func doFileDownloaded(fileURL: NSURL, localFilename: String) {

    // Do stuff with downloaded image

}

其他回答

Swift 2.0:

1)

if let url = NSURL(string: "http://etc...") {
    if let data = NSData(contentsOfURL: url) {
        imageURL.image = UIImage(data: data)
    }        
}

OR

imageURL.image =
    NSURL(string: "http:// image name...")
    .flatMap { NSData(contentsOfURL: $0) }
    .flatMap { UIImage(data: $0) }

2)将此方法添加到VC或Extension中。

func load_image(urlString:String)
{   let imgURL: NSURL = NSURL(string: urlString)!
    let request: NSURLRequest = NSURLRequest(URL: imgURL)

    NSURLConnection.sendAsynchronousRequest(request, queue: NSOperationQueue.mainQueue()) { (response: NSURLResponse?, data: NSData?, error: NSError?) in

        if error == nil {
            self.image_element.image = UIImage(data: data)
        }
    }
}

用法:

self.load_image(" url strig here")

Swift 4:一个简单的小图像加载器(例如:缩略图),使用NSCache,总是运行在主线程上:

class ImageLoader {

  private static let cache = NSCache<NSString, NSData>()

  class func image(for url: URL, completionHandler: @escaping(_ image: UIImage?) -> ()) {

    DispatchQueue.global(qos: DispatchQoS.QoSClass.background).async {

      if let data = self.cache.object(forKey: url.absoluteString as NSString) {
        DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
        return
      }

      guard let data = NSData(contentsOf: url) else {
        DispatchQueue.main.async { completionHandler(nil) }
        return
      }

      self.cache.setObject(data, forKey: url.absoluteString as NSString)
      DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
    }
  }

}

用法:

ImageLoader.image(for: imageURL) { image in
  self.imageView.image = image
}

干净的方式:

extension URL {
    var favIcon16: UIImage? { getFav(ofSize: .s) }
    var favIcon32: UIImage? { getFav(ofSize: .m) }
    var favIcon64: UIImage? { getFav(ofSize: .l) }
    var favIcon128: UIImage? { getFav(ofSize: .xl) }
    var favIcon256: UIImage? { getFav(ofSize: .xxl) }
    var favIcon512: UIImage? { getFav(ofSize: .xxxl) }

    private func getFav(ofSize s: FavSize) -> UIImage? {
        guard UIApplication.shared.canOpenURL(self),
              let favUrl = URL(string: "https://www.google.com/s2/favicons?sz=\(s.rawValue)&domain=\(self.absoluteURL)"),
              let data = try? Data(contentsOf: favUrl)
        else { return nil }
        return UIImage(data: data)
 }
    private enum FavSize: Int, CaseIterable { case s = 16, m = 32, l = 64, xl = 128, xxl = 256, xxxl = 512 }
}

和用法:

let myUrl = URL(string: "http://facebook.com")
myImgView.image = myUrl.favIcon16

Swift 4.2和AlamofireImage

如果使用库不是问题,您可以通过AlamofireImage的帮助来完成。 我的样本来自它的Github

占位符图片

let imageView = UIImageView(frame: frame)
let url = URL(string: "https://httpbin.org/image/png")!
let placeholderImage = UIImage(named: "placeholder")!
imageView.af_setImage(withURL: url, placeholderImage: placeholderImage)

它有许多方便的功能和扩展工作与图像。从缓存到缩放和调整大小,甚至在图像上应用过滤器。如果图像在你的应用中很重要,我建议使用这个框架来节省你的时间。

你需要做的是:

UIImage(data: data)

在Swift中,他们已经用规则构造函数取代了大多数Objective C工厂方法。

See:

https://developer.apple.com/library/prerelease/ios/documentation/Swift/Conceptual/BuildingCocoaApps/InteractingWithObjective-CAPIs.html#//apple_ref/doc/uid/TP40014216-CH4-XID_26