这是一个代码片段,我想做Blob到Base64字符串:

这个注释部分可以工作,当它生成的URL被设置为img src时,它会显示图像:

var blob = items[i].getAsFile();
//var URLObj = window.URL || window.webkitURL;
//var source = URLObj.createObjectURL(blob);
//console.log("image source=" + source);

var reader = new FileReader();
reader.onload = function(event){
console.log(event.target.result)
}; // data url!
var source = reader.readAsBinaryString(blob);

问题在于较低的代码,生成的源变量为空

更新:

有一个更简单的方法来做到这一点与JQuery能够创建Base64字符串从Blob文件如在上面的代码?


当前回答

async TypeScript变体:

async function blobToBase64Async(blob: Blob): Promise<string> {
  return new Promise((resolve, reject) => {
    const fileReader = new FileReader();
    fileReader.onerror = (e) => reject(fileReader.error);
    fileReader.onloadend = (e) => {
      const dataUrl = fileReader.result as string;
      // remove "data:mime/type;base64," prefix from data url
      const base64 = dataUrl.substring(dataUrl.indexOf(',') + 1);
      resolve(base64);
    };
    fileReader.readAsDataURL(blob);
  });
}

示例用法:

async function fetchToBase64Async(url: string, init?: RequestInit): Promise<string> {
  try {
    const response = await fetch(url, init);
    if (!response.ok) {
      const responseText = await response.text();
      throw new Error("server status: " + response.status + "\n" + "server response:" + "\n" + responseText);
    }
    const blob = await response.blob();
    const base64 = await blobToBase64Async(blob);
    return base64;
  } catch (e) {
    throw new Error("failed to fetch: " + url + "\n" + "caused by: " + e);
  }
}

async function demoUsage() {
  const base64 = await fetchToBase64Async("https://httpstat.us/200", {
    method: "POST",
    headers: {
      "Accept": "*/*",
      "Authorization": "Bearer ...",
    }
  });
  console.log(base64);
}

注:

我不明白为什么有些答案使用load而不是loadend事件 我不明白为什么有些答案在设置事件处理程序之前调用readAsDataURL

其他回答

我想要的东西,我可以访问base64值存储到一个列表,为我添加事件监听器工作。您只需要FileReader,它将读取图像blob并在结果中返回base64。

createImageFromBlob(image: Blob) {
    const reader = new FileReader();
    const supportedImages = []; // you can also refer to some global variable
    reader.addEventListener(
      'load',
      () => {
        // reader.result will have the required base64 image
        const base64data = reader.result;
        supportedImages.push(base64data); // this can be a reference to global variable and store the value into that global list so as to use it in the other part
      },
      false
    );
    // The readAsDataURL method is used to read the contents of the specified Blob or File.
    if (image) {
      reader.readAsDataURL(image);
    }
 }

最后一部分是readAsDataURL,它非常重要,用于读取指定Blob的内容

这招对我很管用:

var blobToBase64 = function(blob, callback) {
    var reader = new FileReader();
    reader.onload = function() {
        var dataUrl = reader.result;
        var base64 = dataUrl.split(',')[1];
        callback(base64);
    };
    reader.readAsDataURL(blob);
};

Typescript版本:

const blob2Base64 = (blob:Blob):Promise<string> => {
      return new Promise<string> ((resolve,reject)=> {
           const reader = new FileReader();
           reader.readAsDataURL(blob);
           reader.onload = () => resolve(reader.result.toString());
           reader.onerror = error => reject(error);
       })
      }

用法:

blob2Base64(blob).then(res=>console.log(res))
var audioURL = window.URL.createObjectURL(blob);
audio.src = audioURL;

var reader = new window.FileReader();
reader.readAsDataURL(blob);
reader.onloadend = function () {
     base64data = reader.result;
     console.log(base64data);
}

问题是,你想上传一张基数为64的图片,你有一个blob url。现在的答案,将工作在所有html 5浏览器是: 做的事:

  var fileInput = document.getElementById('myFileInputTag');
  var preview = document.getElementById('myImgTag');

  fileInput.addEventListener('change', function (e) {
      var url = URL.createObjectURL(e.target.files[0]);
      preview.setAttribute('src', url);
  });
function Upload()
{
     // preview can be image object or image element
     var myCanvas = document.getElementById('MyCanvas');
     var ctx = myCanvas.getContext('2d');
     ctx.drawImage(preview, 0,0);
     var base64Str = myCanvas.toDataURL();
     $.ajax({
         url: '/PathToServer',
         method: 'POST',
         data: {
             imageString: base64Str
         },
     success: function(data) { if(data && data.Success) {}},
     error: function(a,b,c){alert(c);}
     });
 }