我想做一个简单的控件:一个里面有视图的容器。如果我触摸容器并移动手指,我想让视图跟着我的手指移动。
我应该使用什么样的容器(布局)?如何做到这一点?
我不需要使用一个表面,但一个简单的布局。
我想做一个简单的控件:一个里面有视图的容器。如果我触摸容器并移动手指,我想让视图跟着我的手指移动。
我应该使用什么样的容器(布局)?如何做到这一点?
我不需要使用一个表面,但一个简单的布局。
当前回答
和@Alex Karshin的答案一样,我做了一点改变。
public class MovingObject implements OnTouchListener {
private RelativeLayout.LayoutParams lParams;
private PointF viewPoint, prePoint, currPoint;
public MovingObject() {
lParams = null;
viewPoint = new PointF();
prePoint = new PointF();
currPoint = new PointF();
}
public boolean onTouch(View view, MotionEvent event) {
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
viewPoint.set(view.getX(), view.getY());
prePoint.set(event.getRawX(), event.getRawY());
lParams = (RelativeLayout.LayoutParams) view.getLayoutParams();
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_DOWN:
break;
case MotionEvent.ACTION_POINTER_UP:
break;
case MotionEvent.ACTION_MOVE:
currPoint.set(event.getRawX(), event.getRawY());
moveToCurrentPoint(view);
break;
}
view.invalidate();
return true;
}
private void moveToCurrentPoint(View view) {
float dx = currPoint.x - prePoint.x - prePoint.x + viewPoint.x;
float dy = currPoint.y - prePoint.y - prePoint.y + viewPoint.y;
lParams.leftMargin = (int) (prePoint.x + dx);
lParams.topMargin = (int) (prePoint.y + dy);
view.setLayoutParams(lParams);
}
}
其他回答
我发现了一个简单的方法来做到这一点与ViewPropertyAnimator:
float dX, dY;
@Override
public boolean onTouch(View view, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
dX = view.getX() - event.getRawX();
dY = view.getY() - event.getRawY();
break;
case MotionEvent.ACTION_MOVE:
view.animate()
.x(event.getRawX() + dX)
.y(event.getRawY() + dY)
.setDuration(0)
.start();
break;
default:
return false;
}
return true;
}
改变了一点由@Vyacheslav Shylkin提供的解决方案,以删除手动输入数字的依赖性。
import android.app.Activity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewTreeObserver;
import android.widget.ImageView;
import android.widget.RelativeLayout;
public class MainActivity extends Activity implements View.OnTouchListener
{
private int _xDelta;
private int _yDelta;
private int _rightMargin;
private int _bottomMargin;
private ImageView _floatingView;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
this._floatingView = (ImageView) findViewById(R.id.textView);
this._floatingView.getViewTreeObserver().addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener()
{
@Override
public boolean onPreDraw()
{
if (_floatingView.getViewTreeObserver().isAlive())
_floatingView.getViewTreeObserver().removeOnPreDrawListener(this);
updateLayoutParams(_floatingView);
return false;
}
});
this._floatingView.setOnTouchListener(this);
}
private void updateLayoutParams(View view)
{
this._rightMargin = -view.getMeasuredWidth();
this._bottomMargin = -view.getMeasuredHeight();
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(view.getMeasuredWidth(), view.getMeasuredHeight());
layoutParams.bottomMargin = this._bottomMargin;
layoutParams.rightMargin = this._rightMargin;
view.setLayoutParams(layoutParams);
}
@Override
public boolean onTouch(View view, MotionEvent event)
{
if (view == this._floatingView)
{
final int X = (int) event.getRawX();
final int Y = (int) event.getRawY();
switch (event.getAction() & MotionEvent.ACTION_MASK)
{
case MotionEvent.ACTION_DOWN:
RelativeLayout.LayoutParams lParams = (RelativeLayout.LayoutParams) view.getLayoutParams();
this._xDelta = X - lParams.leftMargin;
this._yDelta = Y - lParams.topMargin;
break;
case MotionEvent.ACTION_MOVE:
RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) view.getLayoutParams();
layoutParams.leftMargin = X - this._xDelta;
layoutParams.topMargin = Y - this._yDelta;
layoutParams.rightMargin = this._rightMargin;
layoutParams.bottomMargin = this._bottomMargin;
view.setLayoutParams(layoutParams);
break;
}
return true;
}
else
{
return false;
}
}
}
按照@Andrew方法,如果你想要移动视图的中心,你只需要减去视图的一半高度和一半宽度。
float dX, dY;
@Override
public boolean onTouchEvent(View view, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
dX = view.getX() - event.getRawX();
dY = view.getY() - event.getRawY();
break;
case MotionEvent.ACTION_MOVE:
view.animate()
.x(event.getRawX() + dX - (view.getWidth() / 2f))
.y(event.getRawY() + dY - (view.getHeight() / 2f))
.setDuration(0)
.start();
break;
default:
return false;
}
return true;
}
就像这样:
public class MyActivity extends Activity implements View.OnTouchListener {
TextView _view;
ViewGroup _root;
private int _xDelta;
private int _yDelta;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
_root = (ViewGroup)findViewById(R.id.root);
_view = new TextView(this);
_view.setText("TextView!!!!!!!!");
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(150, 50);
layoutParams.leftMargin = 50;
layoutParams.topMargin = 50;
layoutParams.bottomMargin = -250;
layoutParams.rightMargin = -250;
_view.setLayoutParams(layoutParams);
_view.setOnTouchListener(this);
_root.addView(_view);
}
public boolean onTouch(View view, MotionEvent event) {
final int X = (int) event.getRawX();
final int Y = (int) event.getRawY();
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
RelativeLayout.LayoutParams lParams = (RelativeLayout.LayoutParams) view.getLayoutParams();
_xDelta = X - lParams.leftMargin;
_yDelta = Y - lParams.topMargin;
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_DOWN:
break;
case MotionEvent.ACTION_POINTER_UP:
break;
case MotionEvent.ACTION_MOVE:
RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) view.getLayoutParams();
layoutParams.leftMargin = X - _xDelta;
layoutParams.topMargin = Y - _yDelta;
layoutParams.rightMargin = -250;
layoutParams.bottomMargin = -250;
view.setLayoutParams(layoutParams);
break;
}
_root.invalidate();
return true;
}}
在main.xml中只需要RelativeLayout + @+id/root即可
在Kotlin中实现相同
rightPanel.setOnTouchListener(View.OnTouchListener { view, event ->
when (event?.action) {
MotionEvent.ACTION_DOWN -> {
rightDX = view!!.x - event.rawX
// rightDY = view!!.getY() - event.rawY;
}
MotionEvent.ACTION_MOVE -> {
var displacement = event.rawX + rightDX
view!!.animate()
.x(displacement)
// .y(event.getRawY() + rightDY)
.setDuration(0)
.start()
}
else -> { // Note the block
return@OnTouchListener false
}
}
true
})