在Android中,我定义了一个ImageView的layout_width为fill_parent(它占用了手机的全宽度)。

如果我放入ImageView的图像大于layout_width, Android会缩放?那么高度呢?当Android缩放图像时,它会保持纵横比吗?

我发现在ImageView的顶部和底部有一些空白当Android缩放一个比ImageView大的图像时。这是真的吗?如果是,我如何消除空白?


当前回答

使用ImageView中的这些属性来保持纵横比:

android:adjustViewBounds="true"
android:scaleType="fitXY"

<ImageView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:adjustViewBounds="true"
    android:scaleType="fitXY"
    />

其他回答

看到android: adjustViewBounds。

如果你想让ImageView调整它的边界来保留它的可绘制对象的纵横比,将此设置为true。

我用这个:

<ImageView
android:id="@+id/logo"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_centerInParent="true"
android:scaleType="centerInside"
android:src="@drawable/logo" />

如果图像质量在以下情况下下降: 使用

android:adjustViewBounds="true"

而不是

android:adjustViewBounds="true"
android:scaleType="fitXY"

使用android:layout_gravity for ImageView:

android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_gravity="center_vertical|center_horizontal"
android:layout_weight="1"

上面的例子对我很有用。

Yes, by default Android will scale your image down to fit the ImageView, maintaining the aspect ratio. However, make sure you're setting the image to the ImageView using android:src="..." rather than android:background="...". src= makes it scale the image maintaining aspect ratio, but background= makes it scale and distort the image to make it fit exactly to the size of the ImageView. (You can use a background and a source at the same time though, which can be useful for things like displaying a frame around the main image, using just one ImageView.) You should also see android:adjustViewBounds to make the ImageView resize itself to fit the rescaled image. For example, if you have a rectangular image in what would normally be a square ImageView, adjustViewBounds=true will make it resize the ImageView to be rectangular as well. This then affects how other Views are laid out around the ImageView. Then as Samuh wrote, you can change the way it default scales images using the android:scaleType parameter. By the way, the easiest way to discover how this works would simply have been to experiment a bit yourself! Just remember to look at the layouts in the emulator itself (or an actual phone) as the preview in Eclipse is usually wrong.