是否有一种通用的方法来显示大图,并使用户能够放大、缩小和平移图像?

到目前为止,我找到了两种方法:

覆盖ImageView,对于这样一个常见的问题,这似乎有点太多了。 使用webview,但对整体布局的控制较少等等。


当前回答

@Robert Foss, @Mike Ortiz,非常感谢你们的工作。我合并了你的工作,并完成了罗伯特的android> 2.0课程与迈克的额外工作。

由于我的工作,我提出了Android触摸画廊,基于ViewPager和使用修改的TouchImageView。图片通过URL加载,你可以缩放和拖动它们。你可以在这里找到它https://github.com/Dreddik/AndroidTouchGallery

其他回答

@Robert Foss, @Mike Ortiz,非常感谢你们的工作。我合并了你的工作,并完成了罗伯特的android> 2.0课程与迈克的额外工作。

由于我的工作,我提出了Android触摸画廊,基于ViewPager和使用修改的TouchImageView。图片通过URL加载,你可以缩放和拖动它们。你可以在这里找到它https://github.com/Dreddik/AndroidTouchGallery

如下所示就可以了。

@Override public boolean onTouch(View v,MotionEvent e)
{

    tap=tap2=drag=pinch=none;
    int mask=e.getActionMasked();
    posx=e.getX();posy=e.getY();

    float midx= img.getWidth()/2f;
    float midy=img.getHeight()/2f;
    int fingers=e.getPointerCount();

    switch(mask)
    {
        case MotionEvent.ACTION_POINTER_UP:
            tap2=1;break;

        case MotionEvent.ACTION_UP:
            tap=1;break;

        case MotionEvent.ACTION_MOVE:
            drag=1;
    }
    if(fingers==2){nowsp=Math.abs(e.getX(0)-e.getX(1));}
    if((fingers==2)&&(drag==0)){ tap2=1;tap=0;drag=0;}
    if((fingers==2)&&(drag==1)){ tap2=0;tap=0;drag=0;pinch=1;}

    if(pinch==1)

    {
        if(nowsp>oldsp)scale+=0.1;
        if(nowsp<oldsp)scale-=0.1;
        tap2=tap=drag=0;    
    }
    if(tap2==1)
        {
            scale-=0.1;
            tap=0;drag=0;
        }
    if(tap==1)
        {
            tap2=0;drag=0;
            scale+=0.1;
        }
    if(drag==1)
        {
            movx=posx-oldx;
            movy=posy-oldy;
            x+=movx;
            y+=movy;
            tap=0;tap2=0;
        }
    m.setTranslate(x,y);
    m.postScale(scale,scale,midx,midy);
    img.setImageMatrix(m);img.invalidate();
    tap=tap2=drag=none;
    oldx=posx;oldy=posy;
    oldsp=nowsp;
    return true;
}


public void onCreate(Bundle b)
{
        super.onCreate(b);

    img=new ImageView(this);
    img.setScaleType(ImageView.ScaleType.MATRIX);
    img.setOnTouchListener(this);

    path=Environment.getExternalStorageDirectory().getPath();   
    path=path+"/DCIM"+"/behala.jpg";
    byte[] bytes;
    bytes=null;
    try{
        FileInputStream fis;
        fis=new FileInputStream(path);
        BufferedInputStream bis;
        bis=new BufferedInputStream(fis);
        bytes=new byte[bis.available()];
        bis.read(bytes);
        if(bis!=null)bis.close();
        if(fis!=null)fis.close();

     }
    catch(Exception e)
        {
        ret="Nothing";
        }
    Bitmap bmp=BitmapFactory.decodeByteArray(bytes,0,bytes.length);

    img.setImageBitmap(bmp);

    setContentView(img);
}

为查看完整的程序看这里:程序放大图像在android

In Response to Janusz original question, there are several ways to achieve this all of which vary in their difficulty level and have been stated below. Using a web view is good, but it is very limited in terms of look and feel and controllability. If you are drawing a bitmap from a canvas, the most versatile solutions that have been proposed seems to be MikeOrtiz's, Robert Foss's and/or what Jacob Nordfalk suggested. There is a great example for incorporating the android-multitouch-controller by PaulBourke, and is great for having the multi-touch support and alltypes of custom views.

就我个人而言,如果你只是简单地绘制一个画布到一个位图,然后在ImageView中显示它,并希望能够使用多点触摸缩放和移动,我发现MikeOrtiz的解决方案是最简单的。然而,出于我的目的,他提供的Git代码似乎只在他的TouchImageView自定义ImageView类是唯一的子类或提供布局参数时才能工作:

android:layout_height="match_parent"
android:layout_height="match_parent"

不幸的是,由于我的布局设计,我需要“wrap_content”为“layout_height”。当我把它改成这样的时候,图像在底部被裁剪了,我不能滚动或缩放到裁剪的区域。 所以我看了一下ImageView的源代码,看看Android是如何实现“onMeasure”的,并改变MikeOrtiz的以适应。

   @Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

  //**** ADDED THIS ********/////
      int  w = (int) bmWidth;
      int  h = (int) bmHeight;
     width = resolveSize(w, widthMeasureSpec);  
     height = resolveSize(h, heightMeasureSpec);
  //**** END ********///   

   // width = MeasureSpec.getSize(widthMeasureSpec);   // REMOVED
   // height = MeasureSpec.getSize(heightMeasureSpec); // REMOVED

    //Fit to screen.
    float scale;
    float scaleX =  (float)width / (float)bmWidth;
    float scaleY = (float)height / (float)bmHeight;

    scale = Math.min(scaleX, scaleY);
    matrix.setScale(scale, scale);
    setImageMatrix(matrix);
    saveScale = 1f;

    // Center the image
    redundantYSpace = (float)height - (scale * (float)bmHeight) ;
    redundantXSpace = (float)width - (scale * (float)bmWidth);
    redundantYSpace /= (float)2;
    redundantXSpace /= (float)2;

    matrix.postTranslate(redundantXSpace, redundantYSpace);

    origWidth = width - 2 * redundantXSpace;
    origHeight = height - 2 * redundantYSpace;
   // origHeight = bmHeight;
    right = width * saveScale - width - (2 * redundantXSpace * saveScale);
    bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);

    setImageMatrix(matrix);
}

这里的resolveSize(int,int)是一个实用程序,用于将所需的大小与MeasureSpec施加的约束进行协调,其中:

参数:

 - size How big the view wants to be
 - MeasureSpec Constraints imposed by the parent

返回:

 - The size this view should be."

本质上提供了一种行为更类似于图像加载时的原始ImageView类。还可以进行更多的更改,以支持修改纵横比的各种屏幕。但现在我希望这能有所帮助。感谢MikeOrtiz的原始代码,做得很好。

我使用WebView和加载图像从内存通过

webview.loadUrl("file://...")

WebView处理所有的平移、缩放和滚动。如果你使用wrap_content, webview不会比图像大,也不会显示白色区域。 WebView更好的ImageView;)

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    imageDetail = (ImageView) findViewById(R.id.imageView1);
    imageDetail.setOnTouchListener(new View.OnTouchListener() {

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            ImageView view = (ImageView) v;
            System.out.println("matrix=" + savedMatrix.toString());
            switch (event.getAction() & MotionEvent.ACTION_MASK) {
                case MotionEvent.ACTION_DOWN:
                    savedMatrix.set(matrix);
                    startPoint.set(event.getX(), event.getY());
                    mode = DRAG;
                    break;
                case MotionEvent.ACTION_POINTER_DOWN:
                    oldDist = spacing(event);
                    if (oldDist > 10f) {
                        savedMatrix.set(matrix);
                        midPoint(midPoint, event);
                        mode = ZOOM;
                    }
                    break;
                case MotionEvent.ACTION_UP:
                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        matrix.set(savedMatrix);
                        matrix.postTranslate(event.getX() - startPoint.x, event.getY() - startPoint.y);
                    } else if (mode == ZOOM) {
                        float newDist = spacing(event);
                        if (newDist > 10f) {
                            matrix.set(savedMatrix);
                            float scale = newDist / oldDist;
                            matrix.postScale(scale, scale, midPoint.x, midPoint.y);
                        }
                    }
                    break;
            }
            view.setImageMatrix(matrix);
            return true;

        }

        @SuppressLint("FloatMath")
        private float spacing(MotionEvent event) {
            float x = event.getX(0) - event.getX(1);
            float y = event.getY(0) - event.getY(1);
            return FloatMath.sqrt(x * x + y * y);
        }

        private void midPoint(PointF point, MotionEvent event) {
            float x = event.getX(0) + event.getX(1);
            float y = event.getY(0) + event.getY(1);
            point.set(x / 2, y / 2);
        }
    });
}

和可绘制文件夹应该有bticn图像文件。 完美工作:)