我一直在安卓SDK平台上工作,现在还不清楚如何保存应用程序的状态。因此,考虑到“你好,Android”示例的这个小的重新设计:
package com.android.hello;
import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;
public class HelloAndroid extends Activity {
private TextView mTextView = null;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mTextView = new TextView(this);
if (savedInstanceState == null) {
mTextView.setText("Welcome to HelloAndroid!");
} else {
mTextView.setText("Welcome back.");
}
setContentView(mTextView);
}
}
我认为这对于最简单的情况来说已经足够了,但无论我如何离开应用程序,它总是以第一条消息来响应。
我确信解决方案就像重写onPause之类的东西一样简单,但我已经在文档中翻了大约30分钟,没有发现任何明显的东西。
现在,在视图模型中使用两种方法是有意义的。如果要将第一个保存为保存的实例:您可以像这样在视图模型中添加状态参数https://developer.android.com/topic/libraries/architecture/viewmodel-savedstate#java
或者您可以在视图模型中保存变量或对象,在这种情况下,视图模型将保存生命周期,直到活动被破坏。
public class HelloAndroidViewModel extends ViewModel {
public Booelan firstInit = false;
public HelloAndroidViewModel() {
firstInit = false;
}
...
}
public class HelloAndroid extends Activity {
private TextView mTextView = null;
HelloAndroidViewModel viewModel = ViewModelProviders.of(this).get(HelloAndroidViewModel.class);
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mTextView = new TextView(this);
//Because even if the state is deleted, the data in the viewmodel will be kept because the activity does not destroy
if(!viewModel.firstInit){
viewModel.firstInit = true
mTextView.setText("Welcome to HelloAndroid!");
}else{
mTextView.setText("Welcome back.");
}
setContentView(mTextView);
}
}
科特林
必须重写onSaveInstanceState和onRestoreInstanceState以存储和检索要持久化的变量
生命周期图
存储变量
public override fun onSaveInstanceState(savedInstanceState: Bundle) {
super.onSaveInstanceState(savedInstanceState)
// prepare variables here
savedInstanceState.putInt("kInt", 10)
savedInstanceState.putBoolean("kBool", true)
savedInstanceState.putDouble("kDouble", 4.5)
savedInstanceState.putString("kString", "Hello Kotlin")
}
检索变量
public override fun onRestoreInstanceState(savedInstanceState: Bundle) {
super.onRestoreInstanceState(savedInstanceState)
val myInt = savedInstanceState.getInt("kInt")
val myBoolean = savedInstanceState.getBoolean("kBool")
val myDouble = savedInstanceState.getDouble("kDouble")
val myString = savedInstanceState.getString("kString")
// use variables here
}
Kotlin代码:
保存:
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState.apply {
putInt("intKey", 1)
putString("stringKey", "String Value")
putParcelable("parcelableKey", parcelableObject)
})
}
然后在onCreate()或onRestoreInstanceState()中
val restoredInt = savedInstanceState?.getInt("intKey") ?: 1 //default int
val restoredString = savedInstanceState?.getString("stringKey") ?: "default string"
val restoredParcelable = savedInstanceState?.getParcelable<ParcelableClass>("parcelableKey") ?: ParcelableClass() //default parcelable
如果不想有Optionals,请添加默认值