我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
斯威夫特4.1
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0 {
self.view.frame.origin.y -= keyboardSize.height //can adjust as keyboardSize.height-(any number 30 or 40)
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if self.view.frame.origin.y != 0 {
self.view.frame.origin.y = 0
}
}
其他回答
对我有用
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
var isScroll = false
@objc func keyboardWillShow(sender: NSNotification) {
if( !isScroll ){
self.view.frame.origin.y -= 150
isScroll = true
}
}
@objc func keyboardWillHide(sender: NSNotification) {
if( isScroll ){
self.view.frame.origin.y += 150
isScroll = false
}
}
将这个添加到你的视图控制器中。效果非常好。只是调整数值。
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name:NSNotification.Name.UIKeyboardWillShow, object: nil);
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name:NSNotification.Name.UIKeyboardWillHide, object: nil);
}
@objc func keyboardWillShow(sender: NSNotification) {
self.view.frame.origin.y -= 150
}
@objc func keyboardWillHide(sender: NSNotification) {
self.view.frame.origin.y += 150
}
类似于@Boris的回答,但在Swift 5中:
override func viewDidLoad() {
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
@IBAction func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0 {
self.view.frame.origin.y -= keyboardSize.height
}
}
}
@IBAction func keyboardWillHide(notification: NSNotification) {
if self.view.frame.origin.y != 0 {
self.view.frame.origin.y = 0
}
}
override func viewWillAppear(animated: Bool)
{
super.viewWillAppear(animated)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name: UIKeyboardWillHideNotification, object: nil)
}
// MARK: - keyboard
func keyboardWillShow(notification: NSNotification)
{
if let userInfo = notification.userInfo {
if let keyboardSize = (userInfo[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
let contentInsets = self.tblView.contentInset as UIEdgeInsets
self.tblView.contentInset = UIEdgeInsets(top: contentInsets.top, left: contentInsets.left, bottom: keyboardSize.height, right:contentInsets.right)
// ...
} else {
// no UIKeyboardFrameBeginUserInfoKey entry in userInfo
}
} else {
// no userInfo dictionary in notification
}
}
func keyboardWillHide(notification: NSNotification)
{
let contentInsets = self.tblView.contentInset as UIEdgeInsets
self.tblView.contentInset = UIEdgeInsets(top: contentInsets.top, left: contentInsets.left, bottom: 0, right:contentInsets.right)
}
对于Swift 3,我做了一个UIViewController子类,因为我需要在所有的视图控制器中恒定的行为。
class SomeClassVC: UIViewController {
//MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
addKeyboardObservers()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
removeKeyboardObservers()
}
//MARK: - Overrides
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}
//MARK: - Help
func addKeyboardObservers() {
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func removeKeyboardObservers() {
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: self.view.window)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: self.view.window)
}
func keyboardWillShow(notification: NSNotification) {
let keyboardHeight = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.height
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.window?.frame.origin.y = -1 * keyboardHeight!
self.view.layoutIfNeeded()
})
}
func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.window?.frame.origin.y = 0
self.view.layoutIfNeeded()
})
}
func resignTextFieldFirstResponders() {
for textField in self.view.subviews where textField is UITextField {
textField.resignFirstResponder()
}
}
func resignAllFirstResponders() {
view.endEditing(true)
}
}