获得当前系统时间毫秒的最佳方法是什么?


当前回答

CFAbsoluteTimeGetCurrent ()

Absolute time is measured in seconds relative to the absolute reference date of Jan 1 2001 00:00:00 GMT. A positive value represents a date after the reference date, a negative value represents a date before it. For example, the absolute time -32940326 is equivalent to December 16th, 1999 at 17:54:34. Repeated calls to this function do not guarantee monotonically increasing results. The system time may decrease due to synchronization with external time references or due to an explicit user change of the clock.

其他回答

我需要一个NSNumber对象,包含[[NSDate date] timeIntervalSince1970]的确切结果。因为这个函数被调用了很多次,我并不真的需要创建一个NSDate对象,性能不是很好。

所以要得到原始函数给我的格式,试试这个:

#include <sys/time.h>
struct timeval tv;
gettimeofday(&tv,NULL);
double perciseTimeStamp = tv.tv_sec + tv.tv_usec * 0.000001;

这应该给你完全相同的结果[[NSDate date] timeIntervalSince1970]

我在iPhone 4S和iPad 3(发行版本)上测试了所有其他答案。CACurrentMediaTime的开销最小。timeIntervalSince1970比其他的要慢得多,可能是由于NSDate实例化开销,尽管对于许多用例来说可能无关紧要。

如果您希望开销最少,并且不介意添加Quartz Framework依赖项,我建议您使用CACurrentMediaTime。或者gettimeofday(如果可移植性对您来说是优先考虑的)。

iPhone 4 s

CACurrentMediaTime: 1.33 µs/call
gettimeofday: 1.38 µs/call
[NSDate timeIntervalSinceReferenceDate]: 1.45 µs/call
CFAbsoluteTimeGetCurrent: 1.48 µs/call
[[NSDate date] timeIntervalSince1970]: 4.93 µs/call

iPad 3

CACurrentMediaTime: 1.25 µs/call
gettimeofday: 1.33 µs/call
CFAbsoluteTimeGetCurrent: 1.34 µs/call
[NSDate timeIntervalSinceReferenceDate]: 1.37 µs/call
[[NSDate date] timeIntervalSince1970]: 3.47 µs/call

这基本上和@TristanLorach发布的答案是一样的,只是为Swift 3重新编码:

   /// Method to get Unix-style time (Java variant), i.e., time since 1970 in milliseconds. This 
   /// copied from here: http://stackoverflow.com/a/24655601/253938 and here:
   /// http://stackoverflow.com/a/7885923/253938
   /// (This should give good performance according to this: 
   ///  http://stackoverflow.com/a/12020300/253938 )
   ///
   /// Note that it is possible that multiple calls to this method and computing the difference may 
   /// occasionally give problematic results, like an apparently negative interval or a major jump 
   /// forward in time. This is because system time occasionally gets updated due to synchronization 
   /// with a time source on the network (maybe "leap second"), or user setting the clock.
   public static func currentTimeMillis() -> Int64 {
      var darwinTime : timeval = timeval(tv_sec: 0, tv_usec: 0)
      gettimeofday(&darwinTime, nil)
      return (Int64(darwinTime.tv_sec) * 1000) + Int64(darwinTime.tv_usec / 1000)
   }

到目前为止,我发现gettimeofday在iOS (iPad)上是一个很好的解决方案,当你想执行一些间隔评估(比如帧速率,渲染帧的计时……):

#include <sys/time.h>
struct timeval time;
gettimeofday(&time, NULL);
long millis = (time.tv_sec * 1000) + (time.tv_usec / 1000);

获取当前日期的毫秒数。

斯威夫特4 +:

func currentTimeInMilliSeconds()-> Int
    {
        let currentDate = Date()
        let since1970 = currentDate.timeIntervalSince1970
        return Int(since1970 * 1000)
    }