获得当前系统时间毫秒的最佳方法是什么?


当前回答

这基本上和@TristanLorach发布的答案是一样的,只是为Swift 3重新编码:

   /// Method to get Unix-style time (Java variant), i.e., time since 1970 in milliseconds. This 
   /// copied from here: http://stackoverflow.com/a/24655601/253938 and here:
   /// http://stackoverflow.com/a/7885923/253938
   /// (This should give good performance according to this: 
   ///  http://stackoverflow.com/a/12020300/253938 )
   ///
   /// Note that it is possible that multiple calls to this method and computing the difference may 
   /// occasionally give problematic results, like an apparently negative interval or a major jump 
   /// forward in time. This is because system time occasionally gets updated due to synchronization 
   /// with a time source on the network (maybe "leap second"), or user setting the clock.
   public static func currentTimeMillis() -> Int64 {
      var darwinTime : timeval = timeval(tv_sec: 0, tv_usec: 0)
      gettimeofday(&darwinTime, nil)
      return (Int64(darwinTime.tv_sec) * 1000) + Int64(darwinTime.tv_usec / 1000)
   }

其他回答

斯威夫特2

let seconds = NSDate().timeIntervalSince1970
let milliseconds = seconds * 1000.0

斯威夫特3

let currentTimeInMiliseconds = Date().timeIntervalSince1970.milliseconds

如果你不想包含Quartz框架,[NSDate timeintervalsincerely eferencedate]是另一个选项。它返回一个double,表示秒数。

let timeInMiliSecDate = Date()
let timeInMiliSec = Int (timeInMiliSecDate.timeIntervalSince1970 * 1000)
print(timeInMiliSec)

我在iPhone 4S和iPad 3(发行版本)上测试了所有其他答案。CACurrentMediaTime的开销最小。timeIntervalSince1970比其他的要慢得多,可能是由于NSDate实例化开销,尽管对于许多用例来说可能无关紧要。

如果您希望开销最少,并且不介意添加Quartz Framework依赖项,我建议您使用CACurrentMediaTime。或者gettimeofday(如果可移植性对您来说是优先考虑的)。

iPhone 4 s

CACurrentMediaTime: 1.33 µs/call
gettimeofday: 1.38 µs/call
[NSDate timeIntervalSinceReferenceDate]: 1.45 µs/call
CFAbsoluteTimeGetCurrent: 1.48 µs/call
[[NSDate date] timeIntervalSince1970]: 4.93 µs/call

iPad 3

CACurrentMediaTime: 1.25 µs/call
gettimeofday: 1.33 µs/call
CFAbsoluteTimeGetCurrent: 1.34 µs/call
[NSDate timeIntervalSinceReferenceDate]: 1.37 µs/call
[[NSDate date] timeIntervalSince1970]: 3.47 µs/call

如果你正在考虑使用这个相对定时(例如游戏或动画),我宁愿使用CACurrentMediaTime()

double CurrentTime = CACurrentMediaTime();

哪一种是推荐的方式;NSDate从网络的同步时钟中提取,并且在与网络重新同步时偶尔会打嗝。

它返回当前的绝对时间,以秒为单位。


如果你只想要小数部分(通常在同步动画时使用),

let ct = CACurrentMediaTime().truncatingRemainder(dividingBy: 1)