静态/动态类型和强/弱类型之间的区别是什么?
当前回答
静态/动态类型是关于获取类型信息的时间(在编译时或在运行时) 强/弱类型是关于如何严格区分类型(例如,语言是否试图进行从字符串到数字的隐式转换)。
更多详细信息请参见维基页面。
其他回答
静态/动态类型是关于获取类型信息的时间(在编译时或在运行时) 强/弱类型是关于如何严格区分类型(例如,语言是否试图进行从字符串到数字的隐式转换)。
更多详细信息请参见维基页面。
我认为其他同事做得很好,特别是解释了静态类型和动态类型的区别。但就强类型和弱类型而言,应该说都有 不同的理解/观点。
这里有两个例子:
有人说Haskell是强类型的,因为不允许进行任何类型转换。 其他人(例如Dario的观点)说,允许有意地从字符串隐式转换为数字的语言是弱类型的,但甚至其他人称之为鸭子类型。
这两种说法强调的不是类型系统的两个极端,而是完全不同的方面。因此,我同意Ramsey先生的观点,不要用“强”和“弱”来区分类型系统。
从Scott的《编程语言语用学》第3版291页,我们有
Type checking is the process of ensuring that a program obeys the language’s type compatibility rules. A violation of the rules is known as a type clash. A language is said to be strongly typed if it prohibits, in a way that the language implementation can enforce, the application of any operation to any object that is not intended to support that operation. A language is said to be statically typed if it is strongly typed and type checking can be performed at compile time. In the strictest sense of the term, few languages are statically typed. In practice, the termis often applied to languages in which most type checking can be performed at compile time, and the rest can be performed at run time. A few examples: Ada is strongly typed, and for the most part statically typed (certain type constraints must be checked at run time). A Pascal implementation can also do most of its type checking at compile time, though the language is not quite strongly typed: untagged variant records (to be discussed in Section 7.3.4) are its only loophole. C89 is significantly more strongly typed than its predecessor dialects, but still significantly less strongly typed than Pascal. Its loopholes include unions, subroutineswith variable numbers of parameters, and the interoperability of pointers and arrays (to be discussed in Section 7.7.1). Implementations of C rarely check anything at run time. Dynamic (run-time) type checking is a form of late binding, and tends to be found in languages that delay other issues until run time as well. Lisp and Smalltalk are dynamically (though strongly) typed. Most scripting languages are also dynamically typed; some (e.g., Python and Ruby) are strongly typed. Languages with dynamic scoping are generally dynamically typed (or not typed at all): if the compiler can’t identify the object to which a name refers, it usually can’t determine the type of the object either.
因此,简单来说,静态/动态类型指的是发生类型检查的时间:静态类型是编译时间,动态语言是运行时间。类似地,强/弱类型指的是一种语言在强制执行其类型系统时的积极程度。
我试着把斯科特的描述翻译成一个漂亮的图表,我贴在下面。
You have discovered a soft spot in the terminology that amateurs use to talk about programming languages. Don't use the terms "strong" and "weak" typing, because they don't have a universally agreed on technical meaning. By contrast, static typing means that programs are checked before being executed, and a program might be rejected before it starts. Dynamic typing means that the types of values are checked during execution, and a poorly typed operation might cause the program to halt or otherwise signal an error at run time. A primary reason for static typing is to rule out programs that might have such "dynamic type errors".
Strong typing generally means that there are no loopholes in the type system, whereas weak typing means the type system can be subverted (invalidating any guarantees). The terms are often used incorrectly to mean static and dynamic typing. To see the difference, think of C: the language is type-checked at compile time (static typing), but there are plenty of loopholes; you can pretty much cast a value of any type to another type of the same size---in particular, you can cast pointer types freely. Pascal was a language that was intended to be strongly typed but famously had an unforeseen loophole: a variant record with no tag.
随着时间的推移,强类型语言的实现经常会出现漏洞,通常是为了让运行时系统的一部分可以用高级语言实现。例如,Objective Caml有一个叫做Obj的函数。Magic,它具有简单地返回其参数的运行时效果,但在编译时它将任何类型的值转换为任何其他类型的值。我最喜欢的例子是Modula-3,它的设计者称其类型转换结构为漏洞。
话虽如此,你不能指望任何两个人以完全相同的方式使用“强”和“弱”这个词。所以要避开它们。
摘自Addison Wesley,《面向对象的分析与应用设计》,第3期,第66页:
The concepts of strong and weak typing and static and dynamic typing are entirely different. Strong and weak typing refers to type consistency, whereas static and dynamic typing refers to the time when names are bound to types. Static typing (also known as static binding or early binding) means that the types of all variables and expressions are fixed at the time of compilation; dynamic typing (also known as late binding) means that the types of all variables and expressions are not known until runtime. A language may be both strongly and statically typed (Ada), strongly typed yet supportive of dynamic typing (C++, Java), or untyped yet supportive of dynamic typing (Smalltalk).