我一直严重依赖CSS的一个网站,我正在工作。现在,所有的CSS样式都是在每个标签的基础上应用的,所以现在我试图将它移动到更多的外部样式,以帮助任何未来的变化。
但现在的问题是,我已经注意到我得到了一个“CSS爆炸”。我很难决定如何在CSS文件中最好地组织和抽象数据。
我在网站中使用了大量的div标签,从一个基于表格的网站。我得到了很多这样的CSS选择器:
div.title {
background-color: blue;
color: white;
text-align: center;
}
div.footer {
/* Styles Here */
}
div.body {
/* Styles Here */
}
/* And many more */
这还不算太糟,但由于我是初学者,我想知道是否可以就如何最好地组织CSS文件的各个部分提出建议。我不想在我的网站上的每个元素都有一个单独的CSS属性,我总是希望CSS文件是相当直观和易于阅读的。
我的最终目标是使它易于使用CSS文件,并证明他们的力量,以提高web开发的速度。这样,将来可能在这个网站上工作的其他人也将开始使用良好的编码实践,而不必像我一样学习。
您还应该了解级联、权重以及它们是如何工作的。
我注意到您只使用了类标识符(div.title)。您知道您也可以使用ID,而且ID比类更重要吗?
例如,
#page1 div.title, #page1 ul, #page1 span {
// rules
}
将使所有这些元素共享一个字体大小,或者颜色,或者任何你的规则。您甚至可以使所有的div都是#page1的后代获得某些规则。
至于重量,请记住CSS轴从最一般/最轻到最特定/最重。也就是说,在CSS选择器中,一个元素说明符被一个类说明符取代,一个ID说明符取代。数字计数,因此具有两个元素说明符(ul li)的选择器将比只有一个说明符(li)的选择器具有更大的权重。
把它想象成数字。个位上的9仍然小于十位上的1。一个有ID说明符、一个类说明符和两个元素说明符的选择器,将比没有ID、500个类说明符和1000个元素说明符的选择器具有更大的权重。当然,这是一个荒谬的例子,但你可以理解。关键是,应用这个概念可以帮助您清理大量CSS。
顺便说一句,在类中添加元素说明符(div.title)是没有必要的,除非你遇到了与其他具有class="title"的元素冲突。不要增加不必要的重量,因为你以后可能会用到这些重量。
合理CSS的核心原则,摘自CSS重构:从仅追加到模块化CSS
Write in SASS. You'd be insane to forego the advantages of variables, mixins, and so on.
Never use an HTML ID for styling; always use classes. HTML IDs, when used correctly, appear only once in the whole page, which is the
complete opposite of re-usability — one of the most basic goods in
sensible engineering. Moreover, it's really hard to override selectors
containing IDs and often the only way to overpower one HTML ID is to
create another ID, causing IDs to propagate in the codebase like the
pests they are. Better to leave the HTML IDs for unchanging Javascript
or integration test hooks.
Name your CSS classes by their visual function rather than by their application-specific function. For example, say ".highlight-box"
instead of ".bundle-product-discount-box". Coding in this way means
that you can re-use your existing style-sheets when you role out
side-businesses. For example, we started out selling law notes but
recently moved into law tutors. Our old CSS classes had names like
".download_document_box", a class name that makes sense when talking
about digital documents but would only confuse when applied to the new
domain of private tutors. A better name that fits both existing
services — and any future ones — would be ".pretty_callout_box".
Avoid naming CSS classes after specific grid information. There was (and still is) a dreadful anti-pattern in CSS communities whereby
designers and creators of CSS frameworks (cough Twitter Bootstrap)
believe that "span-2" or "cols-8" are reasonable names for CSS
classes. The point of CSS is to give you the possibility to modify
your design without affecting the markup (much). Hardcoding grids
sizes into the HTML thwarts this goal, so it is advised against in any
project expected to last longer than a weekend. More on how we avoided
grid classes later.
Split your CSS across files. Ideally you would split everything into "components"/"widgets" and then compose pages from these atoms of
design. Realistically though, you'll notice that some of your website
pages have idiosyncrasies (e.g. a special layout, or a weird photo
gallery that appears in just one article). In these cases you might
create a file related to that specific page, only refactoring into a
full-blown widget when it becomes clear that the element will be
re-used elsewhere. This is a tradeoff, one that is motivated by
practical budgetary concerns.
Minimise nesting. Introduce new classes instead of nesting selectors. The fact that SASS removes the pain of repeating selectors
when nesting doesn't mean that you have to nest five levels deep.
Never over-qualify a selector (e.g. don't use "ul.nav" where ".nav"
could do the same job.) And don't specify HTML elements alongside the
custom class name (e.g."h2.highlight"). Instead just use the class
name alone and drop the base selector (e.g. the previous example
should be ".highlight"). Over-qualifying selectors doesn't add any
value.
Create styles for HTML elements (e.g. "h1") only when styling base components which should be consistent in the whole application.
Avoid broad selectors like "header ul" because it's likely that you
have to override them in some places anyway. As we keep saying, most
of the time you want to use a specific, well-named class whenever you
want a particular style.
Embrace the basics of Block-Element-Modifier. You can read about it for example on here. We used it quite lightly, but still it helped
us a lot in organising CSS styles.
我发现最难的事情是将网站所需的设计转化为一系列规则。如果站点的设计清晰且基于规则,那么你的类名和CSS结构就可以由此而来。但是,如果人们随着时间的推移,随机地在网站上添加一些没有多大意义的内容,那么在CSS中就没有太多办法了。
我倾向于这样组织我的CSS文件:
CSS reset, based on Eric Meyer’s. (Because otherwise I find that, for most elements, I’ve got at least one or two rules that are just resetting default browser styles — most of my lists don’t look like the default HTML style for lists, for example.)
Grid system CSS, if the site calls for it. (I base mine on 960.gs)
Styles for components that appear on every page (headers, footers, etc)
Styles for components that are used in various places across the site
Styles that are only relevant on individual pages
如你所见,这主要取决于网站的设计。如果设计清晰有条理,你的CSS也可以做到。如果不是,你就完蛋了。
就像我之前说的:进入OOCSS。Sass/Less/Compass使用起来很诱人,但在正确使用CSS之前,Sass/Less/Compass只会让事情变得更糟。
首先,阅读高效css。尝试谷歌页面速度和阅读Souders关于高效css的文章。
然后进入OOCSS。
学会使用级联。(毕竟,我们称之为级联样式表)。
学习如何获得正确的粒度(自底向上而不是自顶向下)
学习如何分离结构和皮肤(什么是唯一的,这些对象的变化是什么?)
学习如何分离容器和内容。
学会爱上网格。
它将彻底改变css的每一个细节。我完全焕然一新,爱上了它。
更新:SMACSS类似于OOCSS,但一般来说更容易适应。
以下是4个例子:
CSS约定/代码布局模型
在编写我的第一个样式表时,我应该遵循哪些CSS标准?
整理CSS的最佳方法是什么?
最佳实践- CSS样式表格式
在所有4个问题上,我的回答都包含了下载并阅读Natalie Downe的PDF CSS系统的建议。(PDF包含了大量幻灯片上没有的注释,所以请阅读PDF!)注意她对组织的建议。
四年后,我想说:
Use a CSS pre-processor and manage your files as partials (I personally prefer Sass with Compass, but Less is quite good as well and there are others)
Read up on concepts like OOCSS, SMACSS, and BEM or getbem.
Take a look at how popular CSS frameworks like Bootstrap and Zurb Foundation are structured. And don't discount less popular frameworks - Inuit is an interesting one but there are plenty others.
Combine/minify your files with a build step on a continuous integration server and/or a task runner like Grunt or Gulp.