PHP变量是按值传递还是按引用传递?
当前回答
两种方法都可以。
在前面放一个“&”符号,你传递的变量就变成了它的原点,也就是说,你可以通过引用传递,而不是复制它。
so
$fred = 5;
$larry = & $fred;
$larry = 8;
echo $fred;//this will output 8, as larry and fred are now the same reference.
其他回答
似乎很多人都对对象传递给函数的方式和引用传递的含义感到困惑。对象仍然是按值传递的,只是PHP5中传递的值是引用句柄。证明:
<?php
class Holder {
private $value;
public function __construct($value) {
$this->value = $value;
}
public function getValue() {
return $this->value;
}
}
function swap($x, $y) {
$tmp = $x;
$x = $y;
$y = $tmp;
}
$a = new Holder('a');
$b = new Holder('b');
swap($a, $b);
echo $a->getValue() . ", " . $b->getValue() . "\n";
输出:
a, b
通过引用传递意味着我们可以修改调用者看到的变量,显然上面的代码没有做到这一点。我们需要将swap函数更改为:
<?php
function swap(&$x, &$y) {
$tmp = $x;
$x = $y;
$y = $tmp;
}
$a = new Holder('a');
$b = new Holder('b');
swap($a, $b);
echo $a->getValue() . ", " . $b->getValue() . "\n";
输出:
b, a
为了通过引用传递。
可以通过引用将变量传递给函数。这个函数将能够修改原始变量。
你可以在函数定义中通过引用来定义段落:
<?php
function changeValue(&$var)
{
$var++;
}
$result=5;
changeValue($result);
echo $result; // $result is 6 here
?>
class Holder
{
private $value;
public function __construct( $value )
{
$this->value = $value;
}
public function getValue()
{
return $this->value;
}
public function setValue( $value )
{
return $this->value = $value;
}
}
class Swap
{
public function SwapObjects( Holder $x, Holder $y )
{
$tmp = $x;
$x = $y;
$y = $tmp;
}
public function SwapValues( Holder $x, Holder $y )
{
$tmp = $x->getValue();
$x->setValue($y->getValue());
$y->setValue($tmp);
}
}
$a1 = new Holder('a');
$b1 = new Holder('b');
$a2 = new Holder('a');
$b2 = new Holder('b');
Swap::SwapValues($a1, $b1);
Swap::SwapObjects($a2, $b2);
echo 'SwapValues: ' . $a2->getValue() . ", " . $b2->getValue() . "<br>";
echo 'SwapObjects: ' . $a1->getValue() . ", " . $b1->getValue() . "<br>";
属性在没有通过引用传递时仍然是可以修改的,所以要小心。
输出:
SwapObjects: b, a SwapValues: a, b
关于如何将对象传递给函数,你仍然需要理解,没有“&”,你传递给函数的是一个对象句柄,对象句柄仍然是通过值传递的,它包含一个指针的值。但你不能改变这个指针,直到你通过引用传递它使用“&”
<?php
class Example
{
public $value;
}
function test1($x)
{
//let's say $x is 0x34313131
$x->value = 1; //will reflect outsite of this function
//php use pointer 0x34313131 and search for the
//address of 'value' and change it to 1
}
function test2($x)
{
//$x is 0x34313131
$x = new Example;
//now $x is 0x88888888
//this will NOT reflect outside of this function
//you need to rewrite it as "test2(&$x)"
$x->value = 1000; //this is 1000 JUST inside this function
}
$example = new Example;
$example->value = 0;
test1($example); // $example->value changed to 1
test2($example); // $example did NOT changed to a new object
// $example->value is still 1
?>
http://www.php.net/manual/en/migration5.oop.php
In PHP 5 there is a new Object Model. PHP's handling of objects has been completely rewritten, allowing for better performance and more features. In previous versions of PHP, objects were handled like primitive types (for instance integers and strings). The drawback of this method was that semantically the whole object was copied when a variable was assigned, or passed as a parameter to a method. In the new approach, objects are referenced by handle, and not by value (one can think of a handle as an object's identifier).
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